Player Matchup

Odin
Odin
Bleachme7595
Odin
Level 78
God Stats
1W - 2L
1,537 SR
Queue Stats
398W - 417L
1,382 Elo+
Solo
Bacchus
Bacchus
ErblinxAoT
Bacchus
Level 29
God Stats
8W - 2L
1,461 SR
Queue Stats
72W - 70L
1,381 Elo+
Party 1
Set
Set
SkyDecay5354
Set
Level 109
God Stats
15W - 15L
1,539 SR
Queue Stats
288W - 304L
1,469 Elo+
Solo
Anubis
Anubis
davidwilson98
Anubis
Level 83
God Stats
1W - 5L
1,823 SR
Queue Stats
143W - 136L
1,492 Elo+
Solo
Chernobog
Chernobog
esistSzudemA
Chernobog
Level 76
God Stats
10W - 9L
1,521 SR
Queue Stats
123W - 133L
1,397 Elo+
Party 1
Team Averages
Level 75
1,576 SR
1,424 Elo+

VS

Team Averages
Level 114
1,505 SR
1,449 Elo+
Thor
Thor
 
Thor
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BlackRiot_J
Jormungandr
Level 107
God Stats
10W - 10L
1,523 SR
Queue Stats
149W - 189L
1,398 Elo+
Solo
Poseidon
Poseidon
DumpsterFire626
Poseidon
Level 122
God Stats
6W - 6L
1,561 SR
Queue Stats
56W - 49L
1,458 Elo+
Solo
Horus
Horus
FidyFive
Horus
Level 154
God Stats
35W - 25L
1,577 SR
Queue Stats
383W - 379L
1,456 Elo+
Solo
Freya
Freya
QuietFawn11971
Freya
Level 87
God Stats
15W - 21L
1,365 SR
Queue Stats
372W - 404L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 3
10,228
465
10,051
22,657
19,575
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
ErblinxAoT
Bacchus
15
0 / 2 / 3
9,480
431
4,111
15,735
16,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 6 / 7
9,681
440
8,085
18,113
7,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 7 / 4
11,480
522
21,724
22,257
10,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
esistSzudemA
Chernobog
18
8 / 4 / 1
11,683
531
13,645
19,376
7,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
4 / 2 / 6
11,821
537
12,360
17,480
6,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
BlackRiot_J
Jormungandr
16
1 / 4 / 8
10,261
466
10,349
18,769
20,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
20
8 / 3 / 5
12,993
591
15,591
18,093
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
FidyFive
Horus
18
3 / 3 / 5
12,027
547
11,679
17,910
18,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 3 / 2
12,794
582
25,162
20,572
9,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
15
Kills
25
26
Deaths
15
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
2
6
3.5
W
Jormungandr
BlackRiot_J
Jormungandr
1
4
8
1.25
L
1
7
3
0.36
W
Poseidon
8
3
5
3.5
L
Bacchus
ErblinxAoT
Bacchus
0
2
3
0.75
W
Horus
FidyFive
Horus
3
3
5
1.83
W
9
3
2
3.33
L
0
6
7
0.58
L
6
7
4
1.14
L
Chernobog
esistSzudemA
Chernobog
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,616
Damage
75,141
98,138
Taken
92,824
62,763
Mitigated
61,777
24,426
Healing
31,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,360
865
0
743
17,480
6,588
1,848
7,680
9,800
0
90,432
W
Jormungandr
BlackRiot_J
Jormungandr
10,349
3,452
50
2,310
18,769
20,600
0
6,241
12,528
54,477
1,213
L
10,051
1,301
0
3,742
22,657
19,575
0
6,900
14,386
0
74,280
W
Poseidon
15,591
2,056
0
9,268
18,093
6,750
532
4,121
13,972
128,297
0
L
Bacchus
ErblinxAoT
Bacchus
4,111
886
0
984
15,735
16,691
267
11,011
4,229
43,475
0
W
Horus
FidyFive
Horus
11,679
5,498
663
7,202
17,910
18,166
204
2,041
15,869
102
89,406
W
25,162
7,331
0
10,823
20,572
9,673
692
6,583
13,989
106,778
5,606
L
8,085
3,434
0
4,408
18,113
7,958
0
7,025
10,895
0
74,154
L
21,724
935
296
9,071
22,257
10,543
272
12,915
9,224
90,037
0
L
Chernobog
esistSzudemA
Chernobog
13,645
7,474
0
5,925
19,376
7,996
72
10,991
8,008
0
90,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,552
Gold Earned
59,896
577
Minions Killed
700
0
Camps Cleared
0
1,918,140
Distance Traveled
2,099,608
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,821
537
138
6
0
426,273
3
W
Jormungandr
10,261
466
63
3
0
408,167
14
L
Odin
10,228
465
137
6
0
332,999
3
W
Poseidon
12,993
591
194
9
0
452,491
2
L
Bacchus
9,480
431
66
3
0
412,044
0
W
Horus
12,027
547
145
7
0
405,479
0
W
Freya
12,794
582
160
7
0
407,198
3
L
Set
9,681
440
122
6
0
450,787
2
L
Anubis
11,480
522
130
6
0
328,162
3
L
Chernobog
11,683
531
122
6
0
394,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role