Player Matchup

Nike
Nike
Dineryx
Nike
Level 29
God Stats
6W - 3L
1,705 SR
Queue Stats
146W - 105L
1,649 Elo+
Party 1
Bastet
Bastet
Lesfar508
Bastet
Level 29
God Stats
10W - 5L
1,718 SR
Queue Stats
141W - 103L
1,637 Elo+
Party 1
Poseidon
Poseidon
Marie
Poseidon
Level 146
God Stats
3W - 3L
1,700 SR
Queue Stats
162W - 136L
1,555 Elo+
Party 1
Bacchus
Bacchus
PeppaDog
Bacchus
Level 85
God Stats
22W - 15L
1,579 SR
Queue Stats
219W - 171L
1,646 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SometimesFine
Ah Muzen Cab
Level 23
God Stats
2W - 0L
1,866 SR
Queue Stats
8W - 5L
1,625 Elo+
Party 1
Team Averages
Level 62
1,714 SR
1,622 Elo+

VS

Team Averages
Level 45
1,499 SR
1,322 Elo+
Hachiman
Hachiman
Ascenon
Hachiman
Level 29
God Stats
1W - 2L
1,367 SR
Queue Stats
33W - 26L
1,521 Elo+
Party 3
Cliodhna
Cliodhna
DrathBulls1
Cliodhna
Level 120
God Stats
1W - 1L
1,626 SR
Queue Stats
54W - 49L
1,503 Elo+
Party 3
Bellona
Bellona
LastSymmetry
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 2
Sol
Sol
PiiXelL
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 2
Cthulhu
Cthulhu
TheFallenGoDD
Cthulhu
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Dineryx
Nike
18
3 / 0 / 14
12,017
1,001
16,257
10,036
13,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
Lesfar508
Bastet
18
8 / 0 / 12
12,463
1,039
16,929
12,400
7,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Marie
Poseidon
18
7 / 2 / 10
12,745
1,062
18,143
14,976
7,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
PeppaDog
Bacchus
18
2 / 0 / 16
12,616
1,051
9,890
21,694
46,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
SometimesFine
Ah Muzen Cab
18
2 / 0 / 17
12,102
1,009
33,145
11,240
6,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

249

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ascenon
Hachiman
16
0 / 2 / 2
10,602
884
16,185
18,323
8,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
DrathBulls1
Cliodhna
16
2 / 6 / 0
11,403
950
14,875
20,082
9,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
LastSymmetry
Bellona
16
0 / 5 / 2
11,290
941
10,471
26,430
26,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
16
0 / 8 / 1
10,504
875
11,069
18,476
8,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
16
0 / 1 / 2
10,560
880
14,174
15,669
24,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
9
22
Kills
2
2
Deaths
22
69
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ascenon
Hachiman
0
2
2
0.5
W
Nike
Dineryx
Nike
3
0
14
10
L
Cliodhna
DrathBulls1
Cliodhna
2
6
0
0.33
L
Bellona
LastSymmetry
Bellona
0
5
2
0.2
W
Bastet
Lesfar508
Bastet
8
0
12
14
W
Poseidon
Marie
Poseidon
7
2
10
6
W
Bacchus
PeppaDog
Bacchus
2
0
16
10
L
Sol
0
8
1
0.06
W
Ah Muzen Cab
SometimesFine
Ah Muzen Cab
2
0
17
10.5
L
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,364
Damage
66,774
70,346
Taken
98,980
82,013
Mitigated
78,856
10,859
Healing
13,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ascenon
Hachiman
16,185
7,165
0
2,723
18,323
8,814
0
4,217
14,106
0
40,206
W
Nike
Dineryx
Nike
16,257
357
0
0
10,036
13,871
0
4,485
5,551
0
21,962
L
Cliodhna
DrathBulls1
Cliodhna
14,875
940
0
2,388
20,082
9,352
0
4,825
15,257
0
39,266
L
Bellona
LastSymmetry
Bellona
10,471
2,261
1,896
1,892
26,430
26,964
0
8,580
17,850
0
21,310
W
Bastet
Lesfar508
Bastet
16,929
4,544
0
2,294
12,400
7,573
0
3,410
8,990
0
23,861
W
Poseidon
Marie
Poseidon
18,143
4,414
0
3,942
14,976
7,802
0
4,040
10,936
49,666
0
W
Bacchus
PeppaDog
Bacchus
9,890
999
0
1,861
21,694
46,005
0
8,230
13,464
19,026
0
L
Sol
11,069
1,693
0
3,495
18,476
8,915
0
5,239
13,237
33,490
1,524
W
Ah Muzen Cab
SometimesFine
Ah Muzen Cab
33,145
10,815
0
2,762
11,240
6,762
0
4,567
6,673
0
79,326
L
Cthulhu
14,174
628
1,566
0
15,669
24,811
0
5,172
10,497
30,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,943
Gold Earned
54,359
251
Minions Killed
290
9
Camps Cleared
8
1,300,458
Distance Traveled
1,165,132
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,602
884
80
7
1
209,203
0
W
Nike
12,017
1,001
7
1
1
255,213
2
L
Cliodhna
11,403
950
68
6
3
250,882
1
L
Bellona
11,290
941
41
3
2
234,019
1
W
Bastet
12,463
1,039
17
1
3
292,932
1
W
Poseidon
12,745
1,062
91
8
4
232,398
0
W
Bacchus
12,616
1,051
15
1
0
268,894
4
L
Sol
10,504
875
65
5
2
205,354
0
W
Ah Muzen Cab
12,102
1,009
121
10
1
251,021
0
L
Cthulhu
10,560
880
36
3
0
265,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role