Player Matchup

Tyr
Tyr
BeProductive-
Tyr
Level 48
God Stats
5W - 2L
1,794 SR
Queue Stats
78W - 85L
1,454 Elo+
Party 3
Kumbhakarna
Kumbhakarna
BirdUpDawg
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,664 Elo+
Party 2
Agni
Agni
IzTrxsted
Agni
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,493 Elo+
Party 3
Heimdallr
Heimdallr
SthrnPhantom
Heimdallr
Level 49
God Stats
6W - 9L
1,632 SR
Queue Stats
59W - 91L
1,453 Elo+
Party 2
Ne Zha
Ne Zha
l R3FL3X l
Ne Zha
Level 122
God Stats
2W - 4L
1,501 SR
Queue Stats
38W - 44L
1,419 Elo+
Solo
Team Averages
Level 62
1,585 SR
1,497 Elo+

VS

Team Averages
Level 109
1,347 SR
1,494 Elo+
Kukulkan
Kukulkan
Burnzy88
Kukulkan
Level 28
God Stats
1W - 0L
1,298 SR
Queue Stats
25W - 21L
1,452 Elo+
Party 1
Artio
Artio
Jayt1738
Artio
Level 143
God Stats
4W - 5L
1,364 SR
Queue Stats
202W - 194L
1,588 Elo+
Solo
Rama
Rama
Witty_ID_Name
Rama
Level 125
God Stats
8W - 3L
1,516 SR
Queue Stats
188W - 202L
1,476 Elo+
Solo
Osiris
Osiris
Zenomk
Osiris
Level 99
God Stats
1W - 0L
1,281 SR
Queue Stats
79W - 72L
1,467 Elo+
Party 1
Pele
Pele
xlYuyinlx
Pele
Level 148
God Stats
1W - 2L
1,279 SR
Queue Stats
42W - 44L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,916
396
6,559
21,772
20,922
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
BirdUpDawg
Kumbhakarna
12
2 / 4 / 4
8,238
412
5,493
16,203
18,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
14
1 / 4 / 2
8,557
428
14,568
13,143
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
SthrnPhantom
Heimdallr
13
2 / 6 / 5
7,815
391
13,272
15,741
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
l R3FL3X l
Ne Zha
16
3 / 7 / 3
9,744
487
9,110
18,978
8,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Burnzy88
Kukulkan
17
4 / 1 / 6
10,878
544
8,704
9,563
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Jayt1738
Artio
15
2 / 4 / 10
10,146
507
10,156
26,049
31,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 3 / 5
11,069
553
18,187
17,129
8,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Zenomk
Osiris
18
8 / 0 / 5
11,862
593
14,821
18,270
18,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
17
8 / 1 / 3
11,128
556
12,751
19,200
8,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
8
Kills
27
27
Deaths
9
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Kumbhakarna
BirdUpDawg
Kumbhakarna
2
4
4
1
W
Kukulkan
Burnzy88
Kukulkan
4
1
6
7
L
Agni
1
4
2
0.5
W
Artio
Jayt1738
Artio
2
4
10
1.75
L
Heimdallr
SthrnPhantom
Heimdallr
2
6
5
0.75
W
5
3
5
2.5
W
Osiris
Zenomk
Osiris
8
0
5
10.5
L
Ne Zha
l R3FL3X l
Ne Zha
3
7
3
0.64
W
Pele
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,002
Damage
64,619
85,837
Taken
90,211
59,147
Mitigated
71,520
13,227
Healing
38,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,559
1,344
0
5,249
21,772
20,922
97
3,752
18,020
24
49,458
L
Kumbhakarna
BirdUpDawg
Kumbhakarna
5,493
1,335
0
1,900
16,203
18,008
0
3,391
12,812
16,965
0
W
Kukulkan
Burnzy88
Kukulkan
8,704
1,465
0
2,422
9,563
4,500
1,390
4,364
5,199
79,071
0
L
Agni
14,568
804
0
900
13,143
5,074
0
4,167
8,976
58,370
0
W
Artio
Jayt1738
Artio
10,156
1,403
1,053
9,145
26,049
31,551
0
6,608
19,441
30,749
6,540
L
Heimdallr
SthrnPhantom
Heimdallr
13,272
6,643
0
2,052
15,741
6,481
0
3,835
11,906
18
54,641
W
18,187
15,138
0
9,452
17,129
8,028
1,381
4,052
13,077
0
109,323
W
Osiris
Zenomk
Osiris
14,821
7,695
0
9,985
18,270
18,483
1,922
1,873
16,397
0
81,374
L
Ne Zha
l R3FL3X l
Ne Zha
9,110
2,805
0
3,126
18,978
8,662
0
2,846
16,132
0
82,727
W
Pele
12,751
3,305
0
6,660
19,200
8,958
0
3,717
15,483
34
96,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,270
Gold Earned
55,083
388
Minions Killed
606
0
Camps Cleared
0
1,811,346
Distance Traveled
2,045,551
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,916
396
77
4
0
354,292
1
L
Kumbhakarna
8,238
412
17
1
0
374,087
1
W
Kukulkan
10,878
544
144
7
0
395,784
0
L
Agni
8,557
428
96
5
0
370,138
4
W
Artio
10,146
507
38
2
0
463,853
1
L
Heimdallr
7,815
391
76
4
0
333,161
4
W
Rama
11,069
553
166
8
0
346,678
0
W
Osiris
11,862
593
136
7
0
394,899
4
L
Ne Zha
9,744
487
122
6
0
379,668
3
W
Pele
11,128
556
122
6
0
444,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role