Player Matchup

Rama
Rama
 
Rama
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Captain Hibana
Kukulkan
Level 37
God Stats
2W - 0L
1,838 SR
Queue Stats
37W - 19L
1,600 Elo+
Party 1
Ne Zha
Ne Zha
DontPickAMC
Ne Zha
Level 27
God Stats
3W - 0L
1,932 SR
Queue Stats
50W - 34L
1,572 Elo+
Party 1
Mulan
Mulan
NatoradeBlue
Mulan
Level 118
God Stats
13W - 12L
1,554 SR
Queue Stats
495W - 468L
1,501 Elo+
Party 1
Team Averages
Level 85
1,665 SR
1,535 Elo+

VS

Team Averages
Level 63
1,462 SR
1,511 Elo+
Atlas
Atlas
 
Atlas
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AyupChloe
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,528 Elo+
Party 2
Cupid
Cupid
MrSilverHD
Cupid
Level 116
God Stats
3W - 3L
1,538 SR
Queue Stats
120W - 120L
1,549 Elo+
Solo
Chronos
Chronos
wiscrebel62
Chronos
Level 116
God Stats
1W - 2L
1,274 SR
Queue Stats
179W - 140L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 0 / 6
8,154
627
6,460
11,019
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
 
Cthulhu
11
5 / 0 / 4
7,749
596
6,009
11,105
8,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
13
2 / 1 / 3
7,663
589
7,179
6,573
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
12
4 / 1 / 4
7,596
584
3,685
11,791
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 0 / 2
8,572
659
6,766
8,134
4,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 3 / 1
5,571
429
4,190
10,361
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
 
Thor
9
0 / 2 / 0
5,536
426
2,503
8,720
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
AyupChloe
Bellona
10
0 / 2 / 0
5,744
442
3,347
8,964
8,326
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
10
1 / 5 / 0
5,902
454
5,571
9,265
2,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
wiscrebel62
Chronos
11
1 / 3 / 0
6,623
509
4,797
9,934
4,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
15
Kills
2
2
Deaths
15
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
6
5
W
Cthulhu
 
Cthulhu
5
0
4
7
L
Atlas
 
Atlas
0
3
1
0.17
L
Thor
 
Thor
0
2
0
0
L
Bellona
AyupChloe
Bellona
0
2
0
0
W
Kukulkan
2
1
3
3.5
W
Ne Zha
4
1
4
6
L
Cupid
1
5
0
0.2
W
2
0
2
3
L
Chronos
wiscrebel62
Chronos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,099
Damage
20,408
48,622
Taken
47,244
23,968
Mitigated
24,360
23,359
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,460
5,427
0
6,684
11,019
3,945
2,699
1,685
9,334
0
60,571
W
Cthulhu
 
Cthulhu
6,009
822
699
2,932
11,105
8,120
0
3,351
6,821
25,315
2,261
L
Atlas
 
Atlas
4,190
1,921
235
2,507
10,361
5,796
0
3,783
6,578
20,222
0
L
Thor
 
Thor
2,503
1,080
0
3,643
8,720
3,162
0
1,175
7,545
0
35,727
L
Bellona
AyupChloe
Bellona
3,347
630
0
1,956
8,964
8,326
0
0
8,964
0
34,192
W
Kukulkan
7,179
992
0
990
6,573
2,893
132
3,931
2,642
54,784
0
W
Ne Zha
3,685
1,343
0
7,320
11,791
4,290
157
95
11,696
0
49,479
L
Cupid
5,571
3,384
72
2,812
9,265
2,934
0
2,291
6,974
0
37,585
W
6,766
1,306
0
4,734
8,134
4,720
0
212
7,922
0
59,298
L
Chronos
wiscrebel62
Chronos
4,797
2,364
0
2,369
9,934
4,142
0
5,850
4,084
56,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,734
Gold Earned
29,376
431
Minions Killed
348
0
Camps Cleared
0
1,282,790
Distance Traveled
1,155,595
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,154
627
92
7
0
233,907
3
W
Cthulhu
7,749
596
34
3
0
243,930
0
L
Atlas
5,571
429
24
2
0
244,503
3
L
Thor
5,536
426
75
6
0
232,869
5
L
Bellona
5,744
442
65
5
0
232,390
5
W
Kukulkan
7,663
589
98
8
0
263,639
3
W
Ne Zha
7,596
584
95
7
0
284,277
3
L
Cupid
5,902
454
80
6
0
221,211
4
W
Mulan
8,572
659
112
9
0
257,037
4
L
Chronos
6,623
509
104
8
0
224,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role