Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ChinoHefe-_-
Erlang Shen
Level 99
God Stats
5W - 9L
1,252 SR
Queue Stats
578W - 574L
1,461 Elo+
Solo
Cliodhna
Cliodhna
KnarfReklats
Cliodhna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,561 Elo+
Solo
Chronos
Chronos
Taiyo_No_Tenshi
Chronos
Level 78
God Stats
4W - 2L
1,500 SR
Queue Stats
146W - 140L
1,566 Elo+
Solo
Discordia
Discordia
TruthAssassin
Discordia
Level 146
God Stats
5W - 5L
1,597 SR
Queue Stats
283W - 300L
1,528 Elo+
Solo
Team Averages
Level 89
1,470 SR
1,523 Elo+

VS

Team Averages
Level 133
1,477 SR
1,498 Elo+
Danzaburou
Danzaburou
DadMountain
Danzaburou
Level 112
God Stats
1W - 0L
1,247 SR
Queue Stats
40W - 35L
1,556 Elo+
Party 1
Ah Puch
Ah Puch
DixxsieNormous
Ah Puch
Level 106
God Stats
1W - 0L
1,398 SR
Queue Stats
74W - 60L
1,526 Elo+
Party 1
Bacchus
Bacchus
FlowerPatch
Bacchus
Level 158
God Stats
2W - 0L
1,840 SR
Queue Stats
28W - 26L
1,555 Elo+
Party 1
Amaterasu
Amaterasu
ZatoichinoKokei
Amaterasu
Level 160
God Stats
8W - 11L
1,401 SR
Queue Stats
813W - 868L
1,422 Elo+
Solo
Maui
Maui
destroyrofturds
Maui
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 313L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
1 / 6 / 5
8,705
670
14,088
13,507
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
ChinoHefe-_-
Erlang Shen
15
0 / 6 / 9
8,951
689
6,729
19,057
18,905
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
KnarfReklats
Cliodhna
12
1 / 7 / 4
8,068
621
6,251
12,501
5,194
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 1 / 2
10,151
781
14,153
11,484
6,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Discordia
TruthAssassin
Discordia
16
2 / 2 / 7
9,020
694
22,506
5,124
2,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DadMountain
Danzaburou
18
6 / 1 / 14
10,443
803
17,624
11,845
6,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 4 / 11
9,628
741
12,418
13,941
7,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
FlowerPatch
Bacchus
17
5 / 1 / 14
11,171
859
9,780
15,762
23,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
ZatoichinoKokei
Amaterasu
16
4 / 5 / 12
9,883
760
10,358
22,544
18,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
0 / 2 / 18
8,780
675
6,189
15,735
19,808
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
91
13
Kills
22
22
Deaths
13
27
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
6
5
0.58
L
Erlang Shen
ChinoHefe-_-
Erlang Shen
0
6
9
0.75
W
Danzaburou
DadMountain
Danzaburou
6
1
14
13
W
7
4
11
3.13
W
Bacchus
FlowerPatch
Bacchus
5
1
14
12
L
Cliodhna
KnarfReklats
Cliodhna
1
7
4
0.43
L
9
1
2
10
L
Discordia
TruthAssassin
Discordia
2
2
7
2.75
W
Amaterasu
ZatoichinoKokei
Amaterasu
4
5
12
2
W
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,727
Damage
56,369
61,673
Taken
79,827
38,914
Mitigated
76,155
15,577
Healing
27,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
14,088
5,017
502
1,781
13,507
6,206
0
5,135
8,372
0
26,001
L
Erlang Shen
ChinoHefe-_-
Erlang Shen
6,729
3,012
2,762
3,801
19,057
18,905
0
8,273
10,784
0
10,787
W
Danzaburou
DadMountain
Danzaburou
17,624
6,165
2,299
3,213
11,845
6,970
3,098
6,545
5,300
0
40,364
W
12,418
1,143
0
3,164
13,941
7,758
515
7,574
6,367
23,914
0
W
Bacchus
FlowerPatch
Bacchus
9,780
1,224
3,034
4,679
15,762
23,160
426
6,962
8,800
16,997
0
L
Cliodhna
KnarfReklats
Cliodhna
6,251
744
842
601
12,501
5,194
0
6,458
6,043
0
10,309
L
14,153
6,959
1,342
2,459
11,484
6,183
0
5,805
5,679
29,706
0
L
Discordia
TruthAssassin
Discordia
22,506
642
1,102
385
5,124
2,426
0
2,716
2,408
39,235
0
W
Amaterasu
ZatoichinoKokei
Amaterasu
10,358
3,639
1,567
5,365
22,544
18,459
246
7,786
14,758
0
22,972
W
6,189
481
2,385
1,795
15,735
19,808
169
7,792
7,943
9,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,895
Gold Earned
49,905
147
Minions Killed
134
0
Camps Cleared
0
1,189,015
Distance Traveled
1,174,878
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,705
670
29
2
0
172,724
0
L
Erlang Shen
8,951
689
13
1
0
238,779
1
W
Danzaburou
10,443
803
44
3
0
227,035
0
W
Ah Puch
9,628
741
26
2
0
207,870
1
W
Bacchus
11,171
859
21
2
0
257,412
4
L
Cliodhna
8,068
621
10
1
0
247,446
0
L
Chronos
10,151
781
48
4
0
278,482
1
L
Discordia
9,020
694
47
4
0
251,584
0
W
Amaterasu
9,883
760
38
3
0
242,905
0
W
Maui
8,780
675
5
0
0
239,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role