Player Matchup

Ganesha
Ganesha
AFSupreme
Ganesha
Level 104
God Stats
2W - 5L
1,490 SR
Queue Stats
277W - 287L
1,443 Elo+
Solo
Susano
Susano
ExoticTwinkie11
Susano
Level 62
God Stats
3W - 0L
1,789 SR
Queue Stats
138W - 122L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
FreshHotGank
Sun Wukong
Level 156
God Stats
2W - 0L
1,519 SR
Queue Stats
45W - 59L
1,384 Elo+
Party 2
Mercury
Mercury
VengVillain
Mercury
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,216 Elo+
Party 2
Maui
Maui
XxDreadBwoii35xX
Maui
Level 160
God Stats
1W - 0L
1,247 SR
Queue Stats
543W - 567L
1,437 Elo+
Solo
Team Averages
Level 124
1,509 SR
1,387 Elo+

VS

Team Averages
Level 85
1,334 SR
1,409 Elo+
Cliodhna
Cliodhna
Aleyza
Cliodhna
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
BartSkrimpson
Gilgamesh
Level 97
God Stats
3W - 7L
1,264 SR
Queue Stats
80W - 95L
1,392 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dinkelberg1969
Kumbhakarna
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 29L
1,352 Elo+
Solo
Eset
Eset
Scottcat25
Eset
Level 83
God Stats
0W - 1L
1,240 SR
Queue Stats
288W - 319L
1,445 Elo+
Party 1
Baba Yaga
Baba Yaga
chelsbiaa
Baba Yaga
Level 134
God Stats
3W - 7L
1,169 SR
Queue Stats
355W - 375L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AFSupreme
Ganesha
20
3 / 8 / 26
14,304
715
16,752
37,929
66,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 6 / 21
13,857
693
26,036
20,166
12,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
FreshHotGank
Sun Wukong
20
10 / 6 / 17
15,043
752
26,337
34,128
38,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
VengVillain
Mercury
20
16 / 8 / 12
16,535
827
22,498
25,345
14,510
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
1 / 8 / 24
13,368
668
10,893
35,498
49,779
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aleyza
Cliodhna
20
10 / 9 / 15
14,340
717
34,415
30,672
17,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
BartSkrimpson
Gilgamesh
20
13 / 12 / 12
15,471
774
33,874
29,140
30,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
Dinkelberg1969
Kumbhakarna
19
0 / 5 / 24
12,350
618
7,044
26,500
33,898
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 8 / 13
13,167
658
14,168
18,977
8,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
chelsbiaa
Baba Yaga
20
6 / 4 / 19
14,456
723
34,121
24,506
14,015
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
119
38
Kills
36
36
Deaths
38
100
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AFSupreme
Ganesha
3
8
26
2
L
Cliodhna
Aleyza
Cliodhna
10
9
15
1.94
L
Gilgamesh
BartSkrimpson
Gilgamesh
13
12
12
1.58
L
Kumbhakarna
Dinkelberg1969
Kumbhakarna
0
5
24
2.4
W
8
6
21
3.08
W
Sun Wukong
FreshHotGank
Sun Wukong
10
6
17
3.08
L
7
8
13
1.69
W
Mercury
VengVillain
Mercury
16
8
12
2.75
W
1
8
24
1.63
L
Baba Yaga
chelsbiaa
Baba Yaga
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,516
Damage
123,622
153,066
Taken
129,795
181,651
Mitigated
105,126
46,778
Healing
39,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AFSupreme
Ganesha
16,752
1,366
2,868
8,366
37,929
66,598
273
13,552
24,377
27,927
0
L
Cliodhna
Aleyza
Cliodhna
34,415
5,376
1,532
7,533
30,672
17,714
1,168
7,168
23,504
0
61,618
L
Gilgamesh
BartSkrimpson
Gilgamesh
33,874
10,792
1,759
1,770
29,140
30,989
1,447
4,528
24,612
0
48,064
L
Kumbhakarna
Dinkelberg1969
Kumbhakarna
7,044
1,370
1,521
2,127
26,500
33,898
604
5,405
21,095
13,314
0
W
26,036
3,592
1,378
2,521
20,166
12,196
2,934
8,530
11,636
0
49,449
W
Sun Wukong
FreshHotGank
Sun Wukong
26,337
3,135
1,943
11,342
34,128
38,568
1,662
10,978
23,150
0
51,179
L
14,168
1,761
7,225
2,379
18,977
8,510
995
5,166
13,811
27,810
0
W
Mercury
VengVillain
Mercury
22,498
8,703
2,813
5,123
25,345
14,510
2,647
7,587
17,758
0
44,238
W
10,893
1,836
5,889
4,535
35,498
49,779
802
14,686
20,812
24,283
0
L
Baba Yaga
chelsbiaa
Baba Yaga
34,121
3,683
3,628
9,676
24,506
14,015
465
5,378
19,128
61,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,107
Gold Earned
69,784
166
Minions Killed
187
0
Camps Cleared
0
1,778,870
Distance Traveled
1,700,002
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,304
715
2
0
0
302,732
3
L
Cliodhna
14,340
717
71
4
0
344,546
0
L
Gilgamesh
15,471
774
24
1
0
308,633
1
L
Kumbhakarna
12,350
618
4
0
0
353,522
0
W
Susano
13,857
693
56
3
0
371,508
0
W
Sun Wukong
15,043
752
45
2
0
353,832
0
L
Eset
13,167
658
27
1
0
318,669
0
W
Mercury
16,535
827
40
2
0
436,167
0
W
Maui
13,368
668
23
1
0
314,631
0
L
Baba Yaga
14,456
723
61
3
0
374,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role