Player Matchup

Nemesis
Nemesis
Blast Radius32
Nemesis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 61L
1,351 Elo+
Solo
Heimdallr
Heimdallr
Kingbeast1001
Heimdallr
Level 139
God Stats
31W - 24L
1,566 SR
Queue Stats
1,275W - 1,336L
1,361 Elo+
Party 1
He Bo
He Bo
PUPPETMASTER752
He Bo
Level 160
God Stats
6W - 7L
1,357 SR
Queue Stats
328W - 346L
1,425 Elo+
Solo
Rama
Rama
loquito12344
Rama
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 156L
1,415 Elo+
Solo
Xing Tian
Xing Tian
whiskeychaser89
Xing Tian
Level 75
God Stats
10W - 6L
1,484 SR
Queue Stats
476W - 480L
1,366 Elo+
Party 1
Team Averages
Level 90
1,481 SR
1,384 Elo+

VS

Team Averages
Level 43
1,409 SR
1,418 Elo+
Xbalanque
Xbalanque
PeterPancho3
Xbalanque
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,377 Elo+
Solo
Sol
Sol
TheSloth4188
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,520 Elo+
Solo
Loki
Loki
Twitch_Useless
Loki
Level 71
God Stats
0W - 4L
1,264 SR
Queue Stats
400W - 418L
1,432 Elo+
Solo
Odin
Odin
ViableSoup81276
Odin
Level 44
God Stats
0W - 1L
1,281 SR
Queue Stats
19W - 37L
1,261 Elo+
Solo
Tyr
Tyr
bastien-_-killer
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 15
9,177
918
5,678
12,429
9,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Kingbeast1001
Heimdallr
15
6 / 4 / 12
9,816
982
13,365
11,680
7,185
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
11 / 2 / 10
9,800
980
13,073
8,491
4,250
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 0 / 13
8,766
877
8,826
7,430
3,950
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
whiskeychaser89
Xing Tian
14
3 / 3 / 19
9,320
932
4,546
16,674
22,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
PeterPancho3
Xbalanque
12
1 / 6 / 5
6,984
698
5,235
10,291
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 5
7,809
781
11,740
10,009
3,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 6 / 5
8,271
827
6,297
9,026
3,181
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 5 / 7
7,809
781
2,905
11,140
8,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 5 / 2
7,576
758
3,158
10,558
8,858
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
35
26
Kills
11
11
Deaths
26
69
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
W
Heimdallr
Kingbeast1001
Heimdallr
6
4
12
3
W
11
2
10
8
L
Xbalanque
PeterPancho3
Xbalanque
1
6
5
0.58
L
1
4
5
0.88
L
5
6
5
1.25
L
1
5
7
0.9
L
3
5
2
0.8
W
2
0
13
8.5
W
Xing Tian
whiskeychaser89
Xing Tian
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,488
Damage
29,335
56,704
Taken
51,024
46,897
Mitigated
27,586
17,022
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,678
1,049
2,521
2,736
12,429
9,479
1,287
2,427
10,002
0
11,097
W
Heimdallr
Kingbeast1001
Heimdallr
13,365
4,251
330
688
11,680
7,185
4,364
1,961
9,719
0
34,546
W
13,073
591
3,394
2,047
8,491
4,250
0
1,886
6,605
23,518
0
L
Xbalanque
PeterPancho3
Xbalanque
5,235
2,085
819
848
10,291
3,563
0
2,820
7,471
0
10,298
L
11,740
3,223
300
3,022
10,009
3,278
0
4,070
5,939
24,004
0
L
6,297
2,454
240
268
9,026
3,181
0
2,748
6,278
0
12,151
L
2,905
585
306
972
11,140
8,706
0
4,085
7,055
0
11,623
L
3,158
743
671
989
10,558
8,858
0
3,896
6,662
102
5,323
W
8,826
4,820
2,280
1,471
7,430
3,950
2,110
2,150
5,280
0
23,028
W
Xing Tian
whiskeychaser89
Xing Tian
4,546
606
267
1,288
16,674
22,033
581
3,418
13,256
8,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,879
Gold Earned
38,449
110
Minions Killed
71
0
Camps Cleared
0
917,055
Distance Traveled
879,965
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,177
918
11
1
0
205,186
0
W
Heimdallr
9,816
982
40
4
0
168,363
0
W
He Bo
9,800
980
14
1
0
190,305
1
L
Xbalanque
6,984
698
11
1
0
195,367
3
L
Sol
7,809
781
34
3
0
173,290
0
L
Loki
8,271
827
2
0
0
125,888
1
L
Odin
7,809
781
19
2
0
204,230
1
L
Tyr
7,576
758
5
1
0
181,190
1
W
Rama
8,766
877
34
3
0
170,395
0
W
Xing Tian
9,320
932
11
1
0
182,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role