Player Matchup

Ao Kuang
Ao Kuang
LawfulPuma588
Ao Kuang
Level 140
God Stats
6W - 10L
1,320 SR
Queue Stats
380W - 397L
1,383 Elo+
Party 1
Guan Yu
Guan Yu
The UPS Panda
Guan Yu
Level 129
God Stats
6W - 6L
1,315 SR
Queue Stats
383W - 402L
1,380 Elo+
Party 1
Ah Puch
Ah Puch
Tzuki303
Ah Puch
Level 124
God Stats
7W - 0L
1,985 SR
Queue Stats
182W - 184L
1,421 Elo+
Solo
Medusa
Medusa
ride247365
Medusa
Level 157
God Stats
9W - 10L
1,469 SR
Queue Stats
849W - 936L
1,355 Elo+
Solo
Jormungandr
Jormungandr
x ONE WING x
Jormungandr
Level 155
God Stats
3W - 3L
1,354 SR
Queue Stats
588W - 612L
1,425 Elo+
Solo
Team Averages
Level 141
1,489 SR
1,393 Elo+

VS

Team Averages
Level 111
1,474 SR
1,406 Elo+
Ra
Ra
AnOffDutyNinja
Ra
Level 155
God Stats
2W - 3L
1,509 SR
Queue Stats
330W - 386L
1,425 Elo+
Solo
Tyr
Tyr
Soggyracoon
Tyr
Level 120
God Stats
9W - 7L
1,398 SR
Queue Stats
329W - 325L
1,506 Elo+
Solo
Hun Batz
Hun Batz
TrashGodx
Hun Batz
Level 109
God Stats
0W - 2L
1,221 SR
Queue Stats
308W - 361L
1,356 Elo+
Solo
Merlin
Merlin
Wing Chun Foo
Merlin
Level 155
God Stats
3W - 3L
1,740 SR
Queue Stats
236W - 248L
1,495 Elo+
Solo
Heimdallr
Heimdallr
rilky
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LawfulPuma588
Ao Kuang
17
7 / 5 / 14
11,456
764
11,944
19,260
10,327
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
18
5 / 4 / 14
11,341
756
11,007
23,650
33,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Tzuki303
Ah Puch
20
11 / 4 / 14
14,032
935
21,027
16,289
8,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ride247365
Medusa
17
5 / 5 / 19
11,153
744
12,393
17,227
8,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
x ONE WING x
Jormungandr
17
2 / 7 / 19
11,296
753
14,042
26,774
30,191
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
7,425
495
2,792
4,439
1,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 5
8,748
583
6,304
22,937
20,640
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
TrashGodx
Hun Batz
17
7 / 10 / 6
11,329
755
12,725
19,806
8,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 4 / 10
13,176
878
26,506
14,724
6,971
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
rilky
Heimdallr
20
6 / 5 / 11
11,468
765
13,302
16,862
7,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
57
30
Kills
22
25
Deaths
30
80
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Ao Kuang
LawfulPuma588
Ao Kuang
7
5
14
2.8
L
0
7
5
0.36
W
Guan Yu
5
4
14
3
L
Hun Batz
TrashGodx
Hun Batz
7
10
6
1
W
Ah Puch
Tzuki303
Ah Puch
11
4
14
4.5
L
9
4
10
3.5
W
Medusa
ride247365
Medusa
5
5
19
2.9
L
Heimdallr
rilky
Heimdallr
6
5
11
2.3
W
Jormungandr
x ONE WING x
Jormungandr
2
7
19
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,413
Damage
61,629
103,200
Taken
78,768
90,178
Mitigated
45,400
35,332
Healing
22,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,792
262
602
290
4,439
1,431
0
1,961
2,478
5,458
0
W
Ao Kuang
LawfulPuma588
Ao Kuang
11,944
3,619
1,867
4,686
19,260
10,327
2,756
7,110
12,150
19,157
0
L
6,304
779
626
3,411
22,937
20,640
0
12,075
10,862
101
11,818
W
Guan Yu
11,007
1,264
9,489
7,327
23,650
33,254
373
4,969
18,681
0
17,746
L
Hun Batz
TrashGodx
Hun Batz
12,725
2,765
720
2,881
19,806
8,852
0
12,412
7,394
0
21,310
W
Ah Puch
Tzuki303
Ah Puch
21,027
796
2,290
2,174
16,289
8,238
2,161
5,057
11,232
53,867
0
L
26,506
1,432
1,937
4,322
14,724
6,971
126
8,120
6,604
58,005
0
W
Medusa
ride247365
Medusa
12,393
4,470
1,603
2,945
17,227
8,168
2,931
9,266
7,961
0
25,945
L
Heimdallr
rilky
Heimdallr
13,302
5,685
2,020
5,339
16,862
7,506
100
12,445
4,417
0
30,540
W
Jormungandr
x ONE WING x
Jormungandr
14,042
2,382
1,064
1,887
26,774
30,191
506
2,997
23,777
37,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,278
Gold Earned
52,146
168
Minions Killed
151
0
Camps Cleared
0
1,401,687
Distance Traveled
1,091,118
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,425
495
4
0
0
97,276
0
W
Ao Kuang
11,456
764
18
1
0
271,399
0
L
Tyr
8,748
583
17
1
0
264,840
1
W
Guan Yu
11,341
756
8
1
0
327,136
0
L
Hun Batz
11,329
755
12
1
0
219,112
0
W
Ah Puch
14,032
935
72
5
0
288,794
0
L
Merlin
13,176
878
83
6
0
256,694
0
W
Medusa
11,153
744
29
2
0
271,809
3
L
Heimdallr
11,468
765
35
2
0
253,196
0
W
Jormungandr
11,296
753
41
3
0
242,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role