Player Matchup

Thor
Thor
DodgeRam1500
Thor
Level 5
God Stats
16W - 3L
1,500 SR
Queue Stats
233W - 96L
1,658 Elo+
Solo
Rama
Rama
OuterSpace20
Rama
Level 144
God Stats
4W - 6L
1,559 SR
Queue Stats
102W - 116L
1,456 Elo+
Solo
Osiris
Osiris
X-NotAHero-X
Osiris
Level 47
God Stats
5W - 7L
1,573 SR
Queue Stats
150W - 161L
1,462 Elo+
Solo
Lancelot
Lancelot
XOpticxdevilX2
Lancelot
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Solo
Freya
Freya
ZrZHunter
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,438 Elo+
Solo
Team Averages
Level 51
1,526 SR
1,463 Elo+

VS

Team Averages
Level 65
1,664 SR
1,526 Elo+
Yu Huang
Yu Huang
DthDevilslayer
Yu Huang
Level 121
God Stats
2W - 1L
1,487 SR
Queue Stats
30W - 40L
1,413 Elo+
Solo
Athena
Athena
Erucorp6
Athena
Level 27
God Stats
14W - 1L
2,072 SR
Queue Stats
138W - 54L
1,771 Elo+
Party 1
Hercules
Hercules
LouiCuhh
Hercules
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 32L
1,369 Elo+
Solo
Arachne
Arachne
Off a Blizzy
Arachne
Level 69
God Stats
5W - 6L
1,540 SR
Queue Stats
113W - 143L
1,475 Elo+
Solo
Artio
Artio
xWooshCat
Artio
Level 82
God Stats
7W - 4L
1,723 SR
Queue Stats
527W - 497L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 3
11,193
800
24,449
15,407
8,065
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 4 / 7
10,295
735
13,418
13,726
6,663
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
15
0 / 5 / 8
8,879
634
9,770
20,870
21,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
12
0 / 1 / 0
7,742
553
519
2,165
872
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
ZrZHunter
Freya
16
1 / 3 / 6
9,019
644
15,764
14,828
7,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
2 / 4 / 5
9,559
683
12,001
10,395
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Erucorp6
Athena
18
3 / 0 / 9
11,192
799
11,563
19,443
21,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hercules
LouiCuhh
Hercules
16
0 / 7 / 9
9,459
676
8,175
23,666
21,824
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Off a Blizzy
Arachne
18
7 / 4 / 3
11,194
800
13,093
18,618
11,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
xWooshCat
Artio
18
4 / 2 / 11
10,430
745
12,271
18,839
22,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
53
16
Kills
16
16
Deaths
17
24
Assists
37
Player
Kills
Deaths
Assists
KDA
L
10
3
3
3.83
W
Yu Huang
2
4
5
1.13
W
Athena
Erucorp6
Athena
3
0
9
7.5
W
Hercules
LouiCuhh
Hercules
0
7
9
0.64
W
Arachne
Off a Blizzy
Arachne
7
4
3
2.13
L
5
4
7
2.13
L
Osiris
0
5
8
0.8
L
Lancelot
0
1
0
0
L
Freya
ZrZHunter
Freya
1
3
6
1.33
W
Artio
xWooshCat
Artio
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,920
Damage
57,103
66,996
Taken
90,961
44,319
Mitigated
82,183
5,797
Healing
25,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,449
5,425
0
85
15,407
8,065
261
6,759
8,438
0
52,180
W
Yu Huang
12,001
1,084
0
1,650
10,395
4,358
1,402
1,562
8,586
31,711
0
W
Athena
Erucorp6
Athena
11,563
2,681
2,365
2,666
19,443
21,702
250
2,911
16,132
29,747
0
W
Hercules
LouiCuhh
Hercules
8,175
1,943
61
6,732
23,666
21,824
754
2,730
20,573
0
33,558
W
Arachne
Off a Blizzy
Arachne
13,093
7,737
0
4,092
18,618
11,537
561
2,279
16,120
41
32,563
L
13,418
10,272
0
2,299
13,726
6,663
968
8,786
4,752
0
30,490
L
Osiris
9,770
5,187
0
0
20,870
21,405
168
9,206
11,239
0
22,257
L
Lancelot
519
72
64
288
2,165
872
0
1,154
971
0
4,874
L
Freya
ZrZHunter
Freya
15,764
5,604
0
3,061
14,828
7,314
357
8,818
5,720
32,634
0
W
Artio
xWooshCat
Artio
12,271
715
3,588
4,006
18,839
22,762
207
4,760
13,786
26,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,128
Gold Earned
51,834
220
Minions Killed
227
0
Camps Cleared
0
1,034,074
Distance Traveled
1,412,278
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,193
800
75
5
0
247,949
1
W
Yu Huang
9,559
683
50
4
0
243,896
0
W
Athena
11,192
799
33
2
0
316,238
0
W
Hercules
9,459
676
54
4
0
231,628
0
W
Arachne
11,194
800
46
3
0
320,806
1
L
Rama
10,295
735
52
4
0
214,074
2
L
Osiris
8,879
634
23
2
0
250,413
1
L
Lancelot
7,742
553
10
1
0
63,969
0
L
Freya
9,019
644
60
4
0
257,669
2
W
Artio
10,430
745
44
3
0
299,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role