Player Matchup

Nu Wa
Nu Wa
Aabrao10
Nu Wa
Level 45
God Stats
2W - 0L
1,690 SR
Queue Stats
59W - 77L
1,311 Elo+
Solo
Ymir
Ymir
Fdebor
Ymir
Level 98
God Stats
1W - 1L
1,361 SR
Queue Stats
37W - 27L
1,512 Elo+
Solo
Medusa
Medusa
Schmittiy
Medusa
Level 128
God Stats
14W - 8L
1,474 SR
Queue Stats
339W - 342L
1,470 Elo+
Solo
Thor
Thor
Smunkish87
Thor
Level 65
God Stats
1W - 1L
1,329 SR
Queue Stats
175W - 184L
1,378 Elo+
Solo
Chaac
Chaac
The_fou_gere
Chaac
Level 145
God Stats
9W - 5L
1,541 SR
Queue Stats
223W - 241L
1,482 Elo+
Solo
Team Averages
Level 96
1,479 SR
1,431 Elo+

VS

Team Averages
Level 107
1,561 SR
1,420 Elo+
Chaac
Chaac
Cimmerier
Chaac
Level 128
God Stats
13W - 12L
1,524 SR
Queue Stats
460W - 515L
1,371 Elo+
Solo
Ah Puch
Ah Puch
Dominpogo
Ah Puch
Level 97
God Stats
45W - 34L
1,522 SR
Queue Stats
176W - 176L
1,413 Elo+
Solo
Charybdis
Charybdis
davidron76
Charybdis
Level 144
God Stats
18W - 13L
1,583 SR
Queue Stats
644W - 715L
1,453 Elo+
Solo
Nemesis
Nemesis
kotonyak
Nemesis
Level 103
God Stats
178W - 204L
1,547 SR
Queue Stats
641W - 670L
1,447 Elo+
Solo
Hades
Hades
yolomarc12
Hades
Level 63
God Stats
35W - 17L
1,627 SR
Queue Stats
121W - 142L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aabrao10
Nu Wa
13
2 / 3 / 4
7,704
514
14,229
11,215
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Fdebor
Ymir
12
5 / 1 / 3
8,842
589
7,154
11,906
12,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Schmittiy
Medusa
15
6 / 2 / 1
9,402
627
12,520
12,201
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
6,900
460
1,795
14,371
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 2 / 2
7,497
500
8,750
12,619
7,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cimmerier
Chaac
12
1 / 3 / 2
7,001
467
7,604
16,260
9,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Dominpogo
Ah Puch
12
2 / 3 / 2
7,479
499
5,893
9,582
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
davidron76
Charybdis
12
0 / 3 / 1
7,249
483
3,478
12,358
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
kotonyak
Nemesis
13
4 / 2 / 0
7,899
527
9,029
13,558
4,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
13
3 / 3 / 3
7,963
531
10,207
16,598
7,751
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
14
Kills
10
11
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aabrao10
Nu Wa
2
3
4
1.33
L
Chaac
Cimmerier
Chaac
1
3
2
0.67
L
Ah Puch
Dominpogo
Ah Puch
2
3
2
1
W
Ymir
Fdebor
Ymir
5
1
3
6.5
W
Medusa
Schmittiy
Medusa
6
2
1
3.25
W
1
3
0
0.33
W
0
2
2
0.5
L
Charybdis
davidron76
Charybdis
0
3
1
0.17
L
Nemesis
kotonyak
Nemesis
4
2
0
2
L
Hades
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,448
Damage
36,211
62,312
Taken
68,356
35,549
Mitigated
30,008
20,175
Healing
23,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aabrao10
Nu Wa
14,229
5,493
0
2,888
11,215
4,524
368
5,884
5,331
57,084
0
L
Chaac
Cimmerier
Chaac
7,604
2,014
0
6,508
16,260
9,786
0
1,169
15,029
0
39,245
L
Ah Puch
Dominpogo
Ah Puch
5,893
233
0
3,591
9,582
3,446
0
1,648
7,882
47,013
0
W
Ymir
Fdebor
Ymir
7,154
2,149
0
2,601
11,906
12,860
0
5,105
6,801
28,791
1,980
W
Medusa
Schmittiy
Medusa
12,520
6,323
0
3,471
12,201
5,305
1,246
3,461
8,740
0
80,277
W
1,795
281
0
6,214
14,371
4,909
27
1,650
12,721
0
48,368
W
8,750
2,825
0
5,001
12,619
7,951
573
0
12,619
0
50,496
L
Charybdis
davidron76
Charybdis
3,478
1,564
0
3,554
12,358
4,073
888
737
11,585
0
57,386
L
Nemesis
kotonyak
Nemesis
9,029
3,868
0
2,107
13,558
4,952
0
4,360
8,992
0
57,157
L
Hades
10,207
422
208
8,002
16,598
7,751
198
12,308
3,724
61,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,345
Gold Earned
37,591
434
Minions Killed
441
0
Camps Cleared
0
1,310,781
Distance Traveled
1,362,199
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,704
514
90
6
0
232,171
1
L
Chaac
7,001
467
59
4
0
273,702
3
L
Ah Puch
7,479
499
78
5
0
264,136
1
W
Ymir
8,842
589
43
3
0
278,400
2
W
Medusa
9,402
627
141
9
0
270,969
1
W
Thor
6,900
460
75
5
0
264,716
2
W
Chaac
7,497
500
85
6
0
264,525
4
L
Charybdis
7,249
483
102
7
0
242,970
1
L
Nemesis
7,899
527
94
6
0
305,985
1
L
Hades
7,963
531
108
7
0
275,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role