Player Matchup

Kali
Kali
ASTADEMONMODEHOE
Kali
Level 26
God Stats
0W - 2L
1,391 SR
Queue Stats
1W - 8L
1,181 Elo+
Party 1
Janus
Janus
Cash Carti4373
Janus
Level 40
God Stats
15W - 24L
1,408 SR
Queue Stats
145W - 175L
1,366 Elo+
Solo
Odin
Odin
LithiumDrop
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,487 Elo+
Party 1
Team Averages
Level 52
1,433 SR
1,345 Elo+

VS

Team Averages
Level 35
1,429 SR
1,360 Elo+
Guan Yu
Guan Yu
ILFKI
Guan Yu
Level 12
God Stats
7W - 3L
1,419 SR
Queue Stats
81W - 69L
1,356 Elo+
Party 2
Lancelot
Lancelot
TwoFrostyFalcons
Lancelot
Level 46
God Stats
2W - 1L
1,462 SR
Queue Stats
8W - 7L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
temp-954619
Baron Samedi
Level 48
God Stats
35W - 31L
1,405 SR
Queue Stats
129W - 134L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
9,001
529
5,281
11,767
5,000
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 1
9,847
579
13,041
11,565
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 1
9,603
565
7,960
19,731
19,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ILFKI
Guan Yu
17
3 / 0 / 10
11,361
668
12,345
19,679
23,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 2 / 9
10,986
646
9,862
14,751
9,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
temp-954619
Baron Samedi
18
8 / 0 / 4
12,478
734
16,024
9,140
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
13
13
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
0
5
1
0.1
W
Guan Yu
ILFKI
Guan Yu
3
0
10
8
L
1
5
1
0.3
W
2
2
9
3.25
W
Baron Samedi
temp-954619
Baron Samedi
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,282
Damage
38,231
43,063
Taken
43,570
28,204
Mitigated
38,607
4,147
Healing
21,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,281
1,895
89
2,381
11,767
5,000
0
5,718
5,858
0
15,795
L
13,041
1,184
0
0
11,565
3,603
0
4,626
6,708
51,577
0
W
Guan Yu
ILFKI
Guan Yu
12,345
1,670
2,018
8,494
19,679
23,268
779
5,553
13,696
0
38,512
L
7,960
1,236
270
1,407
19,731
19,601
0
6,384
12,666
0
20,890
W
9,862
591
0
1,483
14,751
9,951
529
4,519
9,898
0
30,846
W
Baron Samedi
temp-954619
Baron Samedi
16,024
497
4,179
4,981
9,140
5,388
1,225
2,957
5,987
73,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,451
Gold Earned
34,825
147
Minions Killed
193
4
Camps Cleared
10
928,835
Distance Traveled
1,018,234
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,001
529
18
1
0
332,626
3
L
Janus
9,847
579
102
6
2
278,571
2
W
Guan Yu
11,361
668
38
2
5
357,129
4
L
Odin
9,603
565
27
2
2
317,638
5
W
Lancelot
10,986
646
42
2
0
346,960
0
W
Baron Samedi
12,478
734
113
7
5
314,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role