Player Matchup

Ares
Ares
Gold V
Gin_Juice_n_Ace
Ares
Gold V
Level 119
God Stats
2W - 0L
1,594 SR
Queue Stats
15W - 7L
1,704 MMR
Party 2
Cernunnos
Cernunnos
Platinum V
Ripuritari
Cernunnos
Platinum V
Level 160
God Stats
4W - 3L
1,645 SR
Queue Stats
77W - 68L
1,770 MMR
Party 2
Janus
Janus
Platinum III
SCalix10
Janus
Platinum III
Level 154
God Stats
10W - 9L
1,529 SR
Queue Stats
288W - 298L
1,887 MMR
Solo
Guan Yu
Guan Yu
Diamond V
ULTWOLFZ
Guan Yu
Diamond V
Level 127
God Stats
10W - 8L
1,653 SR
Queue Stats
469W - 477L
2,034 MMR
Party 1
Thanatos
Thanatos
Platinum I
wrxcked97
Thanatos
Platinum I
Level 118
God Stats
49W - 30L
1,688 SR
Queue Stats
436W - 430L
1,889 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,621 SR
1,857 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,623 SR
1,876 MMR
Charybdis
Charybdis
Platinum II
Herrrchickenwing
Charybdis
Platinum II
Level 105
God Stats
2W - 4L
1,607 SR
Queue Stats
162W - 153L
1,877 MMR
Solo
Sol
Sol
Diamond V
Unstoo
Sol
Diamond V
Level 65
God Stats
51W - 31L
1,695 SR
Queue Stats
120W - 99L
2,039 MMR
Solo
Bellona
Bellona
Platinum V
coastal_wind
Bellona
Platinum V
Level 145
God Stats
27W - 23L
1,628 SR
Queue Stats
203W - 212L
1,713 MMR
Solo
Ganesha
Ganesha
Platinum III
manolo_vaizard
Ganesha
Platinum III
Level 160
God Stats
9W - 8L
1,679 SR
Queue Stats
139W - 130L
1,715 MMR
Solo
Nemesis
Nemesis
Platinum II
peralbo_sb
Nemesis
Platinum II
Level 154
God Stats
1W - 1L
1,507 SR
Queue Stats
139W - 144L
2,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 12
15,670
475
13,533
39,958
62,475
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Ripuritari
Cernunnos
20
5 / 2 / 8
18,863
572
42,818
43,980
23,152
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
SCalix10
Janus
20
7 / 7 / 6
17,977
545
24,722
22,986
12,057
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
ULTWOLFZ
Guan Yu
20
1 / 1 / 17
16,677
505
27,284
32,457
56,286
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
wrxcked97
Thanatos
20
16 / 7 / 6
19,374
587
35,905
36,843
22,462
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ThorSobekLancelot

VS

Bans
SusanoHadesShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
20
2 / 6 / 4
16,965
514
24,485
37,250
17,472
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
Unstoo
Sol
20
11 / 4 / 4
18,433
559
45,609
37,355
20,686
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
coastal_wind
Bellona
20
2 / 8 / 6
14,932
452
14,703
38,851
45,679
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
0 / 6 / 16
15,356
465
15,973
38,494
58,239
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
peralbo_sb
Nemesis
20
7 / 6 / 2
16,390
497
18,838
32,038
15,847
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
54
30
Kills
22
22
Deaths
30
49
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
5
12
1.4
L
Charybdis
2
6
4
0.67
W
Cernunnos
Ripuritari
Cernunnos
5
2
8
4.5
W
Janus
SCalix10
Janus
7
7
6
1.43
W
Guan Yu
ULTWOLFZ
Guan Yu
1
1
17
9.5
L
Sol
Unstoo
Sol
11
4
4
3.25
L
Bellona
coastal_wind
Bellona
2
8
6
0.63
L
0
6
16
1.33
L
Nemesis
peralbo_sb
Nemesis
7
6
2
1.33
W
Thanatos
wrxcked97
Thanatos
16
7
6
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,262
Damage
119,608
176,224
Taken
183,988
176,432
Mitigated
157,923
96,878
Healing
56,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,533
1,094
0
5,595
39,958
62,475
0
16,386
23,572
46,384
4,958
L
Charybdis
24,485
11,990
0
17,766
37,250
17,472
3,584
4,220
32,973
0
192,100
W
Cernunnos
Ripuritari
Cernunnos
42,818
26,114
0
30,520
43,980
23,152
12,614
9,110
34,870
0
226,753
W
Janus
SCalix10
Janus
24,722
1,642
0
3,146
22,986
12,057
3,613
11,430
11,556
165,005
0
W
Guan Yu
ULTWOLFZ
Guan Yu
27,284
3,352
5,685
18,675
32,457
56,286
737
10,740
21,717
0
128,000
L
Sol
Unstoo
Sol
45,609
18,595
0
23,825
37,355
20,686
2,574
11,637
25,636
197,868
23,688
L
Bellona
coastal_wind
Bellona
14,703
7,335
0
7,787
38,851
45,679
0
6,413
31,220
0
106,346
L
15,973
1,257
0
3,619
38,494
58,239
0
10,728
27,552
63,977
0
L
Nemesis
peralbo_sb
Nemesis
18,838
8,615
0
3,209
32,038
15,847
0
4,558
27,154
0
175,528
W
Thanatos
wrxcked97
Thanatos
35,905
13,912
0
33,257
36,843
22,462
4,682
14,424
22,419
0
195,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,561
Gold Earned
82,076
921
Minions Killed
1,014
0
Camps Cleared
0
3,364,233
Distance Traveled
2,990,981
40
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,670
475
33
1
0
658,806
16
L
Charybdis
16,965
514
303
9
0
518,856
9
W
Cernunnos
18,863
572
277
8
0
621,576
10
W
Janus
17,977
545
231
7
0
672,113
8
W
Guan Yu
16,677
505
176
5
0
693,489
4
L
Sol
18,433
559
283
9
0
620,022
11
L
Bellona
14,932
452
197
6
0
568,532
6
L
Ganesha
15,356
465
32
1
0
596,863
10
L
Nemesis
16,390
497
199
6
0
686,708
1
W
Thanatos
19,374
587
204
6
0
718,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role