Player Matchup

Chaac
Chaac
AcexKillin
Chaac
Level 119
God Stats
0W - 1L
1,531 SR
Queue Stats
12W - 14L
1,494 Elo+
Party 1
Nemesis
Nemesis
HardSum
Nemesis
Level 67
God Stats
0W - 3L
1,369 SR
Queue Stats
35W - 72L
1,355 Elo+
Party 1
Zhong Kui
Zhong Kui
Luke0097
Zhong Kui
Level 58
God Stats
4W - 4L
1,641 SR
Queue Stats
279W - 331L
1,432 Elo+
Solo
Bastet
Bastet
SkyOfEmbers
Bastet
Level 83
God Stats
1W - 1L
1,728 SR
Queue Stats
4W - 6L
1,468 Elo+
Party 1
Thanatos
Thanatos
TheNobleJew777
Thanatos
Level 108
God Stats
0W - 2L
1,269 SR
Queue Stats
19W - 20L
1,465 Elo+
Party 1
Team Averages
Level 87
1,508 SR
1,443 Elo+

VS

Team Averages
Level 103
1,510 SR
1,434 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Abbybluelew84
Ah Puch
Level 107
God Stats
10W - 9L
1,378 SR
Queue Stats
768W - 804L
1,390 Elo+
Party 2
Tiamat
Tiamat
Samaelx088
Tiamat
Level 67
God Stats
4W - 1L
1,737 SR
Queue Stats
251W - 265L
1,478 Elo+
Solo
Kukulkan
Kukulkan
TruncateLily5
Kukulkan
Level 101
God Stats
9W - 9L
1,373 SR
Queue Stats
692W - 727L
1,390 Elo+
Party 2
Ganesha
Ganesha
burdturglar1
Ganesha
Level 98
God Stats
6W - 4L
1,563 SR
Queue Stats
119W - 132L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
3 / 4 / 7
11,245
750
22,194
22,796
30,414
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
HardSum
Nemesis
14
0 / 9 / 6
8,857
590
6,409
19,886
15,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Zhong Kui
Luke0097
Zhong Kui
1
0 / 0 / 0
3,780
252
0
0
0
Bastet
19
4 / 6 / 5
10,830
722
13,087
17,030
7,213
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
20
10 / 6 / 3
11,803
787
19,389
19,046
9,097
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
6 / 6 / 12
12,212
814
15,719
22,425
13,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
18
8 / 2 / 12
11,627
775
15,502
12,954
7,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Samaelx088
Tiamat
18
3 / 3 / 11
11,216
748
9,405
11,027
8,622
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
TruncateLily5
Kukulkan
19
8 / 3 / 11
12,017
801
19,967
12,836
7,821
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
burdturglar1
Ganesha
19
0 / 4 / 21
11,662
777
7,088
25,207
41,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
17
Kills
25
25
Deaths
18
21
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
6
12
2
W
Ah Puch
8
2
12
7
L
Chaac
3
4
7
1.63
L
Nemesis
HardSum
Nemesis
0
9
6
0.33
L
Zhong Kui
Luke0097
Zhong Kui
0
0
0
0
W
Tiamat
Samaelx088
Tiamat
3
3
11
2.83
L
Bastet
4
6
5
1.08
L
Thanatos
10
6
3
1.92
W
Kukulkan
TruncateLily5
Kukulkan
8
3
11
4.5
W
Ganesha
burdturglar1
Ganesha
0
4
21
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,079
Damage
67,681
78,758
Taken
84,449
62,045
Mitigated
78,890
28,616
Healing
30,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
15,719
1,372
1,316
6,120
22,425
13,798
3,529
0
22,425
81
36,009
W
Ah Puch
15,502
2,545
272
4,419
12,954
7,551
1,297
0
12,954
27,854
0
L
Chaac
22,194
2,435
464
9,210
22,796
30,414
165
13,690
9,106
0
53,863
L
Nemesis
HardSum
Nemesis
6,409
2,567
1,733
2,116
19,886
15,321
0
14,391
5,495
0
11,295
L
Zhong Kui
Luke0097
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Samaelx088
Tiamat
9,405
409
1,314
2,562
11,027
8,622
463
0
11,027
20,357
0
L
Bastet
13,087
1,918
605
1,930
17,030
7,213
0
11,099
5,931
0
21,705
L
Thanatos
19,389
4,374
572
11,986
19,046
9,097
0
12,863
6,183
0
31,858
W
Kukulkan
TruncateLily5
Kukulkan
19,967
2,580
2,789
2,816
12,836
7,821
1,661
0
12,836
43,553
0
W
Ganesha
burdturglar1
Ganesha
7,088
879
2,739
6,110
25,207
41,098
1,203
0
25,207
18,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,515
Gold Earned
58,734
151
Minions Killed
154
0
Camps Cleared
0
1,053,125
Distance Traveled
1,359,553
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,212
814
43
3
0
278,690
1
W
Ah Puch
11,627
775
30
2
0
254,278
0
L
Chaac
11,245
750
74
5
0
253,096
0
L
Nemesis
8,857
590
7
0
0
229,572
0
L
Zhong Kui
3,780
252
0
0
0
0
0
W
Tiamat
11,216
748
28
2
0
266,617
0
L
Bastet
10,830
722
25
2
0
276,062
1
L
Thanatos
11,803
787
45
3
0
294,395
1
W
Kukulkan
12,017
801
53
4
0
271,023
0
W
Ganesha
11,662
777
0
0
0
288,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role