Player Matchup

Skadi
Skadi
America76
Skadi
Level 121
God Stats
3W - 4L
1,739 SR
Queue Stats
42W - 49L
1,414 Elo+
Solo
Kali
Kali
ForsakenMonk69
Kali
Level 119
God Stats
0W - 6L
1,251 SR
Queue Stats
307W - 308L
1,543 Elo+
Solo
Bastet
Bastet
KeNs_Sins
Bastet
Level 102
God Stats
40W - 30L
1,516 SR
Queue Stats
424W - 481L
1,415 Elo+
Solo
Sol
Sol
TillerPiller
Sol
Level 129
God Stats
1W - 1L
1,732 SR
Queue Stats
234W - 229L
1,463 Elo+
Solo
Mulan
Mulan
craxgun
Mulan
Level 108
God Stats
14W - 13L
1,781 SR
Queue Stats
30W - 35L
1,628 Elo+
Solo
Team Averages
Level 116
1,604 SR
1,493 Elo+

VS

Team Averages
Level 120
1,458 SR
1,496 Elo+
Bacchus
Bacchus
DanieloooL
Bacchus
Level 82
God Stats
7W - 9L
1,335 SR
Queue Stats
117W - 117L
1,332 Elo+
Solo
Susano
Susano
FatalOracle
Susano
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
Kikon_Gema
Jormungandr
Level 160
God Stats
6W - 5L
1,476 SR
Queue Stats
518W - 469L
1,536 Elo+
Solo
Yu Huang
Yu Huang
MitchMachine76
Yu Huang
Level 89
God Stats
11W - 16L
1,442 SR
Queue Stats
147W - 158L
1,553 Elo+
Solo
Cernunnos
Cernunnos
TenGates
Cernunnos
Level 149
God Stats
3W - 1L
1,539 SR
Queue Stats
165W - 154L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
America76
Skadi
10
4 / 4 / 1
6,153
513
7,546
9,384
3,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 2
6,106
509
4,550
11,306
4,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
KeNs_Sins
Bastet
10
4 / 1 / 3
6,669
556
5,333
10,064
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 4 / 5
6,267
522
6,315
7,930
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
craxgun
Mulan
1
0 / 0 / 0
3,699
308
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DanieloooL
Bacchus
8
0 / 3 / 3
5,640
470
2,401
7,659
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
12
5 / 2 / 1
7,286
607
6,333
9,849
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Kikon_Gema
Jormungandr
10
0 / 2 / 4
6,305
525
4,948
7,143
4,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
11
3 / 1 / 0
6,968
581
5,576
7,472
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
TenGates
Cernunnos
12
3 / 2 / 1
7,091
591
6,626
7,270
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
10
Kills
11
11
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
America76
Skadi
4
4
1
1.13
W
Bacchus
DanieloooL
Bacchus
0
3
3
0.5
W
Susano
5
2
1
2.75
L
1
2
2
1
L
Bastet
KeNs_Sins
Bastet
4
1
3
5.5
W
Jormungandr
Kikon_Gema
Jormungandr
0
2
4
1
W
Yu Huang
3
1
0
3
W
Cernunnos
TenGates
Cernunnos
3
2
1
1.75
L
1
4
5
0.88
L
Mulan
craxgun
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,744
Damage
25,884
38,684
Taken
39,393
16,154
Mitigated
20,441
8,225
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
America76
Skadi
7,546
3,271
0
750
9,384
3,318
0
3,961
5,423
0
35,838
W
Bacchus
DanieloooL
Bacchus
2,401
224
0
604
7,659
7,089
231
1,025
6,004
10,553
0
W
Susano
6,333
1,537
0
3,424
9,849
3,917
0
165
9,684
0
40,631
L
4,550
2,460
0
2,747
11,306
4,356
0
4,309
6,997
0
39,209
L
Bastet
KeNs_Sins
Bastet
5,333
1,205
0
2,222
10,064
5,541
0
2,456
6,726
0
23,116
W
Jormungandr
Kikon_Gema
Jormungandr
4,948
1,827
0
500
7,143
4,298
436
2,168
4,975
35,954
0
W
Yu Huang
5,576
1,623
0
571
7,472
2,837
457
929
6,543
43,160
0
W
Cernunnos
TenGates
Cernunnos
6,626
2,232
0
3,641
7,270
2,300
0
1,176
6,094
0
55,863
L
6,315
2,300
0
2,506
7,930
2,939
0
2,199
5,731
40,040
6,687
L
Mulan
craxgun
Mulan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,894
Gold Earned
33,290
268
Minions Killed
366
0
Camps Cleared
0
890,691
Distance Traveled
1,138,388
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,153
513
55
5
0
199,684
4
W
Bacchus
5,640
470
26
2
0
227,551
4
W
Susano
7,286
607
83
7
0
256,774
3
L
Kali
6,106
509
83
7
0
239,925
0
L
Bastet
6,669
556
35
3
0
250,920
1
W
Jormungandr
6,305
525
71
6
0
231,464
0
W
Yu Huang
6,968
581
87
7
0
212,378
3
W
Cernunnos
7,091
591
99
8
0
210,221
1
L
Sol
6,267
522
95
8
0
200,162
0
L
Mulan
3,699
308
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role