Player Matchup

Yemoja
Yemoja
ANR kill opz
Yemoja
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 70L
1,331 Elo+
Solo
Artemis
Artemis
Kingof1tap
Artemis
Level 87
God Stats
1W - 3L
1,419 SR
Queue Stats
341W - 352L
1,467 Elo+
Party 1
Raijin
Raijin
Nychta Theos
Raijin
Level 28
God Stats
1W - 1L
1,699 SR
Queue Stats
34W - 51L
1,360 Elo+
Party 1
Fenrir
Fenrir
llDreakerll
Fenrir
Level 108
God Stats
3W - 1L
1,871 SR
Queue Stats
186W - 188L
1,504 Elo+
Solo
Izanami
Izanami
vanscomp14
Izanami
Level 66
God Stats
4W - 6L
1,531 SR
Queue Stats
178W - 199L
1,440 Elo+
Party 1
Team Averages
Level 62
1,604 SR
1,420 Elo+

VS

Team Averages
Level 70
1,373 SR
1,455 Elo+
Nemesis
Nemesis
 
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CrashmonVT
Mercury
Level 28
God Stats
5W - 2L
1,430 SR
Queue Stats
92W - 51L
1,604 Elo+
Solo
Nox
Nox
S11itzNgiggles
Nox
Level 128
God Stats
6W - 3L
1,254 SR
Queue Stats
385W - 413L
1,435 Elo+
Solo
Hel
Hel
Wind-UpAstro
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 45L
1,348 Elo+
Solo
Khepri
Khepri
bdLONGbd
Khepri
Level 26
God Stats
1W - 2L
1,181 SR
Queue Stats
97W - 145L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
3 / 2 / 10
10,276
790
9,583
13,132
14,330
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Kingof1tap
Artemis
17
5 / 9 / 6
9,900
762
20,008
19,463
9,780
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
13
1 / 11 / 6
7,945
611
10,281
16,159
6,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
17
2 / 4 / 9
9,296
715
9,215
14,983
14,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
vanscomp14
Izanami
16
5 / 8 / 3
9,917
763
17,793
16,110
7,623
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
9 / 4 / 17
10,775
829
13,345
25,813
15,067
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
CrashmonVT
Mercury
19
20 / 5 / 9
12,635
972
30,831
16,645
10,588
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 2 / 17
9,771
752
8,573
11,069
6,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 3 / 18
9,720
748
8,831
18,797
12,031
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
bdLONGbd
Khepri
15
1 / 4 / 27
9,349
719
3,902
19,569
19,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
122
16
Kills
34
34
Deaths
18
34
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
4
17
4.38
L
Yemoja
3
2
10
4
W
Mercury
CrashmonVT
Mercury
20
5
9
4.9
L
Artemis
Kingof1tap
Artemis
5
9
6
0.89
L
Raijin
1
11
6
0.36
W
1
2
17
4.75
W
3
3
18
4
W
Khepri
bdLONGbd
Khepri
1
4
27
3.63
L
Fenrir
2
4
9
1.63
L
Izanami
vanscomp14
Izanami
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,880
Damage
65,482
79,847
Taken
91,893
52,831
Mitigated
63,532
22,343
Healing
38,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,345
5,430
0
6,560
25,813
15,067
2,349
3,548
21,913
0
25,920
L
Yemoja
9,583
840
5,329
3,901
13,132
14,330
78
2,903
10,229
23,382
0
W
Mercury
CrashmonVT
Mercury
30,831
18,448
1,796
2,856
16,645
10,588
2,833
3,220
13,163
0
49,854
L
Artemis
Kingof1tap
Artemis
20,008
11,840
1,187
3,251
19,463
9,780
544
6,701
12,762
0
39,726
L
Raijin
10,281
1,252
71
684
16,159
6,983
116
4,569
11,590
12,682
0
W
8,573
776
1,527
1,213
11,069
6,468
1,901
3,154
7,827
22,671
0
W
8,831
269
12,703
9,355
18,797
12,031
1,097
3,880
14,736
20,917
0
W
Khepri
bdLONGbd
Khepri
3,902
486
1,056
1,038
19,569
19,378
413
6,152
13,417
9,744
0
L
Fenrir
9,215
1,878
1,827
4,183
14,983
14,115
0
3,804
11,179
90
14,992
L
Izanami
vanscomp14
Izanami
17,793
13,928
0
1,910
16,110
7,623
0
3,329
12,781
0
27,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,334
Gold Earned
52,250
109
Minions Killed
116
0
Camps Cleared
0
1,027,825
Distance Traveled
1,252,992
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,775
829
22
2
0
277,816
2
L
Yemoja
10,276
790
22
2
0
220,745
0
W
Mercury
12,635
972
37
3
0
264,747
0
L
Artemis
9,900
762
38
3
0
189,773
0
L
Raijin
7,945
611
7
1
0
182,609
4
W
Nox
9,771
752
31
2
0
223,063
2
W
Hel
9,720
748
17
1
0
254,312
0
W
Khepri
9,349
719
9
1
0
233,054
0
L
Fenrir
9,296
715
14
1
0
250,583
1
L
Izanami
9,917
763
28
2
0
184,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role