Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BirdUpDawg
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,548 Elo+
Party 1
Heimdallr
Heimdallr
SthrnPhantom
Heimdallr
Level 49
God Stats
6W - 9L
1,520 SR
Queue Stats
59W - 91L
1,441 Elo+
Party 1
Olorun
Olorun
lilmk-03
Olorun
Level 40
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 3L
1,136 Elo+
Solo
The Morrigan
The Morrigan
欧尼酱别走岸桜想帮你做核酸
The Morrigan
Level 27
God Stats
3W - 2L
1,633 SR
Queue Stats
13W - 4L
1,804 Elo+
Party 2
Team Averages
Level 42
1,490 SR
1,486 Elo+

VS

Team Averages
Level 92
1,583 SR
1,499 Elo+
Ymir
Ymir
FussyDestroyer
Ymir
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 6L
1,268 Elo+
Party 3
Artemis
Artemis
HanSkin
Artemis
Level 141
God Stats
1W - 0L
1,505 SR
Queue Stats
45W - 36L
1,636 Elo+
Party 3
Thanatos
Thanatos
alvines
Thanatos
Level 155
God Stats
14W - 7L
1,702 SR
Queue Stats
204W - 190L
1,550 Elo+
Party 3
Bacchus
Bacchus
jaz7z7z
Bacchus
Level 109
God Stats
26W - 27L
1,561 SR
Queue Stats
176W - 173L
1,505 Elo+
Party 3
Chronos
Chronos
xNermac
Chronos
Level 49
God Stats
3W - 2L
1,647 SR
Queue Stats
58W - 56L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
3 / 3 / 0
5,715
572
3,312
9,534
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
BirdUpDawg
Jormungandr
8
0 / 1 / 1
5,066
507
4,465
6,704
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
SthrnPhantom
Heimdallr
7
1 / 4 / 0
4,515
452
3,174
6,940
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
lilmk-03
Olorun
7
0 / 3 / 1
4,768
477
2,083
4,968
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 2 / 1
5,726
573
1,649
4,530
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,187
619
4,108
5,753
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
HanSkin
Artemis
10
5 / 0 / 2
6,009
601
7,972
5,648
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
alvines
Thanatos
10
4 / 1 / 1
6,033
603
2,672
7,068
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
jaz7z7z
Bacchus
9
0 / 1 / 9
5,903
590
3,135
7,700
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
xNermac
Chronos
11
2 / 1 / 4
6,251
625
6,084
4,815
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
13
13
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
3
0
1
L
Jormungandr
BirdUpDawg
Jormungandr
0
1
1
0.5
W
2
1
1
2.5
W
Artemis
HanSkin
Artemis
5
0
2
6
L
Heimdallr
SthrnPhantom
Heimdallr
1
4
0
0.25
W
Thanatos
alvines
Thanatos
4
1
1
4.5
W
Bacchus
jaz7z7z
Bacchus
0
1
9
4.5
L
Olorun
lilmk-03
Olorun
0
3
1
0.17
W
Chronos
xNermac
Chronos
2
1
4
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,683
Damage
23,971
32,676
Taken
30,984
14,608
Mitigated
16,794
5,625
Healing
17,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,312
2,149
0
2,061
9,534
3,587
0
4,009
5,449
0
27,364
L
Jormungandr
BirdUpDawg
Jormungandr
4,465
1,077
0
925
6,704
4,737
0
1,564
5,140
24,882
0
W
4,108
1,941
0
2,768
5,753
2,764
0
2,130
3,414
37,933
0
W
Artemis
HanSkin
Artemis
7,972
4,448
0
3,907
5,648
2,314
0
1,321
4,327
0
40,561
L
Heimdallr
SthrnPhantom
Heimdallr
3,174
1,515
0
749
6,940
2,324
0
2,248
4,692
0
19,512
W
Thanatos
alvines
Thanatos
2,672
800
0
7,338
7,068
3,055
0
466
6,199
0
39,592
W
Bacchus
jaz7z7z
Bacchus
3,135
603
0
2,479
7,700
6,915
0
2,541
5,159
16,997
0
L
Olorun
lilmk-03
Olorun
2,083
1,043
0
768
4,968
2,181
519
3,098
1,826
20,629
2,658
W
Chronos
xNermac
Chronos
6,084
2,242
0
1,211
4,815
1,746
0
1,309
3,420
51,635
0
L
1,649
446
0
1,122
4,530
1,779
0
2,206
2,242
35,138
396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,790
Gold Earned
30,383
253
Minions Killed
332
0
Camps Cleared
0
991,136
Distance Traveled
1,039,254
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,715
572
66
7
0
220,255
3
L
Jormungandr
5,066
507
34
3
0
200,121
0
W
Ymir
6,187
619
85
9
0
186,276
4
W
Artemis
6,009
601
70
7
0
222,969
1
L
Heimdallr
4,515
452
32
3
0
177,987
2
W
Thanatos
6,033
603
72
7
0
205,823
5
W
Bacchus
5,903
590
19
2
0
215,391
0
L
Olorun
4,768
477
44
4
0
179,156
0
W
Chronos
6,251
625
86
9
0
208,795
6
L
The Morrigan
5,726
573
77
8
0
213,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role