Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MyNameIs13
Morgan Le Fay
Level 32
God Stats
4W - 2L
1,537 SR
Queue Stats
8W - 6L
1,524 Elo+
Party 1
Bacchus
Bacchus
RobZombie666
Bacchus
Level 49
God Stats
4W - 4L
1,517 SR
Queue Stats
6W - 7L
1,445 Elo+
Party 1
Team Averages
Level 70
1,518 SR
1,490 Elo+

VS

Team Averages
Level 84
1,627 SR
1,484 Elo+
Horus
Horus
Berant
Horus
Level 93
God Stats
18W - 14L
1,696 SR
Queue Stats
126W - 115L
1,582 Elo+
Solo
Chaac
Chaac
MUCKFATA
Chaac
Level 50
God Stats
4W - 0L
1,684 SR
Queue Stats
38W - 51L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
xXGiga94Xx
Baron Samedi
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
2 / 7 / 2
9,009
644
16,003
15,815
6,431
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
MyNameIs13
Morgan Le Fay
13
1 / 7 / 2
9,207
658
9,153
14,239
6,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
RobZombie666
Bacchus
13
2 / 5 / 3
9,802
700
10,519
18,808
28,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Berant
Horus
14
2 / 3 / 11
9,778
698
12,538
19,006
17,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
MUCKFATA
Chaac
16
9 / 1 / 9
11,161
797
12,772
24,166
19,047
Mace

Mace

+10
Physical Power

Baron Samedi
xXGiga94Xx
Baron Samedi
16
8 / 1 / 10
11,376
813
18,039
15,422
8,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
19
19
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
7
2
0.43
W
Horus
Berant
Horus
2
3
11
2.5
W
Chaac
MUCKFATA
Chaac
9
1
9
13.5
L
Morgan Le Fay
MyNameIs13
Morgan Le Fay
1
7
2
0.29
L
Bacchus
RobZombie666
Bacchus
2
5
3
0.7
W
Baron Samedi
xXGiga94Xx
Baron Samedi
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,675
Damage
43,349
48,862
Taken
58,594
41,458
Mitigated
45,419
3,719
Healing
25,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
16,003
4,109
0
997
15,815
6,431
0
4,267
11,548
0
34,367
W
Horus
Berant
Horus
12,538
4,727
1,171
4,442
19,006
17,821
1,036
5,689
13,317
329
25,490
W
Chaac
MUCKFATA
Chaac
12,772
2,632
0
7,578
24,166
19,047
1,088
8,674
15,492
0
40,925
L
Morgan Le Fay
MyNameIs13
Morgan Le Fay
9,153
1,302
0
1,496
14,239
6,538
0
5,835
8,404
32,198
0
L
Bacchus
RobZombie666
Bacchus
10,519
883
0
1,226
18,808
28,489
0
8,692
10,116
15,291
0
W
Baron Samedi
xXGiga94Xx
Baron Samedi
18,039
3,343
5,397
6,938
15,422
8,551
658
6,157
9,265
55,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,018
Gold Earned
32,315
105
Minions Killed
157
3
Camps Cleared
6
718,687
Distance Traveled
745,479
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,009
644
34
2
2
241,442
3
W
Horus
9,778
698
34
2
3
239,078
3
W
Chaac
11,161
797
46
3
1
263,497
2
L
Morgan Le Fay
9,207
658
62
4
1
216,463
4
L
Bacchus
9,802
700
9
1
0
260,782
6
W
Baron Samedi
11,376
813
77
6
2
242,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role