Player Matchup

Charybdis
Charybdis
Gold II
CustosRex
Charybdis
Gold II
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 138L
1,558 MMR
Solo
Athena
Athena
Gold IV
Nanoplasm
Athena
Gold IV
Level 107
God Stats
4W - 2L
1,950 SR
Queue Stats
159W - 159L
1,385 MMR
Solo
Cerberus
Cerberus
Gold I
WhoopityDoo
Cerberus
Gold I
Level 152
God Stats
3W - 3L
1,543 SR
Queue Stats
210W - 207L
1,394 MMR
Solo
Kali
Kali
Silver II
daszarabia
Kali
Silver II
Level 121
God Stats
28W - 30L
1,569 SR
Queue Stats
142W - 163L
1,045 MMR
Solo
Hel
Hel
Gold V
shizzythegodlord
Hel
Gold V
Level 82
God Stats
2W - 2L
1,684 SR
Queue Stats
139W - 140L
1,379 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,649 SR
1,352 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,446 SR
1,346 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver III
Clipsahoii
Ah Muzen Cab
Silver III
Level 123
God Stats
5W - 8L
1,320 SR
Queue Stats
528W - 575L
795 MMR
Solo
Ullr
Ullr
Gold V
GebsStrongArm
Ullr
Gold V
Level 136
God Stats
15W - 21L
1,479 SR
Queue Stats
92W - 99L
1,325 MMR
Solo
Ra
Ra
Gold I
KayyWhyy
Ra
Gold I
Level 152
God Stats
2W - 4L
1,503 SR
Queue Stats
127W - 112L
1,693 MMR
Party 1
Susano
Susano
Gold II
XxTazXx
Susano
Gold II
Level 143
God Stats
11W - 9L
1,548 SR
Queue Stats
411W - 409L
1,418 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
xKravyn
Sun Wukong
Bronze III
Level 89
God Stats
1W - 0L
1,379 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CustosRex
Charybdis
20
2 / 10 / 5
15,532
501
19,829
35,043
11,402
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Nanoplasm
Athena
18
1 / 4 / 9
12,496
403
10,283
41,386
44,485
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
WhoopityDoo
Cerberus
20
3 / 3 / 5
14,925
481
25,726
38,025
46,833
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 7 / 3
14,988
483
16,589
34,253
14,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
3 / 5 / 4
14,957
482
9,876
21,100
10,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Bans
Yu HuangThorNe Zha

VS

Bans
VulcanDa JiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Clipsahoii
Ah Muzen Cab
18
1 / 5 / 11
14,808
478
9,492
30,157
18,710
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 1 / 14
19,112
617
25,442
29,885
14,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
14 / 3 / 6
19,503
629
58,416
30,526
16,857
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
XxTazXx
Susano
20
8 / 3 / 12
16,999
548
31,935
29,684
15,221
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
xKravyn
Sun Wukong
19
0 / 6 / 14
14,564
470
10,885
33,306
26,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
17
Kills
29
29
Deaths
18
26
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Clipsahoii
Ah Muzen Cab
1
5
11
1.3
L
Charybdis
CustosRex
Charybdis
2
10
5
0.45
W
6
1
14
13
W
14
3
6
5.67
L
Athena
Nanoplasm
Athena
1
4
9
1.38
L
Cerberus
WhoopityDoo
Cerberus
3
3
5
1.83
W
Susano
XxTazXx
Susano
8
3
12
4.67
L
8
7
3
1.36
L
3
5
4
1
W
Sun Wukong
xKravyn
Sun Wukong
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,303
Damage
136,170
169,807
Taken
153,558
128,423
Mitigated
91,685
40,776
Healing
63,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Clipsahoii
Ah Muzen Cab
9,492
5,646
2,627
8,437
30,157
18,710
5,355
7,649
22,508
2,524
52,254
L
Charybdis
CustosRex
Charybdis
19,829
9,189
0
11,931
35,043
11,402
0
8,595
26,448
0
181,053
W
25,442
10,578
0
6,476
29,885
14,803
11,956
10,984
18,901
0
204,713
W
58,416
4,241
9,393
15,473
30,526
16,857
3,781
12,047
18,479
234,849
0
L
Athena
Nanoplasm
Athena
10,283
2,352
0
5,612
41,386
44,485
0
19,406
21,980
39,843
1,145
L
Cerberus
WhoopityDoo
Cerberus
25,726
2,301
0
5,603
38,025
46,833
273
13,024
25,001
140,604
0
W
Susano
XxTazXx
Susano
31,935
7,378
0
10,424
29,684
15,221
2,463
6,247
23,146
0
125,865
L
16,589
9,232
0
5,837
34,253
14,783
0
8,754
25,499
0
128,680
L
9,876
895
3,831
7,962
21,100
10,920
608
9,456
11,644
107,113
0
W
Sun Wukong
xKravyn
Sun Wukong
10,885
2,317
0
10,224
33,306
26,094
598
15,350
17,956
0
77,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,898
Gold Earned
84,986
941
Minions Killed
779
0
Camps Cleared
0
2,651,401
Distance Traveled
3,044,824
27
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,808
478
63
2
0
598,968
1
L
Charybdis
15,532
501
266
9
0
476,307
0
W
Ullr
19,112
617
230
7
0
594,701
11
W
Ra
19,503
629
257
8
0
594,359
7
L
Athena
12,496
403
62
2
0
565,363
11
L
Cerberus
14,925
481
244
8
0
560,394
4
W
Susano
16,999
548
144
5
0
657,208
12
L
Kali
14,988
483
161
5
0
566,827
4
L
Hel
14,957
482
208
7
0
482,510
8
W
Sun Wukong
14,564
470
85
3
0
599,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role