Player Matchup

Raijin
Raijin
AbsoluteCack
Raijin
Level 101
God Stats
0W - 1L
1,505 SR
Queue Stats
26W - 28L
1,446 Elo+
Party 1
Arachne
Arachne
CWALKER06
Arachne
Level 129
God Stats
1W - 3L
1,473 SR
Queue Stats
275W - 184L
1,552 Elo+
Party 1
Neith
Neith
WOWOOOOOOOOOWOW
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,439 Elo+
Party 1
Team Averages
Level 113
1,492 SR
1,479 Elo+

VS

Team Averages
Level 141
1,597 SR
1,541 Elo+
Scylla
Scylla
Gin_Juice_n_Ace
Scylla
Level 119
God Stats
4W - 1L
1,725 SR
Queue Stats
27W - 16L
1,632 Elo+
Party 2
Sobek
Sobek
HayaBuza-49
Sobek
Level 144
God Stats
23W - 17L
1,490 SR
Queue Stats
208W - 216L
1,437 Elo+
Solo
Ne Zha
Ne Zha
Ripuritari
Ne Zha
Level 160
God Stats
13W - 12L
1,578 SR
Queue Stats
103W - 80L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
1 / 6 / 2
6,713
610
6,813
8,715
2,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
CWALKER06
Arachne
12
3 / 6 / 1
7,394
672
7,682
13,801
11,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 4
7,167
652
11,571
8,422
3,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
8,125
739
7,371
5,583
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 10
9,425
857
6,097
16,487
17,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Ripuritari
Ne Zha
14
10 / 2 / 5
9,580
871
12,896
12,562
7,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
16
16
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
6
2
0.33
L
Arachne
CWALKER06
Arachne
3
6
1
0.58
W
2
2
8
3
W
4
0
10
9
W
Ne Zha
Ripuritari
Ne Zha
10
2
5
6.25
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,066
Damage
26,364
30,938
Taken
34,632
17,733
Mitigated
27,945
2,906
Healing
14,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
6,813
893
0
0
8,715
2,735
182
3,122
5,593
15,988
0
L
Arachne
CWALKER06
Arachne
7,682
5,222
0
1,682
13,801
11,673
22
7,152
6,649
0
13,827
W
7,371
935
0
625
5,583
2,158
434
1,128
4,455
29,929
0
W
6,097
352
597
7,317
16,487
17,895
112
2,444
14,043
16,418
0
W
Ne Zha
Ripuritari
Ne Zha
12,896
2,558
0
6,424
12,562
7,892
405
3,518
9,044
0
33,750
L
11,571
3,532
0
1,224
8,422
3,325
663
3,289
5,133
0
35,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,274
Gold Earned
27,130
101
Minions Killed
155
4
Camps Cleared
5
555,822
Distance Traveled
656,205
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,713
610
20
2
1
173,862
0
L
Arachne
7,394
672
15
1
2
191,497
4
W
Scylla
8,125
739
82
7
3
201,631
2
W
Sobek
9,425
857
37
3
0
236,208
1
W
Ne Zha
9,580
871
36
3
2
218,366
2
L
Neith
7,167
652
66
6
1
190,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role