Player Matchup

Cerberus
Cerberus
BrotherFiend
Cerberus
Level 143
God Stats
12W - 9L
1,595 SR
Queue Stats
978W - 983L
1,545 Elo+
Solo
Hercules
Hercules
Jerdee
Hercules
Level 149
God Stats
7W - 13L
1,255 SR
Queue Stats
182W - 179L
1,486 Elo+
Solo
Bastet
Bastet
KaiserFolf
Bastet
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 38L
1,517 Elo+
Solo
Ishtar
Ishtar
MASTRADOMIS1
Ishtar
Level 149
God Stats
326W - 351L
1,544 SR
Queue Stats
663W - 701L
1,523 Elo+
Solo
Scylla
Scylla
llDaxSll
Scylla
Level 127
God Stats
12W - 10L
1,574 SR
Queue Stats
192W - 169L
1,462 Elo+
Solo
Team Averages
Level 139
1,494 SR
1,507 Elo+

VS

Team Averages
Level 143
1,603 SR
1,527 Elo+
Maui
Maui
Arcticc Flames
Maui
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 33L
1,538 Elo+
Solo
Vulcan
Vulcan
ELMATONCLNMX
Vulcan
Level 156
God Stats
6W - 5L
1,587 SR
Queue Stats
76W - 76L
1,518 Elo+
Solo
Ullr
Ullr
Hexmedaddy2468
Ullr
Level 114
God Stats
1W - 3L
1,562 SR
Queue Stats
457W - 462L
1,484 Elo+
Solo
Cerberus
Cerberus
JimmyYang528
Cerberus
Level 160
God Stats
2W - 3L
1,612 SR
Queue Stats
698W - 658L
1,581 Elo+
Solo
Pele
Pele
TTV_Prz_Finest
Pele
Level 160
God Stats
13W - 15L
1,754 SR
Queue Stats
263W - 238L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrotherFiend
Cerberus
10
0 / 0 / 2
5,389
1,078
2,663
2,940
2,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
Jerdee
Hercules
10
2 / 1 / 0
6,051
1,210
2,973
6,277
3,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
KaiserFolf
Bastet
10
0 / 0 / 2
5,402
1,080
3,041
2,431
1,001
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
10
0 / 0 / 2
5,515
1,103
4,111
2,803
1,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
llDaxSll
Scylla
10
0 / 0 / 2
5,563
1,113
3,141
1,531
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

399

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,344
1,069
1,167
6,052
3,889
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
10
0 / 0 / 1
5,531
1,106
3,684
1,345
522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 0
3,399
680
0
0
0
Cerberus
JimmyYang528
Cerberus
10
1 / 1 / 0
6,154
1,231
4,549
7,806
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 0 / 1
5,507
1,101
3,039
3,208
2,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
2
Kills
1
1
Deaths
2
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Cerberus
BrotherFiend
Cerberus
0
0
2
1
L
Vulcan
0
0
1
0.5
L
0
0
0
0
W
Hercules
Jerdee
Hercules
2
1
0
2
L
Cerberus
JimmyYang528
Cerberus
1
1
0
1
W
Bastet
KaiserFolf
Bastet
0
0
2
1
W
Ishtar
0
0
2
1
L
0
0
1
0.5
W
Scylla
llDaxSll
Scylla
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,929
Damage
12,439
15,982
Taken
18,411
8,954
Mitigated
13,166
2,984
Healing
1,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,167
409
0
53
6,052
3,889
0
2,031
3,985
5,932
0
W
Cerberus
BrotherFiend
Cerberus
2,663
64
0
1,185
2,940
2,507
0
1,787
1,153
7,572
0
L
Vulcan
3,684
1,863
0
0
1,345
522
0
560
746
23,051
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Jerdee
Hercules
2,973
1,101
0
1,628
6,277
3,698
0
3,496
2,781
0
8,664
L
Cerberus
JimmyYang528
Cerberus
4,549
210
0
1,402
7,806
6,571
0
2,675
5,007
9,322
0
W
Bastet
KaiserFolf
Bastet
3,041
864
0
171
2,431
1,001
0
1,280
1,151
0
6,866
W
Ishtar
4,111
1,784
0
0
2,803
1,179
0
2,003
800
0
16,550
L
3,039
300
0
10
3,208
2,184
0
538
2,548
54
8,832
W
Scylla
llDaxSll
Scylla
3,141
222
0
0
1,531
569
0
888
643
20,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,920
Gold Earned
25,935
105
Minions Killed
82
7
Camps Cleared
3
489,305
Distance Traveled
413,823
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,344
1,069
17
3
0
92,311
0
W
Cerberus
5,389
1,078
7
1
1
92,246
3
L
Vulcan
5,531
1,106
50
10
2
101,289
0
L
Ullr
3,399
680
0
0
0
0
0
W
Hercules
6,051
1,210
17
3
0
108,414
0
L
Cerberus
6,154
1,231
5
1
0
104,871
0
W
Bastet
5,402
1,080
14
3
1
104,072
0
W
Ishtar
5,515
1,103
39
8
3
87,352
2
L
Pele
5,507
1,101
10
2
1
115,352
0
W
Scylla
5,563
1,113
28
6
2
97,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role