Player Matchup

Izanami
Izanami
Legolas620
Izanami
Level 128
God Stats
3W - 2L
1,884 SR
Queue Stats
173W - 109L
1,606 Elo+
Party 1
Ao Kuang
Ao Kuang
NicholasNDB
Ao Kuang
Level 159
God Stats
13W - 2L
1,789 SR
Queue Stats
377W - 291L
1,589 Elo+
Party 1
Bakasura
Bakasura
dman4771
Bakasura
Level 156
God Stats
7W - 5L
1,426 SR
Queue Stats
275W - 243L
1,586 Elo+
Party 1
Chaac
Chaac
noobtube90210
Chaac
Level 18
God Stats
20W - 8L
1,590 SR
Queue Stats
98W - 47L
1,619 Elo+
Party 1
Baron Samedi
Baron Samedi
projectpete570
Baron Samedi
Level 160
God Stats
8W - 3L
1,609 SR
Queue Stats
132W - 96L
1,571 Elo+
Party 1
Team Averages
Level 124
1,659 SR
1,594 Elo+

VS

Team Averages
Level 71
1,426 SR
1,405 Elo+
Janus
Janus
 
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DARKShadow1254
Odin
Level 62
God Stats
0W - 2L
1,330 SR
Queue Stats
19W - 34L
1,384 Elo+
Party 2
Xing Tian
Xing Tian
HoormannXCVIII
Xing Tian
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,415 Elo+
Party 2
Bakasura
Bakasura
Itadakimas4
Bakasura
Level 125
God Stats
3W - 5L
1,443 SR
Queue Stats
643W - 682L
1,384 Elo+
Solo
Cernunnos
Cernunnos
Viniluck
Cernunnos
Level 48
God Stats
3W - 5L
1,355 SR
Queue Stats
577W - 702L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Legolas620
Izanami
20
9 / 2 / 5
14,399
686
19,060
17,836
9,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
NicholasNDB
Ao Kuang
20
16 / 1 / 5
15,130
720
24,664
28,540
14,074
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
dman4771
Bakasura
20
11 / 0 / 3
15,392
733
15,493
22,728
13,125
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 3 / 10
13,124
625
15,117
18,438
20,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
projectpete570
Baron Samedi
18
2 / 1 / 8
13,162
627
14,801
10,788
6,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 10 / 3
8,092
385
6,147
18,071
7,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 8 / 4
9,231
440
8,921
22,954
20,604
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
HoormannXCVIII
Xing Tian
13
0 / 4 / 5
8,894
424
3,753
19,986
20,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Itadakimas4
Bakasura
16
3 / 9 / 3
9,816
467
9,841
25,067
11,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Viniluck
Cernunnos
16
3 / 8 / 1
9,965
475
12,801
19,582
9,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
39
Kills
7
7
Deaths
39
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
10
3
0.15
L
1
8
4
0.38
L
Xing Tian
HoormannXCVIII
Xing Tian
0
4
5
0.63
L
Bakasura
Itadakimas4
Bakasura
3
9
3
0.5
W
Izanami
Legolas620
Izanami
9
2
5
5.75
W
Ao Kuang
NicholasNDB
Ao Kuang
16
1
5
18.5
L
Cernunnos
Viniluck
Cernunnos
3
8
1
0.44
W
Bakasura
dman4771
Bakasura
11
0
3
12.5
W
1
3
10
2
W
Baron Samedi
projectpete570
Baron Samedi
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,135
Damage
41,463
98,330
Taken
105,660
63,368
Mitigated
69,428
52,430
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,147
607
0
1,770
18,071
7,253
0
9,007
8,504
50,745
0
L
8,921
1,438
0
1,085
22,954
20,604
0
6,683
15,221
0
59,082
L
Xing Tian
HoormannXCVIII
Xing Tian
3,753
704
0
2,284
19,986
20,633
0
8,837
10,790
29,369
0
L
Bakasura
Itadakimas4
Bakasura
9,841
6,400
0
2,533
25,067
11,774
0
6,015
18,037
0
72,027
W
Izanami
Legolas620
Izanami
19,060
14,754
0
11,100
17,836
9,074
11,727
1,569
16,017
0
119,267
W
Ao Kuang
NicholasNDB
Ao Kuang
24,664
8,907
0
17,044
28,540
14,074
292
5,228
23,117
137,223
0
L
Cernunnos
Viniluck
Cernunnos
12,801
6,532
0
2,644
19,582
9,164
0
8,860
10,347
0
65,734
W
Bakasura
dman4771
Bakasura
15,493
8,627
0
10,249
22,728
13,125
1,714
2,581
20,037
0
151,485
W
15,117
3,048
0
7,850
18,438
20,484
2,772
1,293
17,017
0
77,588
W
Baron Samedi
projectpete570
Baron Samedi
14,801
2,026
1,178
5,009
10,788
6,611
3,688
1,327
9,335
99,485
903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,207
Gold Earned
45,998
821
Minions Killed
470
0
Camps Cleared
0
2,135,941
Distance Traveled
1,861,128
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,092
385
90
4
0
342,067
6
L
Odin
9,231
440
122
6
0
340,878
0
L
Xing Tian
8,894
424
33
2
0
425,325
2
L
Bakasura
9,816
467
127
6
0
427,091
5
W
Izanami
14,399
686
185
9
0
338,962
2
W
Ao Kuang
15,130
720
140
7
0
441,648
10
L
Cernunnos
9,965
475
98
5
0
325,767
5
W
Bakasura
15,392
733
236
11
0
537,416
7
W
Chaac
13,124
625
128
6
0
435,079
4
W
Baron Samedi
13,162
627
132
6
0
382,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role