Player Matchup

Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Escipion7117
Awilix
Level 123
God Stats
5W - 4L
1,727 SR
Queue Stats
108W - 100L
1,495 Elo+
Party 2
Ymir
Ymir
PON1Warrior
Ymir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
dani2444
Jing Wei
Level 99
God Stats
2W - 1L
1,759 SR
Queue Stats
84W - 74L
1,464 Elo+
Party 2
Scylla
Scylla
sirgoman
Scylla
Level 20
God Stats
2W - 0L
1,748 SR
Queue Stats
9W - 5L
1,547 Elo+
Party 2
Team Averages
Level 79
1,647 SR
1,501 Elo+

VS

Team Averages
Level 24
1,483 SR
1,367 Elo+
Artio
Artio
Dh3r0
Artio
Level 38
God Stats
1W - 1L
1,249 SR
Queue Stats
24W - 23L
1,496 Elo+
Party 1
Ares
Ares
IzzySensei
Ares
Level 4
God Stats
1W - 3L
1,681 SR
Queue Stats
4W - 9L
1,277 Elo+
Party 1
Ishtar
Ishtar
JaZiiRaH
Ishtar
Level 27
God Stats
3W - 1L
1,681 SR
Queue Stats
27W - 34L
1,442 Elo+
Party 1
Kali
Kali
XxeLaxX94
Kali
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,401 Elo+
Party 1
Achilles
Achilles
xReiDx
Achilles
Level 23
God Stats
3W - 3L
1,306 SR
Queue Stats
20W - 29L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
12 / 0 / 5
10,893
605
22,671
17,031
13,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
17
4 / 1 / 7
10,282
571
11,364
15,791
6,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
0 / 5 / 6
7,798
433
4,710
14,697
11,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
dani2444
Jing Wei
16
2 / 1 / 3
9,750
542
7,509
11,826
3,927
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
sirgoman
Scylla
17
6 / 0 / 6
10,551
586
15,182
9,284
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dh3r0
Artio
10
0 / 7 / 0
6,631
368
5,451
20,362
11,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 2 / 7
7,986
444
6,266
14,988
16,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
JaZiiRaH
Ishtar
14
6 / 5 / 1
8,902
495
14,152
14,392
8,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
12
0 / 7 / 0
7,046
391
4,080
18,412
7,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
xReiDx
Achilles
10
1 / 3 / 1
6,210
345
9,257
17,477
15,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
24
Kills
7
7
Deaths
24
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
12
0
5
14.5
L
Artio
Dh3r0
Artio
0
7
0
0
W
Awilix
4
1
7
7.5
L
0
2
7
1.75
L
Ishtar
JaZiiRaH
Ishtar
6
5
1
1.3
W
0
5
6
0.6
L
Kali
0
7
0
0
W
Jing Wei
dani2444
Jing Wei
2
1
3
3.5
W
Scylla
sirgoman
Scylla
6
0
6
9
L
Achilles
xReiDx
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,436
Damage
39,206
68,629
Taken
85,631
39,845
Mitigated
60,144
22,331
Healing
13,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
22,671
3,724
0
12,231
17,031
13,956
565
5,070
11,289
445
85,270
L
Artio
Dh3r0
Artio
5,451
981
735
2,609
20,362
11,360
0
4,541
15,204
34,937
0
W
Awilix
11,364
4,374
0
1,250
15,791
6,509
0
1,707
13,646
27
96,989
L
6,266
937
0
1,570
14,988
16,979
120
4,174
10,565
13,605
0
L
Ishtar
JaZiiRaH
Ishtar
14,152
9,294
0
4,839
14,392
8,347
195
2,082
12,205
0
83,828
W
4,710
659
814
1,725
14,697
11,873
29
3,981
10,443
16,125
0
L
Kali
4,080
1,860
0
1,901
18,412
7,734
0
3,345
14,788
0
53,344
W
Jing Wei
dani2444
Jing Wei
7,509
5,843
0
5,877
11,826
3,927
1,434
428
11,392
0
85,241
W
Scylla
sirgoman
Scylla
15,182
2,398
0
434
9,284
3,580
1,221
777
8,153
87,125
0
L
Achilles
xReiDx
Achilles
9,257
2,417
0
1,889
17,477
15,724
224
6,306
10,990
0
31,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,274
Gold Earned
36,775
580
Minions Killed
331
0
Camps Cleared
0
1,874,466
Distance Traveled
1,648,339
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,893
605
125
7
0
372,182
3
L
Artio
6,631
368
63
4
0
340,140
4
W
Awilix
10,282
571
131
7
0
439,304
6
L
Ares
7,986
444
15
1
0
336,132
1
L
Ishtar
8,902
495
124
7
0
269,293
5
W
Ymir
7,798
433
24
1
0
322,608
5
L
Kali
7,046
391
92
5
0
359,805
4
W
Jing Wei
9,750
542
145
8
0
374,114
2
W
Scylla
10,551
586
155
9
0
366,258
0
L
Achilles
6,210
345
37
2
0
342,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role