Player Matchup

Yemoja
Yemoja
Ball Sacramento
Yemoja
Level 139
God Stats
2W - 4L
1,218 SR
Queue Stats
382W - 368L
1,465 Elo+
Solo
Ullr
Ullr
PremierNoFear
Ullr
Level 138
God Stats
5W - 3L
1,745 SR
Queue Stats
180W - 180L
1,531 Elo+
Solo
Nike
Nike
Zerodyne
Nike
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,434 Elo+
Solo
Janus
Janus
time2changelater
Janus
Level 156
God Stats
6W - 7L
1,443 SR
Queue Stats
566W - 568L
1,519 Elo+
Solo
Da Ji
Da Ji
xman_09494
Da Ji
Level 158
God Stats
4W - 5L
1,589 SR
Queue Stats
517W - 548L
1,474 Elo+
Solo
Team Averages
Level 139
1,499 SR
1,485 Elo+

VS

Team Averages
Level 95
1,382 SR
1,514 Elo+
Yu Huang
Yu Huang
ButtersBoi
Yu Huang
Level 36
God Stats
1W - 1L
1,210 SR
Queue Stats
13W - 11L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Flummoxicate
Kukulkan
Level 67
God Stats
1W - 1L
1,434 SR
Queue Stats
69W - 55L
1,537 Elo+
Party 1
Mulan
Mulan
ImInTheBoxx
Mulan
Level 118
God Stats
8W - 9L
1,437 SR
Queue Stats
273W - 260L
1,558 Elo+
Party 1
Rama
Rama
OlDirtyDiezel
Rama
Level 129
God Stats
1W - 2L
1,118 SR
Queue Stats
187W - 199L
1,469 Elo+
Solo
Aphrodite
Aphrodite
RemRose
Aphrodite
Level 127
God Stats
4W - 0L
1,711 SR
Queue Stats
247W - 239L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 11
10,677
667
5,437
32,358
35,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
4 / 8 / 10
11,328
708
22,675
28,891
14,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
19
3 / 7 / 10
11,560
723
15,518
21,289
20,689
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
5 / 3 / 10
11,403
713
24,542
17,802
12,239
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
15
6 / 11 / 5
11,028
689
12,676
22,114
11,066
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ButtersBoi
Yu Huang
18
5 / 4 / 15
11,679
730
22,276
12,848
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Flummoxicate
Kukulkan
19
7 / 6 / 14
12,226
764
25,624
17,476
7,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 4 / 14
13,296
831
30,119
33,459
31,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 3 / 18
11,507
719
18,571
18,058
8,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
RemRose
Aphrodite
19
7 / 2 / 17
11,995
750
11,106
22,986
17,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
111
19
Kills
33
34
Deaths
19
46
Assists
78
Player
Kills
Deaths
Assists
KDA
L
1
5
11
1.3
W
Yu Huang
ButtersBoi
Yu Huang
5
4
15
3.13
W
Kukulkan
Flummoxicate
Kukulkan
7
6
14
2.33
W
12
4
14
4.75
W
2
3
18
3.67
L
4
8
10
1.13
W
Aphrodite
RemRose
Aphrodite
7
2
17
7.75
L
Nike
3
7
10
1.14
L
5
3
10
3.33
L
Da Ji
6
11
5
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,848
Damage
107,696
122,454
Taken
104,827
93,462
Mitigated
70,734
44,209
Healing
55,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,437
2,813
15,208
10,846
32,358
35,252
404
15,202
17,156
15,103
0
W
Yu Huang
ButtersBoi
Yu Huang
22,276
1,226
1,979
857
12,848
5,414
0
5,811
7,037
35,535
0
W
Kukulkan
Flummoxicate
Kukulkan
25,624
2,136
1,467
3,170
17,476
7,895
1,282
3,473
14,003
47,842
0
W
30,119
2,600
2,343
10,803
33,459
31,753
330
8,627
23,642
0
45,958
W
18,571
9,460
2,708
4,219
18,058
8,448
4,581
4,429
13,629
0
41,526
L
22,675
9,493
1,502
6,358
28,891
14,216
727
13,024
15,867
0
41,179
W
Aphrodite
RemRose
Aphrodite
11,106
1,199
13,110
14,419
22,986
17,224
910
7,639
15,184
23,331
0
L
Nike
15,518
1,241
1,136
1,391
21,289
20,689
860
11,137
10,152
0
38,434
L
24,542
1,830
2,302
3,084
17,802
12,239
363
9,429
8,373
39,026
0
L
Da Ji
12,676
2,099
693
1,689
22,114
11,066
0
10,214
11,900
0
15,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,996
Gold Earned
60,703
146
Minions Killed
178
0
Camps Cleared
0
1,268,418
Distance Traveled
1,520,249
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,677
667
21
1
0
233,455
0
W
Yu Huang
11,679
730
39
2
0
318,732
1
W
Kukulkan
12,226
764
37
2
0
272,534
1
W
Mulan
13,296
831
28
2
0
309,263
1
W
Rama
11,507
719
45
3
0
260,069
0
L
Ullr
11,328
708
36
2
0
259,113
1
W
Aphrodite
11,995
750
29
2
0
359,651
1
L
Nike
11,560
723
49
3
0
283,136
2
L
Janus
11,403
713
28
2
0
274,430
0
L
Da Ji
11,028
689
12
1
0
218,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role