Player Matchup

Ravana
Ravana
 
Ravana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Etan
Geb
Level 37
God Stats
1W - 1L
1,696 SR
Queue Stats
55W - 65L
1,457 Elo+
Solo
Merlin
Merlin
InterstellarKing
Merlin
Level 13
God Stats
0W - 3L
1,375 SR
Queue Stats
13W - 12L
1,440 Elo+
Party 2
Nemesis
Nemesis
MoistSoftTaco
Nemesis
Level 65
God Stats
8W - 8L
1,488 SR
Queue Stats
92W - 99L
1,452 Elo+
Party 2
Cernunnos
Cernunnos
itchyfoal800799
Cernunnos
Level 89
God Stats
23W - 18L
1,639 SR
Queue Stats
92W - 104L
1,464 Elo+
Solo
Team Averages
Level 58
1,539 SR
1,463 Elo+

VS

Team Averages
Level 100
1,537 SR
1,599 Elo+
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Monsutā
Cliodhna
Level 147
God Stats
4W - 2L
1,633 SR
Queue Stats
226W - 170L
1,667 Elo+
Party 1
Artemis
Artemis
PurpleGalaxy
Artemis
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 5L
1,688 Elo+
Party 1
Athena
Athena
oHondo
Athena
Level 65
God Stats
6W - 1L
1,554 SR
Queue Stats
289W - 108L
1,684 Elo+
Party 1
Ra
Ra
savagegrey611
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 93L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
0 / 2 / 0
8,475
530
7,757
9,671
7,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Geb
Etan
Geb
10
0 / 3 / 1
6,903
431
4,914
14,793
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 1
6,951
434
10,374
11,100
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
11
1 / 7 / 1
6,664
417
4,082
13,574
5,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
itchyfoal800799
Cernunnos
12
0 / 5 / 0
7,046
440
6,612
18,670
6,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
12 / 0 / 1
10,021
626
13,347
12,832
6,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Monsutā
Cliodhna
16
2 / 0 / 1
9,613
601
6,458
11,530
6,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
PurpleGalaxy
Artemis
17
5 / 0 / 3
9,992
625
17,942
15,769
7,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
oHondo
Athena
12
1 / 0 / 10
8,060
504
4,241
10,934
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 6
8,597
537
6,808
8,821
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
21
21
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
0
0
W
Fenrir
 
Fenrir
12
0
1
12.5
L
Geb
Etan
Geb
0
3
1
0.17
L
1
4
1
0.38
L
Nemesis
1
7
1
0.21
W
Cliodhna
Monsutā
Cliodhna
2
0
1
2.5
W
Artemis
PurpleGalaxy
Artemis
5
0
3
6.5
L
Cernunnos
itchyfoal800799
Cernunnos
0
5
0
0
W
Athena
oHondo
Athena
1
0
10
6
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,739
Damage
48,796
67,808
Taken
59,886
36,675
Mitigated
34,210
17,901
Healing
24,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,757
2,370
0
3,705
9,671
7,877
390
358
9,313
0
68,258
W
Fenrir
 
Fenrir
13,347
3,651
0
2,392
12,832
6,137
0
2,919
9,913
0
68,826
L
Geb
Etan
Geb
4,914
815
293
3,117
14,793
12,780
0
2,357
12,272
16,655
6,141
L
10,374
577
0
258
11,100
3,847
0
3,098
7,774
54,540
0
L
Nemesis
4,082
1,424
25
2,979
13,574
5,745
0
2,708
10,686
0
38,848
W
Cliodhna
Monsutā
Cliodhna
6,458
1,636
0
5,974
11,530
6,155
80
293
11,237
0
80,076
W
Artemis
PurpleGalaxy
Artemis
17,942
10,672
0
10,372
15,769
7,459
1,139
4,313
11,456
0
93,889
L
Cernunnos
itchyfoal800799
Cernunnos
6,612
2,398
0
7,524
18,670
6,426
0
1,890
16,714
0
66,596
W
Athena
oHondo
Athena
4,241
1,644
0
2,522
10,934
10,036
419
3,383
7,551
27,200
0
W
6,808
718
1,093
1,905
8,821
4,423
751
3,512
5,309
68,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,039
Gold Earned
46,283
432
Minions Killed
569
0
Camps Cleared
0
1,538,600
Distance Traveled
1,699,100
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,475
530
141
9
0
334,991
8
W
Fenrir
10,021
626
102
6
0
378,480
4
L
Geb
6,903
431
37
2
0
320,086
0
L
Merlin
6,951
434
83
5
0
286,045
7
L
Nemesis
6,664
417
59
4
0
326,532
2
W
Cliodhna
9,613
601
152
10
0
364,147
3
W
Artemis
9,992
625
136
9
0
286,197
3
L
Cernunnos
7,046
440
112
7
0
270,946
3
W
Athena
8,060
504
43
3
0
331,843
2
W
Ra
8,597
537
136
9
0
338,433
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role