Player Matchup

Hades
Hades
 
Hades
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Airaion
Hera
Level 49
God Stats
0W - 1L
1,557 SR
Queue Stats
4W - 4L
1,594 Elo+
Solo
Guan Yu
Guan Yu
Eaglegame89
Guan Yu
Level 88
God Stats
1W - 2L
1,482 SR
Queue Stats
293W - 269L
1,429 Elo+
Solo
Chaac
Chaac
Jciggy14968
Chaac
Level 48
God Stats
4W - 3L
1,650 SR
Queue Stats
151W - 171L
1,382 Elo+
Solo
Sol
Sol
John SkywaIker
Sol
Level 97
God Stats
2W - 4L
1,385 SR
Queue Stats
98W - 93L
1,444 Elo+
Solo
Team Averages
Level 70
1,515 SR
1,470 Elo+

VS

Team Averages
Level 122
1,543 SR
1,444 Elo+
Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ID i L e M m aZ
Anubis
Level 80
God Stats
2W - 0L
1,740 SR
Queue Stats
68W - 73L
1,428 Elo+
Solo
Chaac
Chaac
KushChronicl3
Chaac
Level 143
God Stats
2W - 3L
1,307 SR
Queue Stats
160W - 178L
1,463 Elo+
Party 1
Discordia
Discordia
Shimly
Discordia
Level 159
God Stats
6W - 2L
1,787 SR
Queue Stats
234W - 235L
1,417 Elo+
Solo
Sobek
Sobek
WheelieSmalls
Sobek
Level 67
God Stats
9W - 4L
1,382 SR
Queue Stats
217W - 270L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
1 / 4 / 2
6,401
640
4,101
6,978
5,379
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
Airaion
Hera
11
1 / 5 / 1
6,791
679
5,781
7,765
3,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Eaglegame89
Guan Yu
14
1 / 4 / 4
7,262
726
3,924
11,902
13,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
3 / 1 / 2
8,006
801
9,198
15,109
8,848
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 3 / 4
7,083
708
8,888
8,358
3,103
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
2 / 1 / 11
7,499
750
6,907
10,742
10,358
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 1 / 8
9,165
917
11,915
6,731
3,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 3 / 10
8,351
835
12,133
14,281
11,796
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Shimly
Discordia
13
3 / 0 / 7
7,669
767
7,859
4,499
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 3 / 12
8,236
824
5,557
15,479
15,868
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
6
Kills
17
17
Deaths
8
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
4
2
0.5
W
Terra
 
Terra
2
1
11
7.5
L
Hera
Airaion
Hera
1
5
1
0.3
L
Guan Yu
Eaglegame89
Guan Yu
1
4
4
0.75
W
4
1
8
8
L
3
1
2
4
L
0
3
4
0.67
W
5
3
10
3.33
W
Discordia
Shimly
Discordia
3
0
7
6.5
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,892
Damage
44,371
50,112
Taken
51,732
34,717
Mitigated
43,660
19,903
Healing
31,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,101
527
147
572
6,978
5,379
0
4,484
2,340
6,410
0
W
Terra
 
Terra
6,907
286
9,902
4,644
10,742
10,358
615
3,738
7,004
8,858
0
L
Hera
Airaion
Hera
5,781
973
87
480
7,765
3,506
0
5,299
2,243
14,563
0
L
Guan Yu
Eaglegame89
Guan Yu
3,924
539
3,279
3,481
11,902
13,881
0
6,886
4,645
0
8,175
W
11,915
902
1,082
1,076
6,731
3,781
214
3,690
3,041
32,546
0
L
9,198
1,109
430
8,135
15,109
8,848
0
9,599
5,361
0
21,009
L
8,888
2,773
378
2,914
8,358
3,103
0
4,963
3,285
21,546
0
W
12,133
2,257
1,737
4,357
14,281
11,796
752
4,865
9,416
0
24,088
W
Discordia
Shimly
Discordia
7,859
195
1,132
1,095
4,499
1,857
458
1,033
3,466
14,332
0
W
5,557
260
2,657
3,863
15,479
15,868
595
5,444
10,035
10,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,543
Gold Earned
40,920
92
Minions Killed
111
0
Camps Cleared
0
780,726
Distance Traveled
826,109
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,401
640
6
1
0
92,332
1
W
Terra
7,499
750
2
0
0
124,806
0
L
Hera
6,791
679
23
2
0
155,501
0
L
Guan Yu
7,262
726
19
2
0
173,903
0
W
Anubis
9,165
917
48
5
0
193,446
0
L
Chaac
8,006
801
19
2
0
200,817
0
L
Sol
7,083
708
25
3
0
158,173
0
W
Chaac
8,351
835
39
4
0
165,488
0
W
Discordia
7,669
767
20
2
0
145,072
0
W
Sobek
8,236
824
2
0
0
197,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role