Player Matchup

Thor
Thor
HellStexx
Thor
Level 66
God Stats
39W - 37L
1,476 SR
Queue Stats
261W - 293L
1,388 Elo+
Solo
Awilix
Awilix
SlimStacks239
Awilix
Level 126
God Stats
4W - 12L
1,262 SR
Queue Stats
89W - 83L
1,396 Elo+
Solo
Jing Wei
Jing Wei
Unit5COS
Jing Wei
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,404 Elo+
Solo
Chang'e
Chang'e
Wolf of Shadow1
Chang'e
Level 80
God Stats
1W - 1L
1,309 SR
Queue Stats
268W - 299L
1,485 Elo+
Party 1
Janus
Janus
XxmadworldxX232
Janus
Level 7
God Stats
5W - 1L
1,532 SR
Queue Stats
41W - 35L
1,515 Elo+
Party 1
Team Averages
Level 77
1,416 SR
1,437 Elo+

VS

Team Averages
Level 83
1,472 SR
1,380 Elo+
Ares
Ares
AlexIlDemons
Ares
Level 107
God Stats
3W - 2L
1,347 SR
Queue Stats
69W - 82L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
BeachfrontAccess
Ratatoskr
Level 43
God Stats
5W - 12L
1,334 SR
Queue Stats
28W - 46L
1,338 Elo+
Party 2
Neith
Neith
CernDoge
Neith
Level 87
God Stats
21W - 33L
1,407 SR
Queue Stats
133W - 143L
1,342 Elo+
Solo
Merlin
Merlin
MereDesignation
Merlin
Level 77
God Stats
7W - 7L
1,500 SR
Queue Stats
72W - 104L
1,325 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXmalocXx
Morgan Le Fay
Level 102
God Stats
2W - 1L
1,772 SR
Queue Stats
235W - 232L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
3 / 0 / 3
10,797
600
7,482
12,751
7,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
6 / 0 / 3
10,235
569
9,099
10,949
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Unit5COS
Jing Wei
14
2 / 2 / 10
8,612
478
6,529
11,190
4,685
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 5 / 5
8,302
461
8,715
18,830
7,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 1 / 6
9,930
552
8,014
7,945
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
7,940
441
11,588
17,085
21,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ratatoskr
14
4 / 3 / 1
8,604
478
5,358
13,268
5,992
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
CernDoge
Neith
11
1 / 5 / 2
7,406
411
6,464
9,504
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 2 / 2
8,528
474
10,670
7,501
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
xXmalocXx
Morgan Le Fay
12
0 / 2 / 0
7,489
416
5,900
8,897
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
16
Kills
8
8
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Ratatoskr
4
3
1
1.5
L
Neith
CernDoge
Neith
1
5
2
0.4
W
Thor
3
0
3
4.5
L
1
2
2
1
W
6
0
3
7.5
W
Jing Wei
Unit5COS
Jing Wei
2
2
10
3.5
W
3
5
5
1.1
W
2
1
6
5
L
Morgan Le Fay
xXmalocXx
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,839
Damage
39,980
61,665
Taken
56,255
28,920
Mitigated
40,093
16,882
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,588
646
0
2,127
17,085
21,362
0
7,246
9,747
26,566
0
L
Ratatoskr
5,358
2,121
0
1,505
13,268
5,992
0
2,996
10,272
0
68,363
L
Neith
CernDoge
Neith
6,464
2,510
0
915
9,504
5,062
139
4,122
5,382
0
55,307
W
Thor
7,482
518
0
2,330
12,751
7,851
3,398
7,314
5,437
0
85,808
L
10,670
128
32
670
7,501
3,630
0
2,016
5,485
79,588
0
W
9,099
3,906
0
1,750
10,949
4,833
911
1,774
9,175
0
87,802
W
Jing Wei
Unit5COS
Jing Wei
6,529
5,093
0
3,057
11,190
4,685
221
6,811
4,379
0
34,923
W
8,715
888
2,667
5,816
18,830
7,574
0
6,978
11,852
47,342
2,567
W
8,014
775
0
1,262
7,945
3,977
706
6,177
1,768
81,459
0
L
Morgan Le Fay
xXmalocXx
Morgan Le Fay
5,900
955
0
2,063
8,897
4,047
0
0
8,897
54,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,876
Gold Earned
39,967
525
Minions Killed
445
0
Camps Cleared
0
1,720,388
Distance Traveled
1,647,348
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,940
441
24
1
0
322,631
1
L
Ratatoskr
8,604
478
108
6
0
386,893
1
L
Neith
7,406
411
86
5
0
292,111
6
W
Thor
10,797
600
151
8
0
328,463
4
L
Merlin
8,528
474
149
8
0
317,102
6
W
Awilix
10,235
569
118
7
0
381,478
5
W
Jing Wei
8,612
478
52
3
0
340,462
0
W
Chang'e
8,302
461
61
3
0
307,433
1
W
Janus
9,930
552
143
8
0
362,552
3
L
Morgan Le Fay
7,489
416
78
4
0
328,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role