Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Halomania
Ne Zha
Level 146
God Stats
1W - 0L
1,292 SR
Queue Stats
40W - 32L
1,494 Elo+
Solo
Shiva
Shiva
Pieapplebomb
Shiva
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,529 Elo+
Solo
Hun Batz
Hun Batz
The Arckives
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,126 Elo+
Party 1
Eset
Eset
ryandris1
Eset
Level 158
God Stats
1W - 0L
1,102 SR
Queue Stats
2W - 5L
1,126 Elo+
Party 1
Team Averages
Level 71
1,379 SR
1,355 Elo+

VS

Team Averages
Level 26
1,492 SR
1,521 Elo+
Rama
Rama
Brutus82
Rama
Level 23
God Stats
1W - 2L
1,277 SR
Queue Stats
53W - 64L
1,437 Elo+
Party 2
Shiva
Shiva
MwGz Money2
Shiva
Level 27
God Stats
1W - 1L
1,734 SR
Queue Stats
69W - 55L
1,604 Elo+
Solo
Hercules
Hercules
Natangf12
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,595 Elo+
Solo
Artio
Artio
X1n30hP
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,461 Elo+
Solo
Thanatos
Thanatos
raddestofman
Thanatos
Level 27
God Stats
1W - 3L
1,451 SR
Queue Stats
73W - 78L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 2 / 14
8,973
897
14,100
13,322
11,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
Halomania
Ne Zha
15
6 / 3 / 15
9,073
907
13,722
12,765
9,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
6 / 4 / 15
9,428
943
10,850
16,300
16,052
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
The Arckives
Hun Batz
16
8 / 4 / 13
9,515
952
18,366
13,257
14,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Eset
15
2 / 4 / 15
8,536
854
7,557
10,108
5,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
4 / 4 / 5
8,300
830
12,809
12,995
5,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 3
7,773
777
15,199
15,620
7,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Natangf12
Hercules
14
2 / 4 / 8
7,786
779
5,942
16,198
20,304
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
X1n30hP
Artio
13
2 / 8 / 8
8,002
800
5,912
18,045
10,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
raddestofman
Thanatos
15
6 / 6 / 3
8,436
844
6,264
12,932
5,840
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
44
27
Kills
17
17
Deaths
27
72
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
2
14
6
L
Rama
4
4
5
1.63
W
Ne Zha
Halomania
Ne Zha
6
3
15
4.5
L
3
5
3
0.9
L
Hercules
Natangf12
Hercules
2
4
8
1.5
W
6
4
15
3.38
W
Hun Batz
The Arckives
Hun Batz
8
4
13
3.63
L
Artio
X1n30hP
Artio
2
8
8
0.75
L
Thanatos
raddestofman
Thanatos
6
6
3
1.25
W
Eset
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,595
Damage
46,126
65,752
Taken
75,790
57,213
Mitigated
48,916
21,668
Healing
29,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,100
1,677
1,462
4,006
13,322
11,287
2,080
1,340
11,982
26,968
0
L
Rama
12,809
6,393
0
2,256
12,995
5,159
1,047
3,876
9,119
0
23,233
W
Ne Zha
Halomania
Ne Zha
13,722
4,754
1,448
4,183
12,765
9,430
2,528
1,381
11,384
0
23,048
L
15,199
2,350
2,107
5,127
15,620
7,219
297
3,291
12,329
0
23,864
L
Hercules
Natangf12
Hercules
5,942
1,348
887
6,278
16,198
20,304
159
5,109
11,089
188
10,091
W
10,850
2,283
2,482
2,371
16,300
16,052
1,256
1,606
14,694
0
16,320
W
Hun Batz
The Arckives
Hun Batz
18,366
3,569
1,115
2,640
13,257
14,567
0
1,042
12,215
0
25,473
L
Artio
X1n30hP
Artio
5,912
359
2,139
2,947
18,045
10,394
427
4,960
13,085
9,815
0
L
Thanatos
raddestofman
Thanatos
6,264
1,169
2,088
5,984
12,932
5,840
307
4,421
8,511
0
12,267
W
Eset
7,557
1,316
344
1,617
10,108
5,877
702
726
9,382
16,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,525
Gold Earned
40,297
95
Minions Killed
66
0
Camps Cleared
0
925,009
Distance Traveled
885,290
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,973
897
22
2
0
188,296
3
L
Rama
8,300
830
19
2
0
150,474
0
W
Ne Zha
9,073
907
20
2
0
174,386
1
L
Shiva
7,773
777
24
2
0
208,689
0
L
Hercules
7,786
779
5
1
0
197,451
0
W
Shiva
9,428
943
23
2
0
193,121
0
W
Hun Batz
9,515
952
16
2
0
197,990
1
L
Artio
8,002
800
7
1
0
158,988
0
L
Thanatos
8,436
844
11
1
0
169,688
0
W
Eset
8,536
854
14
1
0
171,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role