Player Matchup

Yemoja
Yemoja
Gold IV
Piratejinxx
Yemoja
Gold IV
Level 89
God Stats
0W - 2L
1,145 SR
Queue Stats
47W - 50L
1,404 MMR
Solo
Cerberus
Cerberus
Gold IV
Sub0_Reaper
Cerberus
Gold IV
Level 76
God Stats
2W - 4L
1,488 SR
Queue Stats
22W - 24L
1,576 MMR
Solo
Medusa
Medusa
Gold IV
herbrek
Medusa
Gold IV
Level 103
God Stats
18W - 18L
1,586 SR
Queue Stats
27W - 29L
1,488 MMR
Solo
Lancelot
Lancelot
Gold III
marioaycs
Lancelot
Gold III
Level 148
God Stats
3W - 12L
1,388 SR
Queue Stats
170W - 177L
1,437 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
xssacx
Baba Yaga
Gold II
Level 125
God Stats
3W - 4L
1,539 SR
Queue Stats
188W - 185L
1,663 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,429 SR
1,514 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,562 SR
1,515 MMR
King Arthur
King Arthur
Gold I
GoopyMallard583
King Arthur
Gold I
Level 126
God Stats
349W - 316L
1,549 SR
Queue Stats
576W - 566L
1,648 MMR
Solo
Ishtar
Ishtar
Gold III
Mb2rea1
Ishtar
Gold III
Level 145
God Stats
58W - 72L
1,581 SR
Queue Stats
277W - 287L
1,616 MMR
Solo
Merlin
Merlin
Gold IV
Perikoss
Merlin
Gold IV
Level 140
God Stats
2W - 1L
1,599 SR
Queue Stats
70W - 74L
1,373 MMR
Solo
Thor
Thor
Gold I
Rayzar88
Thor
Gold I
Level 155
God Stats
26W - 25L
1,583 SR
Queue Stats
154W - 156L
1,590 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Sprunng
Zhong Kui
Gold V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 1 / 4
8,911
405
6,674
19,713
25,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
Sub0_Reaper
Cerberus
16
0 / 2 / 3
9,932
451
9,689
21,305
18,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
herbrek
Medusa
17
1 / 3 / 1
9,707
441
8,241
16,193
6,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
marioaycs
Lancelot
16
3 / 4 / 3
9,631
438
8,044
21,542
10,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
xssacx
Baba Yaga
16
3 / 2 / 2
9,782
445
11,939
14,250
6,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SetNemesisHadesCabrakan

VS

Bans
KaliDa JiBastetHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoopyMallard583
King Arthur
15
4 / 2 / 4
9,732
442
18,856
20,253
17,962
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Mb2rea1
Ishtar
19
2 / 0 / 3
11,961
544
12,502
10,290
5,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
Perikoss
Merlin
17
0 / 3 / 4
10,409
473
12,220
12,102
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
17
5 / 1 / 1
10,791
491
8,402
18,915
8,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Sprunng
Zhong Kui
17
1 / 2 / 0
11,533
524
17,027
19,099
14,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
8
Kills
12
12
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GoopyMallard583
King Arthur
4
2
4
3
W
Ishtar
Mb2rea1
Ishtar
2
0
3
3.5
W
Merlin
Perikoss
Merlin
0
3
4
0.67
L
Yemoja
1
1
4
3
W
Thor
5
1
1
5.5
W
Zhong Kui
Sprunng
Zhong Kui
1
2
0
0.5
L
Cerberus
Sub0_Reaper
Cerberus
0
2
3
0.75
L
Medusa
herbrek
Medusa
1
3
1
0.5
L
Lancelot
marioaycs
Lancelot
3
4
3
1.13
L
Baba Yaga
xssacx
Baba Yaga
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,587
Damage
69,007
93,003
Taken
80,659
68,512
Mitigated
52,293
20,284
Healing
30,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GoopyMallard583
King Arthur
18,856
1,322
500
2,169
20,253
17,962
0
7,050
13,149
7,102
49,999
W
Ishtar
Mb2rea1
Ishtar
12,502
2,869
0
4,414
10,290
5,289
2,790
618
9,672
0
112,423
W
Merlin
Perikoss
Merlin
12,220
986
0
606
12,102
5,779
385
8,728
3,362
90,055
0
L
Yemoja
6,674
1,035
1,417
3,323
19,713
25,920
0
6,500
13,213
37,479
0
W
Thor
8,402
2,461
0
12,810
18,915
8,777
234
2,388
16,481
0
93,093
W
Zhong Kui
Sprunng
Zhong Kui
17,027
3,801
1,015
8,639
19,099
14,486
3,918
8,788
9,693
98,676
0
L
Cerberus
Sub0_Reaper
Cerberus
9,689
302
0
8,919
21,305
18,536
760
13,431
7,874
70,590
0
L
Medusa
herbrek
Medusa
8,241
4,040
0
3,368
16,193
6,569
0
776
15,417
0
84,784
L
Lancelot
marioaycs
Lancelot
8,044
2,450
0
500
21,542
10,758
41
3,764
17,778
0
84,576
L
Baba Yaga
xssacx
Baba Yaga
11,939
327
0
2,757
14,250
6,729
0
7,217
7,033
81,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,963
Gold Earned
54,426
614
Minions Killed
703
0
Camps Cleared
0
2,027,982
Distance Traveled
2,031,460
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,732
442
61
3
0
407,145
4
W
Ishtar
11,961
544
185
8
0
418,685
6
W
Merlin
10,409
473
155
7
0
378,588
7
L
Yemoja
8,911
405
57
3
0
362,756
5
W
Thor
10,791
491
127
6
0
450,956
10
W
Zhong Kui
11,533
524
175
8
0
376,086
3
L
Cerberus
9,932
451
166
8
0
364,257
1
L
Medusa
9,707
441
129
6
0
417,796
10
L
Lancelot
9,631
438
121
6
0
460,601
2
L
Baba Yaga
9,782
445
141
6
0
422,572
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role