Player Matchup

Achilles
Achilles
Silver III
BritOrc
Achilles
Silver III
Level 88
God Stats
26W - 22L
1,522 SR
Queue Stats
74W - 64L
1,093 MMR
Solo
Freya
Freya
Silver I
FlakoN34
Freya
Silver I
Level 127
God Stats
0W - 1L
1,186 SR
Queue Stats
194W - 204L
1,164 MMR
Solo
Aphrodite
Aphrodite
Silver II
Juudge
Aphrodite
Silver II
Level 77
God Stats
6W - 4L
1,577 SR
Queue Stats
111W - 121L
1,129 MMR
Party 1
Kali
Kali
Silver IV
LucasKhage
Kali
Silver IV
Level 91
God Stats
0W - 1L
1,688 SR
Queue Stats
14W - 30L
1,185 MMR
Solo
Kukulkan
Kukulkan
Silver II
OttereHood
Kukulkan
Silver II
Level 89
God Stats
0W - 1L
1,609 SR
Queue Stats
123W - 132L
1,127 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,516 SR
1,140 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,482 SR
1,248 MMR
Hades
Hades
Silver I
 
Hades
Silver I
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Rama
Rama
Gold V
LennertOnichan
Rama
Gold V
Level 99
God Stats
6W - 13L
1,415 SR
Queue Stats
307W - 316L
1,122 MMR
Party 3
Erlang Shen
Erlang Shen
Gold V
Sarukami
Erlang Shen
Gold V
Level 129
God Stats
5W - 2L
1,684 SR
Queue Stats
238W - 234L
1,265 MMR
Party 2
Scylla
Scylla
Gold V
Shadeh
Scylla
Gold V
Level 105
God Stats
5W - 6L
1,399 SR
Queue Stats
238W - 234L
1,265 MMR
Party 2
Guan Yu
Guan Yu
Silver II
TheDestrok
Guan Yu
Silver II
Level 147
God Stats
4W - 3L
1,414 SR
Queue Stats
280W - 279L
1,086 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BritOrc
Achilles
17
2 / 4 / 3
11,084
426
21,749
30,768
31,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Freya
FlakoN34
Freya
20
7 / 5 / 1
13,030
501
22,270
32,403
14,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
Juudge
Aphrodite
17
1 / 3 / 4
11,517
443
7,880
26,628
23,424
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

17
0 / 9 / 3
10,315
397
7,511
30,748
13,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Kukulkan
OttereHood
Kukulkan
18
0 / 5 / 4
11,407
439
16,225
19,154
8,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
MulanAh Muzen CabCu ChulainnAthena

VS

Bans
ThorCupidBaba YagaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
0 / 6 / 9
13,833
532
20,250
27,780
27,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 1 / 8
15,181
584
24,928
19,078
9,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

Erlang Shen
Sarukami
Erlang Shen
20
10 / 0 / 8
15,929
613
29,834
29,828
18,938
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Shadeh
Scylla
20
5 / 0 / 8
13,414
516
17,085
15,224
7,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Guan Yu
TheDestrok
Guan Yu
20
6 / 3 / 12
13,678
526
14,994
31,509
39,791
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
10
Kills
26
26
Deaths
10
15
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
6
9
0.75
L
Achilles
BritOrc
Achilles
2
4
3
0.88
L
Freya
FlakoN34
Freya
7
5
1
1.5
L
Aphrodite
Juudge
Aphrodite
1
3
4
1
W
5
1
8
9
L
0
9
3
0.17
L
Kukulkan
OttereHood
Kukulkan
0
5
4
0.4
W
Erlang Shen
Sarukami
Erlang Shen
10
0
8
14
W
Scylla
Shadeh
Scylla
5
0
8
9
W
Guan Yu
TheDestrok
Guan Yu
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,635
Damage
107,091
139,701
Taken
123,419
91,573
Mitigated
102,171
58,575
Healing
62,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
20,250
1,091
1,057
11,319
27,780
27,270
2,082
9,892
17,888
102,418
0
L
Achilles
BritOrc
Achilles
21,749
5,732
0
13,605
30,768
31,883
0
12,119
18,649
0
94,133
L
Freya
FlakoN34
Freya
22,270
9,056
0
16,757
32,403
14,036
1,901
5,826
26,577
113,834
3,870
L
Aphrodite
Juudge
Aphrodite
7,880
2,078
10,828
11,903
26,628
23,424
0
6,812
19,816
49,901
0
W
24,928
20,403
0
13,321
19,078
9,139
2,127
8,576
10,502
0
156,124
L
7,511
2,482
0
3,966
30,748
13,325
0
7,770
22,978
0
86,335
L
Kukulkan
OttereHood
Kukulkan
16,225
1,769
0
1,516
19,154
8,905
0
4,871
14,283
138,467
0
W
Erlang Shen
Sarukami
Erlang Shen
29,834
13,077
0
14,995
29,828
18,938
2,530
10,487
19,341
0
179,094
W
Scylla
Shadeh
Scylla
17,085
1,143
0
4,077
15,224
7,033
2,263
8,582
6,642
102,472
0
W
Guan Yu
TheDestrok
Guan Yu
14,994
1,448
4,553
13,600
31,509
39,791
0
12,635
18,874
63
63,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,353
Gold Earned
72,035
728
Minions Killed
730
0
Camps Cleared
0
2,423,348
Distance Traveled
2,650,008
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,833
532
168
6
0
407,503
6
L
Achilles
11,084
426
133
5
0
483,137
3
L
Freya
13,030
501
170
7
0
455,797
4
L
Aphrodite
11,517
443
65
3
0
469,968
5
W
Rama
15,181
584
191
7
0
511,574
5
L
Kali
10,315
397
128
5
0
537,971
3
L
Kukulkan
11,407
439
232
9
0
476,475
6
W
Erlang Shen
15,929
613
185
7
0
603,708
5
W
Scylla
13,414
516
126
5
0
549,680
12
W
Guan Yu
13,678
526
60
2
0
577,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role