Player Matchup

Discordia
Discordia
AkolloX
Discordia
Level 17
God Stats
0W - 2L
1,656 SR
Queue Stats
14W - 19L
1,466 Elo+
Party 3
Terra
Terra
Cypirien
Terra
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
395W - 398L
1,518 Elo+
Party 3
Neith
Neith
Jalapeno1958
Neith
Level 28
God Stats
0W - 1L
1,402 SR
Queue Stats
53W - 65L
1,479 Elo+
Party 1
Rama
Rama
XxDavid420xX
Rama
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,493 Elo+
Party 1
Serqet
Serqet
imyoursonok77
Serqet
Level 159
God Stats
2W - 6L
1,706 SR
Queue Stats
237W - 233L
1,515 Elo+
Party 1
Team Averages
Level 89
1,553 SR
1,494 Elo+

VS

Team Averages
Level 76
1,527 SR
1,432 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DalphinDz
Bastet
Level 145
God Stats
3W - 1L
1,839 SR
Queue Stats
23W - 25L
1,485 Elo+
Party 2
Chronos
Chronos
DeadHermit
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,352 Elo+
Solo
Terra
Terra
Evanelise
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,325 Elo+
Party 2
Bakasura
Bakasura
underbaby
Bakasura
Level 160
God Stats
2W - 1L
1,294 SR
Queue Stats
501W - 533L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AkolloX
Discordia
20
5 / 3 / 15
12,396
689
34,348
12,500
6,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Cypirien
Terra
20
2 / 5 / 14
12,474
693
15,169
27,275
36,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 10 / 8
11,062
615
12,185
21,698
12,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
3 / 9 / 8
10,507
584
15,716
20,666
10,665
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 7 / 9
13,376
743
15,697
21,922
16,529
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
2 / 6 / 26
12,857
714
17,736
28,212
26,430
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
DalphinDz
Bastet
20
20 / 4 / 13
15,812
878
34,738
23,083
11,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chronos
DeadHermit
Chronos
20
5 / 7 / 20
13,004
722
19,886
23,916
12,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Evanelise
Terra
19
2 / 3 / 14
11,364
631
3,371
16,637
16,203
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
underbaby
Bakasura
20
5 / 8 / 22
14,195
789
20,450
31,884
31,204
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
129
27
Kills
34
34
Deaths
28
54
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
6
26
2.5
L
Discordia
AkolloX
Discordia
5
3
15
4.17
L
Terra
Cypirien
Terra
2
5
14
1.8
W
Bastet
DalphinDz
Bastet
20
4
13
6.63
W
Chronos
DeadHermit
Chronos
5
7
20
2.14
W
Terra
Evanelise
Terra
2
3
14
3
L
4
10
8
0.8
L
3
9
8
0.78
L
13
7
9
2.5
W
Bakasura
underbaby
Bakasura
5
8
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,115
Damage
96,181
104,061
Taken
123,732
83,213
Mitigated
98,129
30,739
Healing
45,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,736
4,060
3,681
4,555
28,212
26,430
1,783
11,363
15,655
1,764
26,541
L
Discordia
AkolloX
Discordia
34,348
1,769
2,889
1,519
12,500
6,733
0
2,785
9,365
61,716
0
L
Terra
Cypirien
Terra
15,169
2,526
6,751
7,087
27,275
36,710
0
5,996
18,760
27,911
0
W
Bastet
DalphinDz
Bastet
34,738
10,100
1,295
7,928
23,083
11,826
1,817
9,001
13,053
0
52,956
W
Chronos
DeadHermit
Chronos
19,886
6,375
841
5,090
23,916
12,466
2,748
11,493
11,584
54,547
0
W
Terra
Evanelise
Terra
3,371
297
5,621
3,711
16,637
16,203
676
4,608
11,477
8,120
0
L
12,185
5,596
166
1,976
21,698
12,576
0
6,242
14,184
0
27,695
L
15,716
9,562
564
1,840
20,666
10,665
0
6,380
13,166
0
30,519
L
15,697
1,935
2,644
5,303
21,922
16,529
0
4,257
17,092
0
23,928
W
Bakasura
underbaby
Bakasura
20,450
11,535
4,554
8,049
31,884
31,204
1,275
13,052
18,332
2,410
25,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,815
Gold Earned
67,232
198
Minions Killed
179
0
Camps Cleared
0
1,502,409
Distance Traveled
1,650,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,857
714
17
1
0
350,716
0
L
Discordia
12,396
689
55
3
0
350,122
0
L
Terra
12,474
693
31
2
0
334,415
0
W
Bastet
15,812
878
38
2
0
399,230
0
W
Chronos
13,004
722
67
4
0
300,572
0
W
Terra
11,364
631
5
0
0
310,072
0
L
Neith
11,062
615
39
2
0
238,461
0
L
Rama
10,507
584
44
2
0
246,058
0
L
Serqet
13,376
743
29
2
0
333,353
0
W
Bakasura
14,195
789
52
3
0
290,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role