Player Matchup

Baron Samedi
Baron Samedi
NUKE STORMER
Baron Samedi
Level 95
God Stats
0W - 1L
1,816 SR
Queue Stats
0W - 4L
1,237 Elo+
Solo
Danzaburou
Danzaburou
berusthedestoyer
Danzaburou
Level 153
God Stats
0W - 2L
1,344 SR
Queue Stats
244W - 285L
1,470 Elo+
Party 2
Kumbhakarna
Kumbhakarna
lokithedestoyer
Kumbhakarna
Level 104
God Stats
0W - 3L
1,339 SR
Queue Stats
25W - 30L
1,379 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,362 Elo+

VS

Team Averages
Level 135
1,611 SR
1,549 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
BeeRunsFades
Maui
Level 119
God Stats
5W - 4L
1,656 SR
Queue Stats
40W - 29L
1,590 Elo+
Party 1
Guan Yu
Guan Yu
dejermy
Guan Yu
Level 156
God Stats
8W - 3L
1,676 SR
Queue Stats
70W - 60L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NUKE STORMER
Baron Samedi
13
4 / 0 / 2
7,700
770
6,705
4,110
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
berusthedestoyer
Danzaburou
6
1 / 2 / 0
6,421
642
938
2,614
575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
lokithedestoyer
Kumbhakarna
12
1 / 3 / 3
7,429
743
5,969
14,959
13,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 2 / 2
7,338
734
7,437
7,775
3,383
Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 2 / 2
7,628
763
4,367
11,077
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
dejermy
Guan Yu
11
1 / 2 / 3
7,379
738
4,707
8,965
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
6
Kills
5
5
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
2
1.5
W
2
2
2
1.5
L
Baron Samedi
NUKE STORMER
Baron Samedi
4
0
2
5
L
Danzaburou
berusthedestoyer
Danzaburou
1
2
0
0.5
W
Guan Yu
dejermy
Guan Yu
1
2
3
1.25
L
Kumbhakarna
lokithedestoyer
Kumbhakarna
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,612
Damage
16,511
21,683
Taken
27,817
15,976
Mitigated
22,304
4,755
Healing
5,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,437
3,608
0
701
7,775
3,383
452
4,478
3,297
0
33,508
W
4,367
944
0
1,244
11,077
11,229
211
5,076
6,001
17,638
0
L
Baron Samedi
NUKE STORMER
Baron Samedi
6,705
529
920
1,678
4,110
1,754
0
1,137
2,973
18,124
0
L
Danzaburou
berusthedestoyer
Danzaburou
938
336
319
217
2,614
575
0
837
1,777
0
4,811
W
Guan Yu
dejermy
Guan Yu
4,707
630
1,160
2,342
8,965
7,692
131
3,852
5,113
0
21,371
L
Kumbhakarna
lokithedestoyer
Kumbhakarna
5,969
178
0
1,621
14,959
13,647
0
3,077
11,882
22,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,550
Gold Earned
22,345
73
Minions Killed
104
3
Camps Cleared
7
355,587
Distance Traveled
563,308
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,338
734
47
5
6
171,367
1
W
Maui
7,628
763
22
2
0
192,345
2
L
Baron Samedi
7,700
770
35
4
0
159,205
0
L
Danzaburou
6,421
642
5
1
1
23,881
0
W
Guan Yu
7,379
738
35
4
1
199,596
1
L
Kumbhakarna
7,429
743
33
3
2
172,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role