Player Matchup

Erlang Shen
Erlang Shen
NightHaven_21
Erlang Shen
Level 86
God Stats
4W - 3L
1,445 SR
Queue Stats
73W - 73L
1,424 Elo+
Party 3
Freya
Freya
Vier7Forensik
Freya
Level 129
God Stats
3W - 3L
1,417 SR
Queue Stats
227W - 236L
1,523 Elo+
Solo
Skadi
Skadi
YTking_bob
Skadi
Level 68
God Stats
2W - 2L
1,167 SR
Queue Stats
108W - 102L
1,438 Elo+
Party 3
Ares
Ares
graciah000
Ares
Level 97
God Stats
14W - 14L
1,541 SR
Queue Stats
198W - 196L
1,503 Elo+
Solo
Chaac
Chaac
xdlolplayer
Chaac
Level 109
God Stats
6W - 0L
1,813 SR
Queue Stats
181W - 161L
1,475 Elo+
Party 3
Team Averages
Level 98
1,476 SR
1,473 Elo+

VS

Team Averages
Level 96
1,523 SR
1,482 Elo+
Medusa
Medusa
Calaclya5350
Medusa
Level 69
God Stats
174W - 162L
1,571 SR
Queue Stats
425W - 464L
1,472 Elo+
Party 2
Vulcan
Vulcan
DeaneLad21
Vulcan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,552 Elo+
Solo
Kumbhakarna
Kumbhakarna
Geckoser
Kumbhakarna
Level 89
God Stats
3W - 13L
1,314 SR
Queue Stats
235W - 280L
1,423 Elo+
Party 1
Fenrir
Fenrir
Lebelier30
Fenrir
Level 83
God Stats
1W - 1L
1,672 SR
Queue Stats
498W - 535L
1,507 Elo+
Party 2
Atlas
Atlas
Tokiyoda
Atlas
Level 125
God Stats
48W - 34L
1,556 SR
Queue Stats
512W - 580L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NightHaven_21
Erlang Shen
18
6 / 2 / 4
11,832
592
15,154
20,966
14,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 1 / 9
11,169
558
16,766
20,730
11,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
16
4 / 3 / 6
10,645
532
14,950
16,901
8,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 10
10,680
534
9,194
24,046
28,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 2 / 6
11,538
577
18,675
21,415
14,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 7 / 3
8,547
427
9,223
16,541
7,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
DeaneLad21
Vulcan
16
4 / 5 / 1
9,846
492
14,517
15,992
7,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Geckoser
Kumbhakarna
12
3 / 5 / 2
8,060
403
6,656
23,624
12,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Lebelier30
Fenrir
13
1 / 8 / 2
8,074
404
7,288
19,699
15,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Tokiyoda
Atlas
12
2 / 5 / 5
8,672
434
13,255
23,606
29,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
30
Kills
11
11
Deaths
30
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
7
3
0.36
L
Vulcan
DeaneLad21
Vulcan
4
5
1
0.9
L
Kumbhakarna
Geckoser
Kumbhakarna
3
5
2
0.8
L
Fenrir
Lebelier30
Fenrir
1
8
2
0.25
W
Erlang Shen
NightHaven_21
Erlang Shen
6
2
4
4
L
Atlas
Tokiyoda
Atlas
2
5
5
0.9
W
5
1
9
9.5
W
Skadi
4
3
6
2.33
W
5
3
10
3.33
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,739
Damage
50,939
104,058
Taken
99,462
78,003
Mitigated
72,483
40,389
Healing
17,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,223
4,610
0
4,749
16,541
7,812
1,380
7,324
9,217
0
59,808
L
Vulcan
DeaneLad21
Vulcan
14,517
3,114
0
1,713
15,992
7,435
72
898
15,094
87,728
0
L
Kumbhakarna
Geckoser
Kumbhakarna
6,656
1,941
682
3,704
23,624
12,304
0
5,704
17,920
32,851
0
L
Fenrir
Lebelier30
Fenrir
7,288
3,246
0
3,914
19,699
15,524
0
1,627
18,072
0
39,938
W
Erlang Shen
NightHaven_21
Erlang Shen
15,154
9,633
0
11,934
20,966
14,357
726
4,439
16,527
0
92,284
L
Atlas
Tokiyoda
Atlas
13,255
5,750
0
2,600
23,606
29,408
0
7,980
15,626
34,491
0
W
16,766
5,481
0
11,474
20,730
11,961
3,348
7,601
13,129
87,072
17,949
W
Skadi
14,950
6,116
0
2,823
16,901
8,266
2,348
12,714
4,187
0
96,237
W
9,194
485
0
6,395
24,046
28,811
707
9,047
14,999
36,104
2,522
W
18,675
6,837
0
7,763
21,415
14,608
2,072
6,277
15,138
0
89,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,864
Gold Earned
43,199
582
Minions Killed
365
0
Camps Cleared
0
1,917,596
Distance Traveled
1,748,084
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,547
427
91
5
0
353,102
6
L
Vulcan
9,846
492
133
7
0
344,173
0
L
Kumbhakarna
8,060
403
51
3
0
372,160
0
L
Fenrir
8,074
404
65
3
0
314,641
5
W
Erlang Shen
11,832
592
138
7
0
405,483
0
L
Atlas
8,672
434
25
1
0
364,008
1
W
Freya
11,169
558
146
7
0
373,544
0
W
Skadi
10,645
532
147
7
0
333,866
0
W
Ares
10,680
534
38
2
0
374,058
4
W
Chaac
11,538
577
113
6
0
430,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role