Player Matchup

Shiva
Shiva
Gold I
 
Shiva
Gold I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Bronze V
Lazarus5
Hel
Bronze V
Level 158
God Stats
1W - 2L
1,631 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Medusa
Medusa
Gold III
iGnarly
Medusa
Gold III
Level 160
God Stats
25W - 19L
1,701 SR
Queue Stats
464W - 528L
1,428 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,610 SR
1,476 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,518 SR
1,505 MMR
Horus
Horus
Silver II
Berant
Horus
Silver II
Level 93
God Stats
3W - 4L
1,686 SR
Queue Stats
13W - 14L
1,428 MMR
Solo
Cupid
Cupid
Silver I
CalvitoMen
Cupid
Silver I
Level 113
God Stats
1W - 0L
1,305 SR
Queue Stats
62W - 67L
1,402 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
DementiaI
Morgan Le Fay
Gold V
Level 160
God Stats
8W - 7L
1,563 SR
Queue Stats
83W - 78L
1,686 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
1 / 4 / 10
11,846
658
18,576
30,253
35,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 4 / 5
12,276
682
22,402
22,794
10,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
iGnarly
Medusa
16
4 / 1 / 7
11,536
641
19,597
20,529
8,187
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ah Muzen CabThothAchillesBaron Samedi

VS

Bans
Ao KuangMulanAresHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Berant
Horus
16
3 / 3 / 6
12,714
706
15,761
27,351
30,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
17
5 / 5 / 3
12,645
703
15,305
20,060
8,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
DementiaI
Morgan Le Fay
16
1 / 3 / 6
11,464
637
24,311
21,481
10,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
11
Kills
9
9
Deaths
11
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
4
10
1.5
W
Horus
Berant
Horus
3
3
6
2
W
Cupid
5
5
3
1.3
W
Morgan Le Fay
DementiaI
Morgan Le Fay
1
3
6
1.33
L
6
4
5
2.13
L
Medusa
iGnarly
Medusa
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,575
Damage
55,377
73,576
Taken
68,892
54,032
Mitigated
49,970
34,632
Healing
21,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
18,576
1,972
1,206
6,181
30,253
35,056
253
9,036
21,217
0
37,778
W
Horus
Berant
Horus
15,761
5,945
5,193
8,345
27,351
30,739
289
7,231
19,644
0
21,768
W
Cupid
15,305
7,568
906
3,292
20,060
8,932
1,195
8,231
11,387
0
52,768
W
Morgan Le Fay
DementiaI
Morgan Le Fay
24,311
1,850
406
3,517
21,481
10,299
456
5,899
15,276
67,085
0
L
22,402
1,230
10,836
13,180
22,794
10,789
848
5,675
17,119
56,531
0
L
Medusa
iGnarly
Medusa
19,597
8,052
0
3,229
20,529
8,187
974
9,820
10,709
0
59,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,658
Gold Earned
36,823
187
Minions Killed
181
9
Camps Cleared
6
1,012,971
Distance Traveled
1,011,163
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,846
658
35
2
4
339,072
8
W
Horus
12,714
706
9
1
1
361,628
3
W
Cupid
12,645
703
75
4
5
319,451
3
W
Morgan Le Fay
11,464
637
97
5
0
330,084
3
L
Hel
12,276
682
97
5
3
333,027
4
L
Medusa
11,536
641
55
3
2
340,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role