Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum II
KY_Cazan
Ymir
Platinum II
Level 66
God Stats
7W - 6L
1,730 SR
Queue Stats
180W - 171L
1,646 MMR
Solo
Poseidon
Poseidon
Gold II
Turkkey
Poseidon
Gold II
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 53L
1,654 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 106
1,577 SR
1,600 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,485 SR
1,367 MMR
Horus
Horus
Gold I
F4ther Anderson
Horus
Gold I
Level 146
God Stats
26W - 24L
1,588 SR
Queue Stats
159W - 176L
1,695 MMR
Solo
Achilles
Achilles
Silver I
TheRealGangst3r
Achilles
Silver I
Level 123
God Stats
2W - 1L
1,577 SR
Queue Stats
32W - 40L
1,248 MMR
Solo
Chang'e
Chang'e
Silver I
Vesty94
Chang'e
Silver I
Level 48
God Stats
0W - 1L
1,290 SR
Queue Stats
43W - 65L
1,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
8 / 0 / 7
11,067
791
18,851
14,812
11,111
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
14
2 / 2 / 11
9,888
706
10,508
13,018
15,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Turkkey
Poseidon
16
5 / 1 / 8
10,469
748
17,035
10,376
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Baba YagaAh Muzen CabSusanoShivaAtlas

VS

Bans
Baron SamediVulcanMulanHadesArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
8,684
620
5,606
16,784
16,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
11
2 / 7 / 0
8,812
629
9,410
22,415
23,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
Vesty94
Chang'e
13
1 / 5 / 1
9,043
646
10,311
16,657
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
3
3
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
0
7
11.5
L
0
3
1
0.17
W
Ymir
2
2
11
3.75
L
Achilles
2
7
0
0.29
W
Poseidon
Turkkey
Poseidon
5
1
8
9
L
Chang'e
Vesty94
Chang'e
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,394
Damage
25,327
38,206
Taken
55,856
31,392
Mitigated
46,160
13,736
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,851
4,040
1,145
6,016
14,812
11,111
1,002
4,043
10,769
0
53,189
L
5,606
2,460
2,293
4,265
16,784
16,085
0
6,701
10,083
0
18,282
W
Ymir
10,508
2,546
910
2,345
13,018
15,655
267
3,123
9,895
23,516
0
L
Achilles
9,410
1,402
0
1,420
22,415
23,947
0
13,643
8,772
0
17,344
W
Poseidon
Turkkey
Poseidon
17,035
3,197
0
3,320
10,376
4,626
1,244
3,503
6,873
55,572
0
L
Chang'e
Vesty94
Chang'e
10,311
1,187
1,378
3,027
16,657
6,128
0
7,199
9,458
41,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,424
Gold Earned
26,539
161
Minions Killed
102
12
Camps Cleared
0
830,705
Distance Traveled
742,179
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,067
791
65
5
8
291,080
0
L
Horus
8,684
620
8
1
0
269,685
0
W
Ymir
9,888
706
27
2
2
252,291
3
L
Achilles
8,812
629
12
1
0
245,896
0
W
Poseidon
10,469
748
69
5
2
287,334
0
L
Chang'e
9,043
646
82
6
0
226,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role