Player Matchup

Cabrakan
Cabrakan
Gold IV
 
Cabrakan
Gold IV
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Gold III
PxshSZN
Vulcan
Gold III
Level 85
God Stats
4W - 1L
1,763 SR
Queue Stats
14W - 7L
1,741 MMR
Party 1
Lancelot
Lancelot
Gold V
YakCollector
Lancelot
Gold V
Level 98
God Stats
6W - 4L
1,714 SR
Queue Stats
13W - 8L
1,790 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,659 SR
1,677 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,706 SR
1,671 MMR
Hera
Hera
Platinum IV
 
Hera
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
Geneith
Cthulhu
Gold II
Level 149
God Stats
23W - 12L
1,657 SR
Queue Stats
48W - 27L
1,779 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
SanctionedOG
Ah Muzen Cab
Gold IV
Level 160
God Stats
11W - 7L
1,961 SR
Queue Stats
65W - 44L
1,733 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 4 / 1
8,440
703
3,795
16,730
22,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
PxshSZN
Vulcan
12
1 / 5 / 1
7,488
624
6,645
9,186
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
YakCollector
Lancelot
11
0 / 4 / 1
7,128
594
10,624
12,775
5,562
Bans
HadesAphroditeGebChang'eHorus

VS

Bans
AtlasCernunnosDiscordiaUllrNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 2 / 9
8,878
740
10,267
6,659
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Geneith
Cthulhu
13
3 / 0 / 8
9,961
830
8,393
15,366
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
SanctionedOG
Ah Muzen Cab
15
9 / 0 / 3
9,895
825
14,826
10,327
3,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
13
13
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
4
1
0.38
W
Hera
 
Hera
1
2
9
2.75
W
Cthulhu
Geneith
Cthulhu
3
0
8
7
L
Vulcan
PxshSZN
Vulcan
1
5
1
0.3
W
Ah Muzen Cab
SanctionedOG
Ah Muzen Cab
9
0
3
10.5
L
Lancelot
YakCollector
Lancelot
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,064
Damage
33,486
38,691
Taken
32,352
32,208
Mitigated
20,601
2,585
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,795
588
0
1,703
16,730
22,421
0
7,788
8,942
8,356
0
W
Hera
 
Hera
10,267
4,293
0
617
6,659
2,817
542
3,365
3,294
25,825
0
W
Cthulhu
Geneith
Cthulhu
8,393
735
78
3,879
15,366
13,839
4
5,651
9,112
29,831
0
L
Vulcan
PxshSZN
Vulcan
6,645
2,788
0
746
9,186
4,225
0
5,099
4,087
29,745
0
W
Ah Muzen Cab
SanctionedOG
Ah Muzen Cab
14,826
6,518
0
6,571
10,327
3,945
1,919
1,876
8,451
0
51,135
L
Lancelot
YakCollector
Lancelot
10,624
610
0
136
12,775
5,562
0
5,887
6,888
0
40,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,056
Gold Earned
28,734
150
Minions Killed
163
5
Camps Cleared
6
721,828
Distance Traveled
750,658
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,440
703
31
3
0
221,216
1
W
Hera
8,878
740
45
4
1
229,590
1
W
Cthulhu
9,961
830
41
3
0
267,185
4
L
Vulcan
7,488
624
53
4
3
231,282
0
W
Ah Muzen Cab
9,895
825
77
6
5
253,883
4
L
Lancelot
7,128
594
66
6
2
269,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role