Player Matchup

Arachne
Arachne
Diamond III
F_Egon_11
Arachne
Diamond III
Level 160
God Stats
1W - 3L
1,509 SR
Queue Stats
388W - 403L
2,345 MMR
Solo
Hades
Hades
Diamond V
I LikeGirls N0w
Hades
Diamond V
Level 156
God Stats
126W - 84L
1,735 SR
Queue Stats
471W - 465L
2,037 MMR
Solo
Janus
Janus
Masters
InCePTioNxSnakeZ
Janus
Masters
Level 160
God Stats
35W - 53L
1,476 SR
Queue Stats
693W - 689L
2,265 MMR
Solo
Charybdis
Charybdis
Platinum I
Ovvahh
Charybdis
Platinum I
Level 129
God Stats
1W - 2L
1,572 SR
Queue Stats
44W - 22L
2,254 MMR
Solo
Ganesha
Ganesha
Diamond V
Z e D 4 n
Ganesha
Diamond V
Level 160
God Stats
27W - 26L
1,605 SR
Queue Stats
258W - 255L
2,228 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,579 SR
2,226 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,427 SR
1,850 MMR
Rama
Rama
Platinum II
 
Rama
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Diamond I
 
Poseidon
Diamond I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Diamond V
SpiritOfTrinity
Da Ji
Diamond V
Level 131
God Stats
1W - 1L
1,266 SR
Queue Stats
203W - 215L
2,010 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
hорe
Ah Muzen Cab
Masters
Level 160
God Stats
1W - 1L
1,367 SR
Queue Stats
90W - 76L
2,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
F_Egon_11
Arachne
18
3 / 3 / 1
11,029
501
4,831
19,660
8,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 11 / 2
9,530
433
11,658
29,283
16,178
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 3 / 1
11,322
515
12,773
12,936
4,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Ovvahh
Charybdis
15
2 / 8 / 0
9,794
445
12,219
21,403
8,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Z e D 4 n
Ganesha
14
0 / 8 / 5
9,424
428
5,763
23,443
29,072
Bans
Ne ZhaAwilix

VS

Bans
ThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
11 / 1 / 7
14,162
644
23,270
19,241
8,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
 
Poseidon
19
5 / 1 / 5
13,038
593
7,434
12,372
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
 
Sobek
16
3 / 2 / 16
11,198
509
7,042
23,925
28,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
2 / 3 / 8
11,803
537
9,612
21,475
10,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Muzen Cab
hорe
Ah Muzen Cab
20
12 / 3 / 8
14,571
662
31,033
17,963
12,155
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
10
Kills
33
33
Deaths
10
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
1
7
14.5
W
Poseidon
 
Poseidon
5
1
5
7.5
W
Sobek
 
Sobek
3
2
16
5.5
L
Arachne
F_Egon_11
Arachne
3
3
1
1.17
L
0
11
2
0.09
L
5
3
1
1.83
L
Charybdis
Ovvahh
Charybdis
2
8
0
0.25
W
2
3
8
2
L
Ganesha
Z e D 4 n
Ganesha
0
8
5
0.31
W
Ah Muzen Cab
hорe
Ah Muzen Cab
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,244
Damage
78,391
106,725
Taken
94,976
67,007
Mitigated
64,283
21,160
Healing
41,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
23,270
20,834
0
13,646
19,241
8,211
10,518
5,043
14,108
0
119,550
W
Poseidon
 
Poseidon
7,434
1,573
0
5,201
12,372
5,351
2,927
4,361
7,916
125,125
0
W
Sobek
 
Sobek
7,042
787
330
6,888
23,925
28,098
49
6,033
17,570
20,163
1,784
L
Arachne
F_Egon_11
Arachne
4,831
2,299
0
4,850
19,660
8,550
1,567
2,539
17,121
0
106,240
L
11,658
1,104
244
6,833
29,283
16,178
1,002
2,290
26,993
72,359
0
L
12,773
307
0
429
12,936
4,926
0
1,928
11,008
96,776
0
L
Charybdis
Ovvahh
Charybdis
12,219
5,296
0
6,829
21,403
8,281
0
3,471
17,932
0
85,756
W
9,612
1,748
0
8,882
21,475
10,468
720
6,823
14,422
0
92,364
L
Ganesha
Z e D 4 n
Ganesha
5,763
771
0
1,975
23,443
29,072
0
4,107
19,336
31,104
255
W
Ah Muzen Cab
hорe
Ah Muzen Cab
31,033
15,972
0
6,560
17,963
12,155
4,619
9,145
8,796
0
141,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,099
Gold Earned
64,772
683
Minions Killed
737
0
Camps Cleared
0
1,940,543
Distance Traveled
2,243,565
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,162
644
201
9
0
408,516
5
W
Poseidon
13,038
593
193
9
0
501,007
6
W
Sobek
11,198
509
22
1
0
449,649
5
L
Arachne
11,029
501
160
7
0
426,612
1
L
Hades
9,530
433
154
7
0
305,929
1
L
Janus
11,322
515
200
9
0
459,837
8
L
Charybdis
9,794
445
152
7
0
350,919
6
W
Da Ji
11,803
537
127
6
0
426,006
12
L
Ganesha
9,424
428
17
1
0
397,246
7
W
Ah Muzen Cab
14,571
662
194
9
0
458,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role