Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Davids Mark
Nox
Level 98
God Stats
11W - 8L
1,613 SR
Queue Stats
88W - 68L
1,528 Elo+
Party 1
Da Ji
Da Ji
JūNanaGō
Da Ji
Level 124
God Stats
9W - 1L
1,829 SR
Queue Stats
125W - 78L
1,583 Elo+
Party 1
Jormungandr
Jormungandr
barioth52
Jormungandr
Level 109
God Stats
10W - 4L
1,699 SR
Queue Stats
228W - 158L
1,549 Elo+
Party 1
Freya
Freya
kingloopa
Freya
Level 63
God Stats
8W - 8L
1,744 SR
Queue Stats
364W - 419L
1,357 Elo+
Solo
Team Averages
Level 100
1,677 SR
1,503 Elo+

VS

Team Averages
Level 101
1,563 SR
1,471 Elo+
Medusa
Medusa
Andrio_Duco_85
Medusa
Level 87
God Stats
0W - 1L
1,498 SR
Queue Stats
3W - 2L
1,654 Elo+
Solo
Bastet
Bastet
DaCheet
Bastet
Level 126
God Stats
21W - 16L
1,565 SR
Queue Stats
222W - 228L
1,393 Elo+
Solo
Janus
Janus
JohnyApplesacks
Janus
Level 144
God Stats
10W - 8L
1,556 SR
Queue Stats
250W - 280L
1,384 Elo+
Solo
Horus
Horus
Tiny_Tebow
Horus
Level 59
God Stats
11W - 15L
1,648 SR
Queue Stats
30W - 43L
1,441 Elo+
Party 2
Izanami
Izanami
witwikkii
Izanami
Level 88
God Stats
51W - 51L
1,547 SR
Queue Stats
72W - 91L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 1 / 14
7,634
1,272
5,229
8,785
4,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 11
7,576
1,263
5,148
4,654
1,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
13
6 / 0 / 9
8,572
1,429
9,031
5,598
2,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
barioth52
Jormungandr
13
3 / 0 / 14
8,127
1,355
9,736
5,080
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
kingloopa
Freya
13
6 / 2 / 4
7,769
1,295
4,958
6,535
2,199
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

372

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,901
984
714
2,085
678
Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
DaCheet
Bastet
12
1 / 5 / 1
6,786
1,131
5,656
9,808
3,707
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 2
6,344
1,057
1,994
3,499
1,105
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
12
1 / 6 / 2
6,848
1,141
6,863
13,649
7,840
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
witwikkii
Izanami
12
1 / 4 / 2
6,888
1,148
8,619
9,739
4,099
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
20
Kills
3
3
Deaths
20
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
14
9
L
0
2
1
0.25
L
Bastet
DaCheet
Bastet
1
5
1
0.3
W
3
0
11
8.5
L
0
3
2
0.33
W
Da Ji
6
0
9
10.5
L
Horus
1
6
2
0.33
W
Jormungandr
barioth52
Jormungandr
3
0
14
10
W
Freya
kingloopa
Freya
6
2
4
4
L
Izanami
witwikkii
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,102
Damage
23,846
30,652
Taken
38,780
13,432
Mitigated
17,429
3,695
Healing
2,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,229
1,435
736
2,418
8,785
4,196
0
279
6,932
0
14,252
L
714
409
0
2
2,085
678
0
1,096
989
0
1,440
L
Bastet
DaCheet
Bastet
5,656
1,263
0
904
9,808
3,707
0
4,087
5,721
0
15,299
W
5,148
230
0
0
4,654
1,911
0
299
4,355
11,039
0
L
1,994
0
73
232
3,499
1,105
0
909
2,590
10,654
0
W
Da Ji
9,031
3,737
0
0
5,598
2,251
0
474
5,124
0
17,764
L
Horus
6,863
3,746
242
1,033
13,649
7,840
0
7,687
5,962
0
13,942
W
Jormungandr
barioth52
Jormungandr
9,736
2,580
0
0
5,080
2,875
0
0
5,080
26,893
0
W
Freya
kingloopa
Freya
4,958
1,721
0
541
6,535
2,199
0
942
5,593
10,267
0
L
Izanami
witwikkii
Izanami
8,619
7,141
0
264
9,739
4,099
0
6,063
3,676
0
26,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,678
Gold Earned
32,767
111
Minions Killed
107
6
Camps Cleared
3
595,491
Distance Traveled
414,259
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,634
1,272
15
3
1
123,469
0
L
Medusa
5,901
984
3
1
0
30,418
2
L
Bastet
6,786
1,131
19
3
2
118,168
0
W
Nox
7,576
1,263
8
1
1
125,876
0
L
Janus
6,344
1,057
26
4
0
65,240
0
W
Da Ji
8,572
1,429
24
4
2
131,041
0
L
Horus
6,848
1,141
15
3
1
106,072
1
W
Jormungandr
8,127
1,355
50
8
0
108,544
0
W
Freya
7,769
1,295
14
2
2
106,561
0
L
Izanami
6,888
1,148
44
7
0
94,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role