Player Matchup

Vamana
Vamana
Flowers1828
Vamana
Level 149
God Stats
12W - 8L
1,563 SR
Queue Stats
205W - 182L
1,554 Elo+
Solo
Hades
Hades
Remember Odin
Hades
Level 155
God Stats
14W - 7L
1,626 SR
Queue Stats
118W - 99L
1,590 Elo+
Solo
Artemis
Artemis
Seatbuckle
Artemis
Level 113
God Stats
3W - 0L
1,884 SR
Queue Stats
175W - 118L
1,538 Elo+
Party 1
Bakasura
Bakasura
WINGGS
Bakasura
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 78L
1,575 Elo+
Party 1
Pele
Pele
drunkenbillygoat
Pele
Level 152
God Stats
3W - 3L
1,428 SR
Queue Stats
597W - 579L
1,604 Elo+
Solo
Team Averages
Level 135
1,600 SR
1,572 Elo+

VS

Team Averages
Level 138
1,702 SR
1,604 Elo+
Set
Set
BeanSoupBob
Set
Level 160
God Stats
0W - 1L
1,890 SR
Queue Stats
227W - 82L
1,865 Elo+
Party 2
Chang'e
Chang'e
EricksInMaHouse
Chang'e
Level 117
God Stats
1W - 1L
1,612 SR
Queue Stats
167W - 174L
1,541 Elo+
Party 3
Da Ji
Da Ji
Kixandra
Da Ji
Level 157
God Stats
21W - 22L
1,774 SR
Queue Stats
291W - 284L
1,577 Elo+
Party 2
Neith
Neith
RonHITdaQUAN
Neith
Level 115
God Stats
2W - 4L
1,493 SR
Queue Stats
171W - 193L
1,524 Elo+
Party 3
Baba Yaga
Baba Yaga
Usseles123
Baba Yaga
Level 139
God Stats
1W - 3L
1,742 SR
Queue Stats
442W - 431L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
8 / 3 / 4
11,332
596
16,156
19,158
10,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 4 / 5
10,752
566
9,102
15,610
10,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Seatbuckle
Artemis
17
4 / 0 / 7
11,037
581
20,658
14,040
6,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
WINGGS
Bakasura
16
2 / 3 / 7
9,586
505
7,571
16,546
9,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 3 / 2
10,560
556
9,995
15,338
6,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 0
10,752
566
13,766
17,377
10,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 0
8,371
441
5,430
16,007
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Kixandra
Da Ji
15
0 / 3 / 8
9,366
493
8,840
20,886
8,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 7 / 2
9,520
501
9,281
13,659
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Usseles123
Baba Yaga
14
4 / 4 / 1
9,015
474
11,449
17,432
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
25
Kills
12
13
Deaths
25
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
5
0
1.2
L
0
6
0
0
W
Vamana
8
3
4
3.33
L
Da Ji
Kixandra
Da Ji
0
3
8
1.33
W
3
4
5
1.38
L
2
7
2
0.43
W
Artemis
Seatbuckle
Artemis
4
0
7
7.5
L
Baba Yaga
Usseles123
Baba Yaga
4
4
1
1.13
W
Bakasura
WINGGS
Bakasura
2
3
7
1.83
W
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,482
Damage
48,766
80,692
Taken
85,361
43,603
Mitigated
36,799
26,655
Healing
23,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,766
4,125
0
5,895
17,377
10,298
722
6,016
11,265
0
81,126
L
5,430
392
471
5,530
16,007
5,307
518
55
15,732
62,978
0
W
Vamana
16,156
9,166
0
6,523
19,158
10,891
1,750
3,358
15,695
0
85,997
L
Da Ji
Kixandra
Da Ji
8,840
3,030
0
7,407
20,886
8,578
0
1,503
19,098
0
79,137
W
9,102
716
600
5,706
15,610
10,474
476
1,504
13,259
72,946
0
L
9,281
2,433
0
2,011
13,659
6,227
0
0
13,506
0
69,571
W
Artemis
Seatbuckle
Artemis
20,658
12,798
0
7,863
14,040
6,745
566
5,283
8,757
0
93,171
L
Baba Yaga
Usseles123
Baba Yaga
11,449
582
0
2,614
17,432
6,389
0
1,528
15,849
63,536
130
W
Bakasura
WINGGS
Bakasura
7,571
5,640
0
3,191
16,546
9,307
0
4,453
12,048
0
68,620
W
9,995
3,043
0
2,772
15,338
6,186
95
2,709
12,487
0
86,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,267
Gold Earned
47,024
631
Minions Killed
600
0
Camps Cleared
0
1,959,949
Distance Traveled
1,784,807
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,752
566
147
8
0
345,135
5
L
Chang'e
8,371
441
111
6
0
340,219
0
W
Vamana
11,332
596
118
6
0
405,190
0
L
Da Ji
9,366
493
115
6
0
399,538
4
W
Hades
10,752
566
151
8
0
346,492
5
L
Neith
9,520
501
135
7
0
319,051
1
W
Artemis
11,037
581
135
7
0
340,695
1
L
Baba Yaga
9,015
474
92
5
0
380,864
0
W
Bakasura
9,586
505
107
6
0
439,491
5
W
Pele
10,560
556
120
6
0
428,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role