Player Matchup

Ao Kuang
Ao Kuang
ACES I Walrus
Ao Kuang
Level 148
God Stats
10W - 14L
1,438 SR
Queue Stats
141W - 128L
1,595 Elo+
Party 2
Artemis
Artemis
Adam Raiden
Artemis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 186L
1,517 Elo+
Solo
Maui
Maui
Borkinator
Maui
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 123L
1,589 Elo+
Party 2
Agni
Agni
ChR1sT0pH3r72
Agni
Level 149
God Stats
13W - 22L
1,498 SR
Queue Stats
558W - 605L
1,582 Elo+
Solo
Charybdis
Charybdis
DaddyIceman
Charybdis
Level 158
God Stats
6W - 7L
1,556 SR
Queue Stats
32W - 39L
1,531 Elo+
Party 2
Team Averages
Level 152
1,498 SR
1,563 Elo+

VS

Team Averages
Level 138
1,500 SR
1,538 Elo+
Chiron
Chiron
Dead VirTuoz
Chiron
Level 119
God Stats
2W - 1L
1,462 SR
Queue Stats
189W - 173L
1,608 Elo+
Solo
Bastet
Bastet
Ix Quickscoped
Bastet
Level 160
God Stats
12W - 5L
1,696 SR
Queue Stats
533W - 516L
1,515 Elo+
Solo
Yu Huang
Yu Huang
XxHyPeRxLiGhTxX
Yu Huang
Level 158
God Stats
1W - 4L
1,274 SR
Queue Stats
217W - 198L
1,519 Elo+
Solo
Thor
Thor
diamond_rowe
Thor
Level 126
God Stats
21W - 16L
1,574 SR
Queue Stats
334W - 303L
1,541 Elo+
Party 1
Geb
Geb
x_an1m3_lov3r_x
Geb
Level 128
God Stats
4W - 3L
1,494 SR
Queue Stats
183W - 173L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ACES I Walrus
Ao Kuang
11
0 / 2 / 0
6,296
450
1,916
10,943
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Adam Raiden
Artemis
12
2 / 4 / 0
7,269
519
8,455
12,783
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 0
6,030
431
1,536
11,742
6,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 5 / 0
6,475
463
5,202
7,816
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
DaddyIceman
Charybdis
13
1 / 0 / 0
7,518
537
5,399
10,335
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 1 / 0
7,603
543
9,174
8,734
3,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
8 / 1 / 0
8,477
606
7,982
11,810
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Yu Huang
13
3 / 0 / 2
7,650
546
7,414
4,833
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 2
7,892
564
6,860
11,334
6,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 1
6,924
495
4,589
7,448
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
3
Kills
12
12
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ACES I Walrus
Ao Kuang
0
2
0
0
L
Artemis
Adam Raiden
Artemis
2
4
0
0.5
L
0
1
0
0
L
0
5
0
0
L
Charybdis
DaddyIceman
Charybdis
1
0
0
1
W
Chiron
1
1
0
1
W
8
1
0
8
W
Yu Huang
3
0
2
4
W
0
1
2
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,508
Damage
36,019
53,619
Taken
44,159
22,942
Mitigated
22,782
18,912
Healing
21,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ACES I Walrus
Ao Kuang
1,916
267
0
3,464
10,943
4,826
0
1,317
9,626
42,997
9,885
L
Artemis
Adam Raiden
Artemis
8,455
4,045
0
4,984
12,783
5,165
0
0
12,783
0
47,781
L
1,536
328
1,732
2,813
11,742
6,532
0
4,707
7,035
10,915
0
L
5,202
576
0
321
7,816
2,863
0
4,467
3,349
51,926
0
L
Charybdis
DaddyIceman
Charybdis
5,399
2,491
0
5,598
10,335
3,556
0
1,255
9,080
0
68,332
W
Chiron
9,174
3,605
380
3,381
8,734
3,288
0
1,199
7,515
0
74,560
W
7,982
2,631
0
6,870
11,810
4,718
24
2,259
9,551
0
61,936
W
Yu Huang
7,414
1,086
0
1,476
4,833
2,095
27
2,698
2,135
67,239
0
W
6,860
1,348
0
7,219
11,334
6,505
0
0
11,334
0
62,076
W
4,589
984
0
2,403
7,448
6,176
0
2,358
5,090
19,813
3,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,588
Gold Earned
38,546
424
Minions Killed
469
0
Camps Cleared
0
1,294,874
Distance Traveled
1,413,536
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,296
450
86
6
0
307,055
3
L
Artemis
7,269
519
76
5
0
221,572
0
L
Maui
6,030
431
23
2
0
259,088
4
L
Agni
6,475
463
104
7
0
261,095
2
L
Charybdis
7,518
537
135
10
0
246,064
6
W
Chiron
7,603
543
119
9
0
260,141
3
W
Bastet
8,477
606
105
8
0
323,586
6
W
Yu Huang
7,650
546
88
6
0
279,424
3
W
Thor
7,892
564
116
8
0
258,365
2
W
Geb
6,924
495
41
3
0
292,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role