Player Matchup

Lancelot
Lancelot
Akiller-Ak
Lancelot
Level 100
God Stats
10W - 9L
1,502 SR
Queue Stats
101W - 101L
1,376 Elo+
Solo
Chiron
Chiron
BOPscythe
Chiron
Level 65
God Stats
2W - 4L
1,414 SR
Queue Stats
268W - 314L
1,424 Elo+
Solo
Hel
Hel
S1N1STERDOUNUT
Hel
Level 121
God Stats
26W - 25L
1,560 SR
Queue Stats
398W - 375L
1,522 Elo+
Solo
Amaterasu
Amaterasu
thebestmurray
Amaterasu
Level 141
God Stats
5W - 2L
1,727 SR
Queue Stats
432W - 430L
1,676 Elo+
Solo
Aphrodite
Aphrodite
tinytrain249
Aphrodite
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,329 Elo+
Solo
Team Averages
Level 102
1,541 SR
1,465 Elo+

VS

Team Averages
Level 117
1,478 SR
1,469 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
TheGreatMoka
Thanatos
Level 82
God Stats
7W - 6L
1,377 SR
Queue Stats
101W - 116L
1,452 Elo+
Solo
Hel
Hel
Vyrdera
Hel
Level 160
God Stats
5W - 6L
1,232 SR
Queue Stats
300W - 297L
1,475 Elo+
Solo
Rama
Rama
Walddcj
Rama
Level 83
God Stats
2W - 0L
1,783 SR
Queue Stats
13W - 17L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Akiller-Ak
Lancelot
5
0 / 2 / 0
3,319
553
798
3,650
1,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
BOPscythe
Chiron
6
0 / 0 / 0
3,715
619
3,715
3,506
926
Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 0
3,958
660
2,134
3,752
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
thebestmurray
Amaterasu
8
0 / 1 / 0
4,464
744
2,470
4,651
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
tinytrain249
Aphrodite
6
0 / 1 / 0
3,761
627
1,339
4,225
1,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 0 / 1
4,168
695
2,941
5,133
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
 
Cabrakan
6
0 / 0 / 1
4,073
679
1,214
4,072
2,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
TheGreatMoka
Thanatos
7
3 / 0 / 0
4,273
712
2,396
5,877
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Hel
8
0 / 0 / 2
4,288
715
2,260
2,924
922
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rama
Walddcj
Rama
7
1 / 0 / 0
4,129
688
3,678
5,240
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
1
0.5
W
Cabrakan
 
Cabrakan
0
0
1
0.5
L
Lancelot
Akiller-Ak
Lancelot
0
2
0
0
L
Chiron
BOPscythe
Chiron
0
0
0
0
L
0
0
0
0
W
Thanatos
TheGreatMoka
Thanatos
3
0
0
3
W
Hel
0
0
2
1
W
Rama
Walddcj
Rama
1
0
0
1
L
Amaterasu
thebestmurray
Amaterasu
0
1
0
0
L
Aphrodite
tinytrain249
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,456
Damage
12,489
19,784
Taken
23,246
6,969
Mitigated
10,083
9,165
Healing
15,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,941
679
0
2,500
5,133
2,175
0
0
5,133
23,014
0
W
Cabrakan
 
Cabrakan
1,214
140
0
1,743
4,072
2,842
0
861
3,211
6,973
0
L
Lancelot
Akiller-Ak
Lancelot
798
459
0
655
3,650
1,050
0
831
2,809
0
9,754
L
Chiron
BOPscythe
Chiron
3,715
1,683
289
1,496
3,506
926
0
313
3,193
0
24,890
L
2,134
86
154
2,162
3,752
1,265
0
1,550
2,202
25,028
0
W
Thanatos
TheGreatMoka
Thanatos
2,396
683
0
5,244
5,877
2,511
0
1,095
4,782
0
22,425
W
Hel
2,260
612
963
2,287
2,924
922
0
1,039
1,885
31,157
0
W
Rama
Walddcj
Rama
3,678
3,166
0
3,244
5,240
1,633
0
478
4,762
0
32,588
L
Amaterasu
thebestmurray
Amaterasu
2,470
1,803
0
2,471
4,651
1,960
0
2,516
1,841
0
28,682
L
Aphrodite
tinytrain249
Aphrodite
1,339
518
469
1,469
4,225
1,768
0
901
3,324
11,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,217
Gold Earned
20,931
204
Minions Killed
228
0
Camps Cleared
0
564,691
Distance Traveled
628,003
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,168
695
46
8
0
132,659
2
W
Cabrakan
4,073
679
18
3
0
107,417
1
L
Lancelot
3,319
553
24
4
0
81,971
1
L
Chiron
3,715
619
49
8
0
114,782
1
L
Hel
3,958
660
47
8
0
129,279
2
W
Thanatos
4,273
712
53
9
0
142,241
2
W
Hel
4,288
715
54
9
0
134,732
2
W
Rama
4,129
688
57
10
0
110,954
1
L
Amaterasu
4,464
744
62
10
0
130,145
1
L
Aphrodite
3,761
627
22
4
0
108,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role