Player Matchup

Vamana
Vamana
GankGoblin
Vamana
Level 158
God Stats
6W - 3L
1,830 SR
Queue Stats
144W - 111L
1,592 Elo+
Party 2
Ganesha
Ganesha
SINATRAF11
Ganesha
Level 105
God Stats
32W - 28L
1,495 SR
Queue Stats
301W - 351L
1,374 Elo+
Solo
Nox
Nox
Shady_Sunflower
Nox
Level 27
God Stats
3W - 5L
1,465 SR
Queue Stats
53W - 31L
1,536 Elo+
Party 2
Izanami
Izanami
ShizuoHewajima98
Izanami
Level 66
God Stats
9W - 8L
1,376 SR
Queue Stats
83W - 98L
1,384 Elo+
Solo
Kuzenbo
Kuzenbo
TheGreatAshSoul
Kuzenbo
Level 151
God Stats
106W - 118L
1,552 SR
Queue Stats
592W - 670L
1,353 Elo+
Solo
Team Averages
Level 101
1,543 SR
1,448 Elo+

VS

Team Averages
Level 65
1,424 SR
1,413 Elo+
Janus
Janus
 
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
ErblinxAoT
Lancelot
Level 29
God Stats
7W - 9L
1,364 SR
Queue Stats
72W - 70L
1,373 Elo+
Party 1
Geb
Geb
Mylos666
Geb
Level 86
God Stats
189W - 201L
1,429 SR
Queue Stats
342W - 450L
1,390 Elo+
Solo
Medusa
Medusa
SoftG Dark
Medusa
Level 69
God Stats
4W - 6L
1,364 SR
Queue Stats
442W - 455L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
esistSzudemA
Gilgamesh
Level 76
God Stats
0W - 2L
1,462 SR
Queue Stats
123W - 133L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GankGoblin
Vamana
12
7 / 0 / 2
7,839
713
7,913
7,820
6,492
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ganesha
SINATRAF11
Ganesha
9
0 / 1 / 8
5,605
510
4,656
8,442
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 5
7,371
670
5,168
5,722
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 2 / 1
6,432
585
3,957
9,223
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 0 / 1
5,522
502
2,556
7,194
5,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 1
6,014
547
5,429
3,226
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
ErblinxAoT
Lancelot
9
1 / 3 / 0
5,453
496
3,991
8,653
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 2
4,851
441
3,316
8,771
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
SoftG Dark
Medusa
10
2 / 3 / 0
5,759
524
6,321
7,803
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
esistSzudemA
Gilgamesh
8
0 / 5 / 0
5,187
472
4,637
9,742
5,681
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
3
3
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
1
0.5
L
Lancelot
ErblinxAoT
Lancelot
1
3
0
0.33
W
Vamana
GankGoblin
Vamana
7
0
2
8
L
0
2
2
0.5
W
Ganesha
SINATRAF11
Ganesha
0
1
8
4
W
4
0
5
6.5
W
2
2
1
1.25
L
Medusa
SoftG Dark
Medusa
2
3
0
0.67
W
1
0
1
1.5
L
Gilgamesh
esistSzudemA
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,250
Damage
23,694
38,401
Taken
38,195
23,590
Mitigated
17,222
15,930
Healing
4,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,429
153
0
500
3,226
1,352
0
2,802
414
42,835
0
L
Lancelot
ErblinxAoT
Lancelot
3,991
1,241
0
15
8,653
3,625
0
1,789
6,802
0
36,672
W
Vamana
GankGoblin
Vamana
7,913
3,346
0
2,671
7,820
6,492
0
993
6,827
0
48,684
L
3,316
437
0
1,169
8,771
4,116
0
2,980
5,618
12,580
0
W
Ganesha
SINATRAF11
Ganesha
4,656
402
363
2,391
8,442
5,297
86
2,445
5,997
19,945
2,311
W
5,168
581
0
3,835
5,722
2,857
0
1,154
4,568
51,167
0
W
3,957
2,464
0
3,843
9,223
3,323
1,224
791
8,432
0
44,070
L
Medusa
SoftG Dark
Medusa
6,321
2,679
0
2,200
7,803
2,448
891
1,632
6,008
0
45,960
W
2,556
973
656
2,171
7,194
5,621
36
3,362
3,832
16,527
0
L
Gilgamesh
esistSzudemA
Gilgamesh
4,637
1,361
0
1,001
9,742
5,681
0
2,132
7,545
0
27,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,769
Gold Earned
27,264
328
Minions Killed
282
0
Camps Cleared
0
1,034,421
Distance Traveled
1,066,917
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,014
547
86
8
0
230,953
2
L
Lancelot
5,453
496
63
6
0
252,897
0
W
Vamana
7,839
713
85
8
0
214,911
2
L
Geb
4,851
441
24
2
0
187,510
2
W
Ganesha
5,605
510
11
1
0
213,742
1
W
Nox
7,371
670
96
9
0
249,964
3
W
Izanami
6,432
585
103
9
0
190,316
0
L
Medusa
5,759
524
62
6
0
205,504
1
W
Kuzenbo
5,522
502
33
3
0
165,488
0
L
Gilgamesh
5,187
472
47
4
0
190,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role