Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Celver
Vulcan
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,530 Elo+
Solo
Sobek
Sobek
DanteZero001
Sobek
Level 160
God Stats
4W - 0L
1,696 SR
Queue Stats
67W - 78L
1,517 Elo+
Party 2
Rama
Rama
johnjota4
Rama
Level 159
God Stats
7W - 2L
1,616 SR
Queue Stats
63W - 69L
1,532 Elo+
Party 2
Team Averages
Level 158
1,562 SR
1,516 Elo+

VS

Team Averages
Level 126
1,526 SR
1,578 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GhostRyder62
Janus
Level 122
God Stats
2W - 6L
1,324 SR
Queue Stats
274W - 237L
1,550 Elo+
Party 1
Nemesis
Nemesis
Glig_2005
Nemesis
Level 145
God Stats
2W - 3L
1,581 SR
Queue Stats
155W - 130L
1,638 Elo+
Party 1
Athena
Athena
OfficialCheeto
Athena
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 223L
1,601 Elo+
Party 1
Osiris
Osiris
TAKEAWAYOSTRICH
Osiris
Level 143
God Stats
0W - 1L
1,726 SR
Queue Stats
107W - 87L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
3 / 0 / 1
4,679
668
3,108
2,307
1,660
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
 
Mulan
8
0 / 1 / 1
4,390
627
997
3,713
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
Celver
Vulcan
8
1 / 1 / 0
4,820
689
2,748
4,323
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 0 / 4
4,835
691
2,826
4,243
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
8
3 / 1 / 1
4,835
691
2,984
4,242
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 4 / 1
3,602
515
2,281
5,603
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 2 / 0
3,872
553
962
3,011
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Glig_2005
Nemesis
8
2 / 1 / 1
4,592
656
2,148
4,906
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 1
4,122
589
1,791
4,729
1,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

3
0 / 1 / 0
3,259
466
1,231
1,980
792
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
1
3.5
W
Mulan
 
Mulan
0
1
1
0.5
L
Neith
 
Neith
0
4
1
0.13
W
Vulcan
Celver
Vulcan
1
1
0
1
W
1
0
4
3
L
0
2
0
0
L
Nemesis
Glig_2005
Nemesis
2
1
1
2.5
L
1
0
1
1.5
L
0
1
0
0
W
Rama
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,663
Damage
8,413
18,828
Taken
20,229
8,073
Mitigated
6,509
8,313
Healing
5,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,108
343
0
1,431
2,307
1,660
248
796
1,511
28,599
0
W
Mulan
 
Mulan
997
388
0
2,104
3,713
1,343
0
45
3,668
0
24,657
L
Neith
 
Neith
2,281
1,462
0
1,312
5,603
1,206
0
1,067
4,536
0
14,005
W
Vulcan
Celver
Vulcan
2,748
401
0
1,000
4,323
1,272
0
440
3,883
31,607
0
W
2,826
361
0
1,971
4,243
2,594
0
762
3,481
9,513
2,571
L
962
72
0
500
3,011
1,156
0
2,018
993
22,695
0
L
Nemesis
Glig_2005
Nemesis
2,148
920
0
600
4,906
1,610
0
1,862
3,044
0
26,327
L
1,791
516
839
1,731
4,729
1,745
0
1,786
2,943
8,286
0
L
1,231
417
0
750
1,980
792
0
1,028
952
0
7,474
W
Rama
2,984
2,273
0
1,807
4,242
1,204
0
710
3,532
0
25,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,559
Gold Earned
19,447
237
Minions Killed
156
0
Camps Cleared
0
672,481
Distance Traveled
617,319
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,679
668
52
7
0
124,681
2
W
Mulan
4,390
627
59
8
0
140,508
1
L
Neith
3,602
515
23
3
0
112,508
1
W
Vulcan
4,820
689
59
8
0
131,985
1
W
Sobek
4,835
691
15
2
0
150,347
3
L
Janus
3,872
553
54
8
0
128,875
1
L
Nemesis
4,592
656
55
8
0
161,014
1
L
Athena
4,122
589
10
1
0
158,359
3
L
Osiris
3,259
466
14
2
0
56,563
1
W
Rama
4,835
691
52
7
0
124,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role