Player Matchup

Danzaburou
Danzaburou
Erthenos
Danzaburou
Level 146
God Stats
4W - 4L
1,549 SR
Queue Stats
704W - 691L
1,550 Elo+
Solo
Chiron
Chiron
Gan7
Chiron
Level 158
God Stats
7W - 3L
1,740 SR
Queue Stats
535W - 518L
1,582 Elo+
Solo
Odin
Odin
Natcher1401
Odin
Level 145
God Stats
1W - 2L
1,579 SR
Queue Stats
64W - 72L
1,562 Elo+
Solo
Nox
Nox
Tiessiet
Nox
Level 149
God Stats
0W - 2L
1,275 SR
Queue Stats
37W - 47L
1,594 Elo+
Solo
Zhong Kui
Zhong Kui
烽火戏诸侯
Zhong Kui
Level 149
God Stats
4W - 3L
1,629 SR
Queue Stats
176W - 148L
1,547 Elo+
Solo
Team Averages
Level 149
1,554 SR
1,567 Elo+

VS

Team Averages
Level 125
1,536 SR
1,525 Elo+
Hera
Hera
Flexinatory
Hera
Level 136
God Stats
8W - 11L
1,406 SR
Queue Stats
398W - 392L
1,500 Elo+
Solo
Medusa
Medusa
UGNAKAS
Medusa
Level 109
God Stats
8W - 3L
1,726 SR
Queue Stats
352W - 330L
1,529 Elo+
Party 1
Yu Huang
Yu Huang
kjgod
Yu Huang
Level 138
God Stats
8W - 4L
1,564 SR
Queue Stats
420W - 464L
1,477 Elo+
Solo
Danzaburou
Danzaburou
pavel lagunov
Danzaburou
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 92L
1,600 Elo+
Solo
Artio
Artio
rabbit12380
Artio
Level 114
God Stats
5W - 7L
1,483 SR
Queue Stats
320W - 304L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Erthenos
Danzaburou
18
4 / 7 / 10
11,597
610
22,131
27,458
14,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
Gan7
Chiron
20
6 / 2 / 11
13,077
688
26,028
23,415
11,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
1 / 9 / 11
11,330
596
8,471
26,766
35,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
6 / 4 / 11
12,432
654
17,020
18,757
9,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Zhong Kui
烽火戏诸侯
Zhong Kui
18
3 / 5 / 11
11,603
611
17,630
26,157
21,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 19
12,798
674
21,611
14,058
7,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
UGNAKAS
Medusa
20
8 / 4 / 18
14,218
748
32,720
16,398
10,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
kjgod
Yu Huang
19
6 / 4 / 11
12,405
653
23,293
14,788
8,408
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
pavel lagunov
Danzaburou
20
8 / 3 / 16
13,698
721
25,670
23,829
12,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 6 / 25
12,532
660
11,124
33,668
47,480
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
116
20
Kills
27
27
Deaths
21
54
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Erthenos
Danzaburou
4
7
10
1.29
W
4
4
19
3.38
L
Chiron
Gan7
Chiron
6
2
11
5.75
L
1
9
11
0.72
L
6
4
11
2.88
W
Medusa
UGNAKAS
Medusa
8
4
18
4.25
W
Yu Huang
kjgod
Yu Huang
6
4
11
2.88
W
Danzaburou
pavel lagunov
Danzaburou
8
3
16
5.33
W
1
6
25
2.25
L
Zhong Kui
烽火戏诸侯
Zhong Kui
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,280
Damage
114,418
122,553
Taken
102,741
94,023
Mitigated
86,767
49,204
Healing
36,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Erthenos
Danzaburou
22,131
3,980
1,273
9,856
27,458
14,971
585
15,236
12,035
0
40,734
W
21,611
4,134
2,106
1,823
14,058
7,300
1,946
5,346
8,712
49,257
0
L
Chiron
Gan7
Chiron
26,028
8,002
7,304
12,235
23,415
11,683
899
8,797
14,543
0
58,046
L
8,471
1,947
2,449
2,044
26,766
35,670
0
11,325
15,263
594
17,101
L
17,020
794
2,525
3,634
18,757
9,755
0
8,603
10,004
38,561
0
W
Medusa
UGNAKAS
Medusa
32,720
10,430
2,552
2,309
16,398
10,683
3,253
5,053
11,345
0
69,759
W
Yu Huang
kjgod
Yu Huang
23,293
2,172
670
1,484
14,788
8,408
1,450
4,891
9,897
34,831
0
W
Danzaburou
pavel lagunov
Danzaburou
25,670
2,920
2,637
6,827
23,829
12,896
1,232
8,536
15,293
0
47,313
W
11,124
849
6,122
10,469
33,668
47,480
388
11,308
22,360
16,530
0
L
Zhong Kui
烽火戏诸侯
Zhong Kui
17,630
392
701
7,183
26,157
21,944
504
11,329
14,680
35,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,039
Gold Earned
65,651
208
Minions Killed
221
0
Camps Cleared
0
1,622,105
Distance Traveled
1,637,996
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,597
610
28
1
0
287,159
0
W
Hera
12,798
674
63
3
0
313,866
4
L
Chiron
13,077
688
68
4
0
357,202
0
L
Odin
11,330
596
18
1
0
304,493
0
L
Nox
12,432
654
48
3
0
360,174
1
W
Medusa
14,218
748
73
4
0
355,912
4
W
Yu Huang
12,405
653
30
2
0
315,304
3
W
Danzaburou
13,698
721
45
2
0
342,073
1
W
Artio
12,532
660
10
1
0
310,841
4
L
Zhong Kui
11,603
611
46
2
0
313,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role