Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Bigmoinchgo1967
Yemoja
Level 47
God Stats
0W - 4L
1,184 SR
Queue Stats
15W - 33L
1,341 Elo+
Solo
Kukulkan
Kukulkan
BluntzlBunny420
Kukulkan
Level 97
God Stats
14W - 14L
1,564 SR
Queue Stats
155W - 172L
1,512 Elo+
Party 1
Team Averages
Level 91
1,416 SR
1,451 Elo+

VS

Team Averages
Level 117
1,641 SR
1,656 Elo+
Atlas
Atlas
Cpt BloodBlade
Atlas
Level 116
God Stats
86W - 55L
1,617 SR
Queue Stats
783W - 459L
1,622 Elo+
Party 2
Hou Yi
Hou Yi
TrueMilkMan7240
Hou Yi
Level 127
God Stats
8W - 4L
1,657 SR
Queue Stats
543W - 295L
1,655 Elo+
Party 2
Mulan
Mulan
nameisvalid
Mulan
Level 108
God Stats
16W - 7L
1,650 SR
Queue Stats
152W - 78L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 2 / 2
6,543
654
5,138
9,474
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 4 / 1
5,669
567
1,030
7,472
3,560
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
11
2 / 4 / 0
6,624
662
8,434
7,152
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
7,582
758
5,183
8,806
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 0 / 5
7,961
796
8,270
5,249
2,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 6
7,578
758
7,560
8,466
5,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
2
0.5
L
0
4
1
0.13
L
Kukulkan
2
4
0
0.5
W
1
1
7
4.5
W
5
0
5
7.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,602
Damage
21,013
24,098
Taken
22,521
14,381
Mitigated
16,261
3,852
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,138
690
0
2,706
9,474
7,604
0
2,370
6,946
0
11,338
L
1,030
682
535
12
7,472
3,560
0
1,855
5,354
3,554
0
L
Kukulkan
8,434
478
0
599
7,152
3,217
0
1,529
5,416
32,871
0
W
5,183
1,829
0
1,440
8,806
8,089
90
4,526
4,280
12,678
0
W
8,270
3,382
0
1,065
5,249
2,565
456
1,936
3,313
0
32,605
W
7,560
607
0
4,431
8,466
5,607
0
3,400
5,066
0
22,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,836
Gold Earned
23,121
90
Minions Killed
115
4
Camps Cleared
5
478,668
Distance Traveled
549,157
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,543
654
14
1
2
183,791
1
L
Yemoja
5,669
567
4
0
0
130,992
0
L
Kukulkan
6,624
662
72
7
2
163,885
3
W
Atlas
7,582
758
11
1
1
185,285
2
W
Hou Yi
7,961
796
64
6
2
172,278
0
W
Mulan
7,578
758
40
4
2
191,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role