Player Matchup

Fenrir
Fenrir
Diamond IV
 
Fenrir
Diamond IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
Epic Z I Z3uS I
Sylvanus
Diamond IV
Level 158
God Stats
7W - 7L
1,654 SR
Queue Stats
629W - 620L
2,168 MMR
Solo
Aphrodite
Aphrodite
Diamond III
QUEEN_GRAnNy
Aphrodite
Diamond III
Level 160
God Stats
497W - 352L
1,651 SR
Queue Stats
810W - 840L
2,196 MMR
Solo
Cliodhna
Cliodhna
Masters
lazyexe
Cliodhna
Masters
Level 156
God Stats
39W - 38L
1,638 SR
Queue Stats
573W - 562L
2,363 MMR
Solo
Ishtar
Ishtar
Masters
τwιιzy
Ishtar
Masters
Level 151
God Stats
6W - 9L
1,528 SR
Queue Stats
229W - 218L
2,646 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,594 SR
2,175 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,617 SR
2,064 MMR
Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Masters
HeaIthhazard
Poseidon
Masters
Level 160
God Stats
19W - 10L
1,823 SR
Queue Stats
581W - 488L
3,195 MMR
Solo
Da Ji
Da Ji
Platinum V
Kixuni
Da Ji
Platinum V
Level 121
God Stats
41W - 46L
1,460 SR
Queue Stats
111W - 106L
1,884 MMR
Solo
Neith
Neith
Platinum II
Sschneiper
Neith
Platinum II
Level 149
God Stats
28W - 26L
1,668 SR
Queue Stats
390W - 395L
1,871 MMR
Solo
Cerberus
Cerberus
Platinum III
supermandan_
Cerberus
Platinum III
Level 160
God Stats
2W - 2L
1,636 SR
Queue Stats
392W - 389L
1,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 3 / 1
5,534
553
3,208
8,060
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
9
3 / 4 / 2
5,518
552
6,628
8,623
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
QUEEN_GRAnNy
Aphrodite
11
1 / 1 / 2
6,183
618
4,367
5,347
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
lazyexe
Cliodhna
9
0 / 4 / 0
5,311
531
4,275
8,250
2,197
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
τwιιzy
Ishtar
10
0 / 2 / 1
5,596
560
4,780
8,843
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BakasuraLancelotVulcan

VS

Bans
SusanoCamazotzThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
5 / 0 / 4
7,301
730
8,657
9,641
9,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
HeaIthhazard
Poseidon
12
3 / 2 / 1
6,634
663
5,017
5,053
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Kixuni
Da Ji
10
4 / 2 / 4
6,338
634
3,800
9,020
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
10
1 / 1 / 1
5,605
561
3,166
5,998
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
supermandan_
Cerberus
10
1 / 0 / 5
6,116
612
2,681
11,481
6,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
14
14
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
1
0.5
W
Guan Yu
 
Guan Yu
5
0
4
7
L
Sylvanus
3
4
2
1
W
Poseidon
HeaIthhazard
Poseidon
3
2
1
1.75
W
Da Ji
Kixuni
Da Ji
4
2
4
3
L
Aphrodite
QUEEN_GRAnNy
Aphrodite
1
1
2
2
W
Neith
1
1
1
1.5
L
Cliodhna
lazyexe
Cliodhna
0
4
0
0
W
Cerberus
supermandan_
Cerberus
1
0
5
3.5
L
Ishtar
τwιιzy
Ishtar
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,258
Damage
23,321
39,123
Taken
41,193
13,712
Mitigated
24,094
13,949
Healing
18,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,208
962
0
1,288
8,060
2,539
0
162
7,898
0
34,343
W
Guan Yu
 
Guan Yu
8,657
1,693
1,308
4,762
9,641
9,574
0
2,169
7,472
0
52,751
L
Sylvanus
6,628
2,168
396
2,325
8,623
3,994
0
1,544
7,079
19,347
8,179
W
Poseidon
HeaIthhazard
Poseidon
5,017
646
0
930
5,053
1,615
0
1,230
3,823
55,571
1,339
W
Da Ji
Kixuni
Da Ji
3,800
954
167
2,972
9,020
4,409
312
2,484
6,536
0
28,900
L
Aphrodite
QUEEN_GRAnNy
Aphrodite
4,367
88
553
2,922
5,347
1,567
0
1,442
3,905
46,300
0
W
Neith
3,166
1,999
0
2,462
5,998
1,722
0
1,223
4,775
0
42,282
L
Cliodhna
lazyexe
Cliodhna
4,275
626
0
1,591
8,250
2,197
0
1,266
6,984
0
37,759
W
Cerberus
supermandan_
Cerberus
2,681
392
1,259
5,034
11,481
6,774
0
2,837
8,644
22,047
0
L
Ishtar
τwιιzy
Ishtar
4,780
2,968
0
4,874
8,843
3,415
0
3,279
5,564
0
43,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,142
Gold Earned
31,994
341
Minions Killed
403
0
Camps Cleared
0
972,192
Distance Traveled
999,147
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,534
553
68
7
0
222,345
2
W
Guan Yu
7,301
730
94
9
0
215,056
2
L
Sylvanus
5,518
552
39
4
0
180,764
3
W
Poseidon
6,634
663
109
11
0
218,134
1
W
Da Ji
6,338
634
54
5
0
210,083
0
L
Aphrodite
6,183
618
88
9
0
189,864
6
W
Neith
5,605
561
70
7
0
164,086
3
L
Cliodhna
5,311
531
75
8
0
203,845
1
W
Cerberus
6,116
612
76
8
0
191,788
2
L
Ishtar
5,596
560
71
7
0
175,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role