Player Matchup

Merlin
Merlin
Alexviver98
Merlin
Level 26
God Stats
1W - 1L
1,021 SR
Queue Stats
7W - 4L
1,394 Elo+
Party 3
Ymir
Ymir
Lingro42069
Ymir
Level 63
God Stats
3W - 0L
1,827 SR
Queue Stats
41W - 38L
1,300 Elo+
Solo
Chaac
Chaac
Venationghg_
Chaac
Level 58
God Stats
7W - 8L
1,468 SR
Queue Stats
44W - 76L
1,334 Elo+
Solo
Apollo
Apollo
el_PT_tywin
Apollo
Level 148
God Stats
1W - 1L
1,104 SR
Queue Stats
8W - 11L
1,345 Elo+
Party 3
Loki
Loki
xXDeStRoYeR_ACE
Loki
Level 106
God Stats
2W - 4L
1,194 SR
Queue Stats
116W - 159L
1,341 Elo+
Solo
Team Averages
Level 80
1,323 SR
1,343 Elo+

VS

Team Averages
Level 56
1,508 SR
1,399 Elo+
Cerberus
Cerberus
BenzoLoverXNX
Cerberus
Level 73
God Stats
1W - 3L
1,567 SR
Queue Stats
274W - 307L
1,406 Elo+
Party 2
Fenrir
Fenrir
Shadow_fnds
Fenrir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
VolvaSigrid
Hel
Level 77
God Stats
16W - 30L
1,348 SR
Queue Stats
185W - 220L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
manu25122003
Sun Wukong
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,329 Elo+
Solo
Skadi
Skadi
zMatteHDz
Skadi
Level 47
God Stats
3W - 2L
1,625 SR
Queue Stats
135W - 161L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 0 / 0
5,278
528
1,507
3,255
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 3
5,561
556
1,893
4,185
2,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
5 / 3 / 0
5,785
579
6,254
9,364
4,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
10
5 / 0 / 1
6,064
606
3,871
5,011
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 0 / 2
5,209
521
1,461
5,554
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BenzoLoverXNX
Cerberus
10
3 / 3 / 0
5,740
574
5,445
8,135
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
6
0 / 2 / 0
4,218
422
2,283
7,002
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 5 / 0
4,324
432
1,637
5,382
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
manu25122003
Sun Wukong
5
0 / 3 / 2
4,197
420
680
4,699
1,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
zMatteHDz
Skadi
10
0 / 0 / 0
5,597
560
1,601
3,865
1,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
12
Kills
3
3
Deaths
13
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
0
0
0
L
Cerberus
BenzoLoverXNX
Cerberus
3
3
0
1
W
2
0
3
3.5
L
Fenrir
0
2
0
0
W
5
3
0
1.67
L
0
5
0
0
W
Apollo
5
0
1
5.5
L
Sun Wukong
manu25122003
Sun Wukong
0
3
2
0.33
W
0
0
2
1
L
Skadi
zMatteHDz
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,986
Damage
11,646
27,369
Taken
29,083
11,122
Mitigated
10,864
9,798
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
1,507
45
0
0
3,255
1,027
0
0
3,255
33,581
0
L
Cerberus
BenzoLoverXNX
Cerberus
5,445
527
0
2,616
8,135
3,875
0
0
8,135
27,633
0
W
1,893
929
0
923
4,185
2,317
363
763
3,382
15,609
0
L
Fenrir
2,283
1,221
0
893
7,002
2,258
0
861
6,141
0
17,053
W
6,254
1,850
0
2,672
9,364
4,199
368
4,702
4,145
0
34,575
L
1,637
172
152
591
5,382
1,334
0
1,032
4,350
18,146
0
W
Apollo
3,871
2,809
0
2,283
5,011
1,862
0
785
4,226
0
39,417
L
Sun Wukong
manu25122003
Sun Wukong
680
340
11
295
4,699
1,892
0
0
4,699
0
9,372
W
1,461
299
0
3,920
5,554
1,717
0
267
5,279
0
33,449
L
Skadi
zMatteHDz
Skadi
1,601
116
0
578
3,865
1,505
0
1,507
2,358
0
42,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,897
Gold Earned
24,076
283
Minions Killed
250
0
Camps Cleared
0
920,215
Distance Traveled
834,744
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,278
528
64
6
0
172,268
0
L
Cerberus
5,740
574
89
9
0
170,184
0
W
Ymir
5,561
556
20
2
0
173,720
1
L
Fenrir
4,218
422
34
3
0
208,878
0
W
Chaac
5,785
579
59
6
0
169,900
0
L
Hel
4,324
432
31
3
0
148,535
0
W
Apollo
6,064
606
66
7
0
163,303
2
L
Sun Wukong
4,197
420
21
2
0
147,913
0
W
Loki
5,209
521
74
7
0
241,024
1
L
Skadi
5,597
560
75
8
0
159,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role