Player Matchup

Maui
Maui
Alalez
Maui
Level 120
God Stats
0W - 4L
1,442 SR
Queue Stats
274W - 208L
1,618 Elo+
Party 1
Ra
Ra
AuspicousCow
Ra
Level 65
God Stats
6W - 4L
1,683 SR
Queue Stats
96W - 76L
1,615 Elo+
Party 1
Charybdis
Charybdis
Dexpinex
Charybdis
Level 81
God Stats
2W - 6L
1,466 SR
Queue Stats
238W - 165L
1,639 Elo+
Party 1
Team Averages
Level 89
1,530 SR
1,624 Elo+

VS

Team Averages
Level 78
1,862 SR
1,759 Elo+
Kuzenbo
Kuzenbo
GreasyPanda
Kuzenbo
Level 108
God Stats
7W - 3L
1,938 SR
Queue Stats
169W - 119L
1,686 Elo+
Party 2
Neith
Neith
MrFord65
Neith
Level 7
God Stats
4W - 1L
1,930 SR
Queue Stats
5W - 1L
1,883 Elo+
Party 2
Agni
Agni
OhMyJosho
Agni
Level 118
God Stats
8W - 4L
1,718 SR
Queue Stats
447W - 294L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Alalez
Maui
16
2 / 3 / 5
12,073
635
9,563
24,124
34,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 3 / 6
12,308
648
16,734
14,985
8,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Dexpinex
Charybdis
16
4 / 4 / 2
12,164
640
7,833
14,881
8,257
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GreasyPanda
Kuzenbo
18
2 / 1 / 6
12,869
677
13,595
19,848
37,761
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
MrFord65
Neith
15
2 / 4 / 4
11,405
600
7,744
14,115
7,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Agni
19
6 / 3 / 3
13,462
709
25,483
14,767
7,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
7
Kills
10
10
Deaths
8
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
Alalez
Maui
2
3
5
1.5
L
1
3
6
1.33
L
Charybdis
Dexpinex
Charybdis
4
4
2
1.25
W
Kuzenbo
GreasyPanda
Kuzenbo
2
1
6
5
W
Neith
MrFord65
Neith
2
4
4
1
W
Agni
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,130
Damage
46,822
53,990
Taken
48,730
51,056
Mitigated
52,864
12,808
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Alalez
Maui
9,563
2,926
666
3,928
24,124
34,309
36
14,773
9,351
20,933
0
L
16,734
242
3,469
3,174
14,985
8,490
420
13,064
1,921
79,584
0
L
Charybdis
Dexpinex
Charybdis
7,833
5,891
538
1,033
14,881
8,257
316
11,840
3,041
0
33,242
W
Kuzenbo
GreasyPanda
Kuzenbo
13,595
4,955
589
6,827
19,848
37,761
271
9,923
9,925
30,407
0
W
Neith
MrFord65
Neith
7,744
3,049
0
2,352
14,115
7,656
177
8,694
5,421
0
48,172
W
Agni
25,483
4,595
176
2,813
14,767
7,447
575
8,252
6,515
80,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,545
Gold Earned
37,736
226
Minions Killed
205
7
Camps Cleared
9
925,962
Distance Traveled
1,025,726
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
12,073
635
20
1
0
336,682
2
L
Ra
12,308
648
152
8
6
375,356
4
L
Charybdis
12,164
640
54
3
1
213,924
4
W
Kuzenbo
12,869
677
19
1
2
382,445
4
W
Neith
11,405
600
68
4
3
316,314
1
W
Agni
13,462
709
118
6
4
326,967
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role