Player Matchup

Cerberus
Cerberus
Brutum
Cerberus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,616 Elo+
Solo
Shiva
Shiva
Ilarioniys
Shiva
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,515 Elo+
Solo
Chiron
Chiron
LoneKing
Chiron
Level 160
God Stats
17W - 27L
1,486 SR
Queue Stats
1,045W - 1,124L
1,500 Elo+
Solo
Hachiman
Hachiman
LuIIr
Hachiman
Level 149
God Stats
1W - 0L
1,556 SR
Queue Stats
18W - 10L
1,569 Elo+
Party 2
Achilles
Achilles
SenorStab1
Achilles
Level 137
God Stats
2W - 0L
1,705 SR
Queue Stats
102W - 88L
1,519 Elo+
Party 2
Team Averages
Level 128
1,549 SR
1,544 Elo+

VS

Team Averages
Level 138
1,535 SR
1,517 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
SCH1ZOL
Olorun
Level 140
God Stats
0W - 2L
1,238 SR
Queue Stats
120W - 117L
1,514 Elo+
Solo
Janus
Janus
The-Crazy-Snake
Janus
Level 114
God Stats
3W - 3L
1,620 SR
Queue Stats
164W - 157L
1,545 Elo+
Party 1
He Bo
He Bo
lI-Say-lI
He Bo
Level 160
God Stats
2W - 2L
1,818 SR
Queue Stats
70W - 73L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brutum
Cerberus
15
3 / 3 / 7
9,511
793
4,643
19,037
21,137
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
16
3 / 2 / 11
9,078
757
7,570
14,113
15,015
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
LoneKing
Chiron
17
4 / 0 / 11
9,463
789
10,522
5,961
2,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
LuIIr
Hachiman
15
4 / 3 / 7
8,768
731
17,460
12,782
6,225
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
SenorStab1
Achilles
15
4 / 3 / 8
8,714
726
9,994
13,169
9,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 5 / 0
8,290
691
6,136
11,098
5,211
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
 
Yu Huang
14
3 / 3 / 4
8,211
684
7,723
8,730
3,921
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
SCH1ZOL
Olorun
15
0 / 4 / 6
7,925
660
7,153
12,668
6,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 7
8,140
678
9,079
9,675
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
lI-Say-lI
He Bo
16
4 / 2 / 5
9,045
754
7,187
10,125
4,399
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
18
Kills
10
11
Deaths
18
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
5
0
0.6
L
Yu Huang
 
Yu Huang
3
3
4
1.67
W
Cerberus
Brutum
Cerberus
3
3
7
2.17
W
Shiva
3
2
11
4.25
W
Chiron
LoneKing
Chiron
4
0
11
9.5
W
Hachiman
LuIIr
Hachiman
4
3
7
2.5
L
Olorun
SCH1ZOL
Olorun
0
4
6
0.75
W
Achilles
SenorStab1
Achilles
4
3
8
2.67
L
0
4
7
0.88
L
He Bo
lI-Say-lI
He Bo
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,189
Damage
37,278
65,062
Taken
52,296
54,906
Mitigated
23,901
31,937
Healing
22,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,136
218
20
2,170
11,098
5,211
212
1,221
9,731
15,500
0
L
Yu Huang
 
Yu Huang
7,723
184
1,572
1,720
8,730
3,921
105
530
8,155
15,253
0
W
Cerberus
Brutum
Cerberus
4,643
122
3,518
4,428
19,037
21,137
368
8,567
10,470
8,265
0
W
Shiva
7,570
802
6,142
5,205
14,113
15,015
398
7,934
6,179
0
14,143
W
Chiron
LoneKing
Chiron
10,522
2,178
4,008
1,927
5,961
2,893
940
4,619
1,342
0
32,344
W
Hachiman
LuIIr
Hachiman
17,460
5,872
2,490
2,500
12,782
6,225
885
11,090
1,692
0
36,945
L
Olorun
SCH1ZOL
Olorun
7,153
3,827
6,137
4,964
12,668
6,464
0
679
11,746
22,549
0
W
Achilles
SenorStab1
Achilles
9,994
922
0
1,719
13,169
9,636
323
5,068
8,101
0
14,753
L
9,079
382
999
1,429
9,675
3,906
0
1,434
8,074
24,886
0
L
He Bo
lI-Say-lI
He Bo
7,187
469
0
3,444
10,125
4,399
212
779
9,244
11,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,534
Gold Earned
41,611
135
Minions Killed
132
0
Camps Cleared
0
1,081,213
Distance Traveled
993,285
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,290
691
27
2
0
167,634
1
L
Yu Huang
8,211
684
12
1
0
207,738
1
W
Cerberus
9,511
793
12
1
0
169,597
2
W
Shiva
9,078
757
12
1
0
248,087
0
W
Chiron
9,463
789
63
5
0
209,661
6
W
Hachiman
8,768
731
38
3
0
217,072
1
L
Olorun
7,925
660
37
3
0
167,092
4
W
Achilles
8,714
726
10
1
0
236,796
0
L
Janus
8,140
678
42
4
0
233,151
0
L
He Bo
9,045
754
14
1
0
217,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role