Player Matchup

Rama
Rama
Harraldinius
Rama
Level 148
God Stats
5W - 10L
1,389 SR
Queue Stats
504W - 511L
1,515 Elo+
Party 3
Maui
Maui
Poseidon_PAM_
Maui
Level 128
God Stats
4W - 5L
1,505 SR
Queue Stats
365W - 355L
1,419 Elo+
Party 3
Loki
Loki
ScizoR_19
Loki
Level 104
God Stats
6W - 10L
1,427 SR
Queue Stats
93W - 85L
1,489 Elo+
Solo
Jormungandr
Jormungandr
Toffee125
Jormungandr
Level 101
God Stats
91W - 82L
1,602 SR
Queue Stats
370W - 368L
1,564 Elo+
Solo
Vulcan
Vulcan
WobboRobbo
Vulcan
Level 98
God Stats
5W - 13L
1,378 SR
Queue Stats
585W - 638L
1,491 Elo+
Solo
Team Averages
Level 116
1,460 SR
1,496 Elo+

VS

Team Averages
Level 137
1,478 SR
1,485 Elo+
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BramBicep
Poseidon
Level 113
God Stats
1W - 1L
1,297 SR
Queue Stats
81W - 74L
1,511 Elo+
Party 2
Xbalanque
Xbalanque
leventahmet540
Xbalanque
Level 129
God Stats
68W - 49L
1,578 SR
Queue Stats
773W - 771L
1,444 Elo+
Solo
Geb
Geb
pabosa3
Geb
Level 121
God Stats
17W - 19L
1,513 SR
Queue Stats
29W - 43L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,548
504
4,889
8,699
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 3 / 4
6,306
485
4,508
12,359
11,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
11
2 / 2 / 0
6,514
501
3,692
8,918
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jormungandr
Toffee125
Jormungandr
14
0 / 1 / 1
7,915
609
5,570
8,309
5,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
WobboRobbo
Vulcan
11
1 / 3 / 2
6,504
500
6,057
7,489
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
7 / 0 / 2
8,179
629
5,839
8,896
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
 
Hercules
13
1 / 0 / 2
7,371
567
1,904
8,022
6,601
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
BramBicep
Poseidon
11
2 / 2 / 3
6,631
510
4,622
7,393
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
leventahmet540
Xbalanque
10
1 / 3 / 5
6,612
509
7,816
10,060
4,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Geb
10
2 / 0 / 4
6,582
506
4,337
8,116
4,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
13
13
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
0
2
8
W
Hercules
 
Hercules
1
0
2
2
W
Poseidon
BramBicep
Poseidon
2
2
3
1.75
L
2
4
1
0.63
L
0
3
4
0.67
L
Loki
2
2
0
1
L
Jormungandr
Toffee125
Jormungandr
0
1
1
0.5
L
Vulcan
WobboRobbo
Vulcan
1
3
2
0.67
W
Xbalanque
leventahmet540
Xbalanque
1
3
5
1.17
W
Geb
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,716
Damage
24,518
45,774
Taken
42,487
26,405
Mitigated
21,112
9,959
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,839
1,388
0
5,514
8,896
3,708
0
1,268
7,628
0
61,071
W
Hercules
 
Hercules
1,904
171
0
2,643
8,022
6,601
0
4,109
3,913
0
56,195
W
Poseidon
BramBicep
Poseidon
4,622
992
0
2,026
7,393
2,157
444
1,793
5,600
49,038
0
L
4,889
2,869
0
2,437
8,699
3,736
76
4,256
4,443
0
44,627
L
4,508
1,080
0
1,652
12,359
11,562
0
3,560
8,799
21,763
1,771
L
Loki
3,692
836
0
3,798
8,918
3,064
0
452
8,466
0
44,133
L
Jormungandr
Toffee125
Jormungandr
5,570
2,055
0
1,180
8,309
5,391
0
691
7,618
73,960
0
L
Vulcan
WobboRobbo
Vulcan
6,057
1,639
0
892
7,489
2,652
273
0
7,489
39,878
0
W
Xbalanque
leventahmet540
Xbalanque
7,816
3,121
0
2,613
10,060
4,159
632
5,737
4,323
0
42,557
W
Geb
4,337
424
1,903
1,694
8,116
4,487
52
2,781
5,335
17,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,787
Gold Earned
35,375
418
Minions Killed
401
0
Camps Cleared
0
1,253,058
Distance Traveled
1,274,150
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,179
629
104
8
0
287,245
4
W
Hercules
7,371
567
126
10
0
267,191
3
W
Poseidon
6,631
510
73
6
0
238,842
2
L
Rama
6,548
504
87
7
0
221,020
1
L
Maui
6,306
485
27
2
0
244,822
1
L
Loki
6,514
501
95
7
0
286,198
0
L
Jormungandr
7,915
609
140
11
0
240,800
5
L
Vulcan
6,504
500
69
5
0
260,218
2
W
Xbalanque
6,612
509
77
6
0
220,223
0
W
Geb
6,582
506
21
2
0
260,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role