Player Matchup

Achilles
Achilles
Kay-Kazuto
Achilles
Level 128
God Stats
7W - 7L
1,355 SR
Queue Stats
102W - 139L
1,336 Elo+
Party 1
Chang'e
Chang'e
OblivionNerd
Chang'e
Level 100
God Stats
40W - 50L
1,478 SR
Queue Stats
279W - 423L
1,296 Elo+
Solo
Medusa
Medusa
Senor-Mage
Medusa
Level 122
God Stats
9W - 10L
1,429 SR
Queue Stats
77W - 103L
1,313 Elo+
Party 1
Team Averages
Level 117
1,421 SR
1,315 Elo+

VS

Team Averages
Level 114
1,489 SR
1,524 Elo+
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dragonborn4346
Nu Wa
Level 65
God Stats
11W - 9L
1,523 SR
Queue Stats
126W - 160L
1,411 Elo+
Solo
Chiron
Chiron
valora23
Chiron
Level 120
God Stats
2W - 6L
1,445 SR
Queue Stats
39W - 29L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kay-Kazuto
Achilles
14
6 / 4 / 9
10,703
714
10,983
18,749
7,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
OblivionNerd
Chang'e
15
4 / 3 / 12
10,953
730
12,037
15,323
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Senor-Mage
Medusa
16
8 / 2 / 7
11,936
796
19,143
16,048
5,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
2 / 7 / 5
9,880
659
6,509
21,326
19,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
3 / 6 / 4
10,138
676
15,081
12,726
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
valora23
Chiron
15
4 / 5 / 2
11,055
737
9,764
14,428
4,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
18
Kills
9
9
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
7
5
0.64
L
3
6
4
0.83
W
Achilles
Kay-Kazuto
Achilles
6
4
9
2.63
W
Chang'e
OblivionNerd
Chang'e
4
3
12
3.33
W
Medusa
Senor-Mage
Medusa
8
2
7
5.75
L
Chiron
valora23
Chiron
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,163
Damage
31,354
50,120
Taken
48,480
18,420
Mitigated
27,743
22,030
Healing
3,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
6,509
940
166
1,005
21,326
19,353
100
6,293
15,033
17,318
0
L
15,081
4,971
199
1,140
12,726
3,431
0
4,352
8,374
38,137
0
W
Achilles
Kay-Kazuto
Achilles
10,983
4,001
0
3,684
18,749
7,898
788
7,235
11,182
0
39,068
W
Chang'e
OblivionNerd
Chang'e
12,037
393
4,213
6,176
15,323
4,713
1,249
6,639
8,254
51,155
0
W
Medusa
Senor-Mage
Medusa
19,143
9,262
710
7,247
16,048
5,809
1,252
8,369
7,264
0
62,933
L
Chiron
valora23
Chiron
9,764
3,872
698
636
14,428
4,959
735
1,392
13,036
0
30,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,592
Gold Earned
31,073
200
Minions Killed
119
10
Camps Cleared
2
788,073
Distance Traveled
586,599
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,880
659
21
1
0
227,154
2
L
Nu Wa
10,138
676
43
3
1
176,933
0
W
Achilles
10,703
714
35
2
1
260,955
2
W
Chang'e
10,953
730
77
5
2
273,202
1
W
Medusa
11,936
796
88
6
7
253,916
2
L
Chiron
11,055
737
55
4
1
182,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role